Player Matchup

Thoth
Thoth
Platinum I
AmygdalaVI
Thoth
Platinum I
Level 158
God Stats
0W - 1L
1,282 SR
Queue Stats
145W - 127L
1,983 MMR
Party 1
Hercules
Hercules
Platinum I
Lexikator
Hercules
Platinum I
Level 129
God Stats
1W - 2L
1,514 SR
Queue Stats
314W - 303L
2,028 MMR
Solo
Hachiman
Hachiman
Platinum V
SakuraParad1se
Hachiman
Platinum V
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,991 MMR
Party 2
Cerberus
Cerberus
Platinum III
Vessel1888
Cerberus
Platinum III
Level 154
God Stats
2W - 1L
1,755 SR
Queue Stats
19W - 15L
2,093 MMR
Party 1
Fenrir
Fenrir
Gold V
ViviNefertari
Fenrir
Gold V
Level 99
God Stats
3W - 1L
1,824 SR
Queue Stats
92W - 66L
2,185 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,575 SR
2,056 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,624 SR
1,732 MMR
Geb
Geb
Platinum IV
I12BreakFree
Geb
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum I
LetMeSoloPls
Guan Yu
Platinum I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
Pyler
Osiris
Platinum II
Level 142
God Stats
7W - 2L
1,672 SR
Queue Stats
70W - 62L
2,060 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Skitox
Cernunnos
Platinum V
Level 158
God Stats
5W - 2L
1,948 SR
Queue Stats
108W - 79L
2,098 MMR
Solo
Nox
Nox
Platinum I
lsite
Nox
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
0 / 6 / 4
10,938
456
12,501
14,687
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hercules
Lexikator
Hercules
20
1 / 5 / 0
12,790
533
10,694
26,790
29,654
Infused Sigil

Infused Sigil

+35
Physical Power
+30
Physical Protection
+30
Magical Protection
+300
Health

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
18
1 / 5 / 3
11,118
463
10,934
21,434
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Vessel1888
Cerberus
14
1 / 7 / 3
9,671
403
5,935
22,117
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
6 / 4 / 2
13,175
549
12,858
24,196
24,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
PersephoneNemesisChang'eTsukuyomi

VS

Bans
ApolloSetCu ChulainnAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 12
12,264
511
10,101
18,733
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
LetMeSoloPls
Guan Yu
20
4 / 1 / 6
15,094
629
20,115
22,882
29,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Osiris
Pyler
Osiris
20
10 / 1 / 9
15,680
653
21,454
21,863
23,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Skitox
Cernunnos
20
6 / 3 / 3
15,433
643
19,792
26,684
13,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
lsite
Nox
20
6 / 3 / 8
14,859
619
13,347
11,249
5,311
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
27
27
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
6
4
0.33
W
1
1
12
7
W
Guan Yu
LetMeSoloPls
Guan Yu
4
1
6
7
L
Hercules
Lexikator
Hercules
1
5
0
0.2
W
Osiris
Pyler
Osiris
10
1
9
14.5
L
Hachiman
1
5
3
0.5
W
Cernunnos
Skitox
Cernunnos
6
3
3
2.5
L
Cerberus
Vessel1888
Cerberus
1
7
3
0.36
L
6
4
2
1.75
W
Nox
lsite
Nox
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,922
Damage
84,809
109,224
Taken
101,411
79,284
Mitigated
91,611
30,493
Healing
44,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
12,501
365
0
260
14,687
4,456
0
2,614
11,935
91,987
0
W
10,101
2,089
0
3,116
18,733
19,625
551
5,682
13,051
40,082
0
W
Guan Yu
LetMeSoloPls
Guan Yu
20,115
5,376
3,791
15,266
22,882
29,926
978
2,726
17,405
261
105,697
L
Hercules
Lexikator
Hercules
10,694
4,713
0
11,487
26,790
29,654
10
3,605
22,307
753
94,329
W
Osiris
Pyler
Osiris
21,454
11,502
0
1,989
21,863
23,210
3,539
4,074
17,789
0
147,253
L
Hachiman
10,934
5,138
0
9,496
21,434
5,641
1,440
2,792
18,562
0
75,443
W
Cernunnos
Skitox
Cernunnos
19,792
11,638
0
19,507
26,684
13,539
5,522
1,913
24,771
0
145,499
L
Cerberus
Vessel1888
Cerberus
5,935
255
0
4,543
22,117
14,601
0
8,486
13,309
21,360
0
L
12,858
5,487
0
4,707
24,196
24,932
0
5,871
18,061
0
119,228
W
Nox
lsite
Nox
13,347
825
0
1,317
11,249
5,311
1,400
5,254
5,995
115,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
73,330
713
Minions Killed
793
0
Camps Cleared
0
2,245,468
Distance Traveled
2,469,785
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,938
456
171
7
0
449,800
4
W
Geb
12,264
511
24
1
0
532,304
7
W
Guan Yu
15,094
629
187
8
0
527,353
4
L
Hercules
12,790
533
211
9
0
457,875
7
W
Osiris
15,680
653
172
7
0
533,852
9
L
Hachiman
11,118
463
133
6
0
381,722
9
W
Cernunnos
15,433
643
195
8
0
384,339
2
L
Cerberus
9,671
403
26
1
0
460,177
6
L
Fenrir
13,175
549
172
7
0
495,894
2
W
Nox
14,859
619
215
9
0
491,937
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role