Player Matchup

Mercury
Mercury
Silver I
GhosteGoku
Mercury
Silver I
Level 86
God Stats
11W - 8L
1,592 SR
Queue Stats
645W - 660L
1,087 MMR
Solo
Merlin
Merlin
Gold V
Mendo-Viking
Merlin
Gold V
Level 69
God Stats
26W - 23L
1,418 SR
Queue Stats
500W - 488L
1,108 MMR
Solo
Cernunnos
Cernunnos
Silver II
Tmac3am
Cernunnos
Silver II
Level 69
God Stats
14W - 17L
1,627 SR
Queue Stats
304W - 307L
1,100 MMR
Solo
Fafnir
Fafnir
Silver V
im feels
Fafnir
Silver V
Level 72
God Stats
1W - 3L
1,627 SR
Queue Stats
53W - 54L
1,124 MMR
Solo
Hun Batz
Hun Batz
Silver I
josesleon6
Hun Batz
Silver I
Level 106
God Stats
13W - 9L
1,559 SR
Queue Stats
86W - 89L
1,084 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,565 SR
1,101 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,508 SR
1,103 MMR
Nemesis
Nemesis
Silver V
Aguilarucho
Nemesis
Silver V
Level 118
God Stats
1W - 1L
1,737 SR
Queue Stats
12W - 18L
1,137 MMR
Party 1
Sobek
Sobek
Bronze III
Forsaken Czar
Sobek
Bronze III
Level 67
God Stats
0W - 3L
1,223 SR
Queue Stats
38W - 71L
1,203 MMR
Solo
Heimdallr
Heimdallr
Silver I
HarryPorker--
Heimdallr
Silver I
Level 85
God Stats
12W - 11L
1,549 SR
Queue Stats
419W - 405L
1,165 MMR
Solo
Susano
Susano
Bronze I
Nocatu
Susano
Bronze I
Level 83
God Stats
113W - 124L
1,501 SR
Queue Stats
608W - 632L
871 MMR
Solo
Janus
Janus
Silver IV
xXKwMXx ZOMBIE
Janus
Silver IV
Level 109
God Stats
2W - 3L
1,529 SR
Queue Stats
15W - 22L
1,137 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GhosteGoku
Mercury
20
5 / 12 / 15
16,861
482
20,513
32,200
16,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
20
11 / 6 / 17
17,883
511
38,382
24,223
11,882
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Tmac3am
Cernunnos
20
9 / 8 / 13
18,232
521
29,381
32,270
17,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
im feels
Fafnir
20
3 / 6 / 25
17,084
488
12,661
35,082
61,525
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
josesleon6
Hun Batz
20
17 / 5 / 13
19,545
558
36,012
31,742
26,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
TsukuyomiCthulhuDanzaburouJormungandr

VS

Bans
Cu ChulainnHeraApolloSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aguilarucho
Nemesis
20
7 / 10 / 13
16,721
478
18,236
36,514
19,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 7 / 20
16,172
462
14,226
58,260
86,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
HarryPorker--
Heimdallr
20
13 / 8 / 9
18,616
532
31,063
31,884
14,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Nocatu
Susano
20
6 / 12 / 7
17,410
497
22,443
33,574
15,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 9 / 11
16,218
463
32,839
21,142
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
97
45
Kills
37
37
Deaths
46
83
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aguilarucho
Nemesis
7
10
13
1.35
L
4
7
20
2
W
Mercury
GhosteGoku
Mercury
5
12
15
1.04
L
Heimdallr
HarryPorker--
Heimdallr
13
8
9
2.19
W
Merlin
11
6
17
3.25
L
Susano
Nocatu
Susano
6
12
7
0.79
W
Cernunnos
Tmac3am
Cernunnos
9
8
13
1.94
W
Fafnir
im feels
Fafnir
3
6
25
2.58
W
Hun Batz
josesleon6
Hun Batz
17
5
13
4.7
L
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,949
Damage
118,807
155,517
Taken
181,374
134,235
Mitigated
142,230
28,085
Healing
49,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aguilarucho
Nemesis
18,236
6,093
0
11,406
36,514
19,259
0
10,608
25,706
0
125,444
L
14,226
576
1,143
24,454
58,260
86,202
90
14,732
43,018
31,555
0
W
Mercury
GhosteGoku
Mercury
20,513
13,106
0
2,141
32,200
16,509
827
10,029
21,797
0
142,539
L
Heimdallr
HarryPorker--
Heimdallr
31,063
11,815
0
5,435
31,884
14,962
3,495
8,299
23,447
0
153,700
W
Merlin
38,382
1,804
1,375
5,251
24,223
11,882
2,062
8,379
15,528
115,194
0
L
Susano
Nocatu
Susano
22,443
4,025
0
4,791
33,574
15,326
387
8,990
24,468
0
123,541
W
Cernunnos
Tmac3am
Cernunnos
29,381
15,866
0
12,695
32,270
17,989
5,287
9,544
22,438
0
136,288
W
Fafnir
im feels
Fafnir
12,661
4,092
0
5,729
35,082
61,525
1,084
9,070
25,620
44,327
0
W
Hun Batz
josesleon6
Hun Batz
36,012
6,916
0
894
31,742
26,330
2,442
8,445
23,069
0
130,414
L
32,839
296
156
2,599
21,142
6,481
631
9,117
11,659
113,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,605
Gold Earned
85,137
709
Minions Killed
706
0
Camps Cleared
0
3,392,222
Distance Traveled
2,996,810
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,721
478
138
4
0
636,562
4
L
Sobek
16,172
462
33
1
0
579,264
5
W
Mercury
16,861
482
153
4
0
730,162
5
L
Heimdallr
18,616
532
202
6
0
563,057
1
W
Merlin
17,883
511
160
5
0
604,181
9
L
Susano
17,410
497
184
5
0
600,539
0
W
Cernunnos
18,232
521
173
5
0
650,526
5
W
Fafnir
17,084
488
49
1
0
674,485
9
W
Hun Batz
19,545
558
174
5
0
732,868
4
L
Janus
16,218
463
149
4
0
617,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role