Player Matchup

Tiamat
Tiamat
FeralWendy
Tiamat
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 144L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
KinggWavyy
Danzaburou
Level 27
God Stats
53W - 32L
1,619 SR
Queue Stats
167W - 157L
1,502 Elo+
Solo
Ymir
Ymir
Slapmearound
Ymir
Level 25
God Stats
1W - 1L
1,568 SR
Queue Stats
7W - 5L
1,584 Elo+
Solo
Hachiman
Hachiman
ZoteTheGreat
Hachiman
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
57W - 68L
1,500 Elo+
Party 2
Mulan
Mulan
sirhardscopes
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,363 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,527 Elo+

VS

Team Averages
Level 38
1,586 SR
1,511 Elo+
Amaterasu
Amaterasu
CarlosMonzon
Amaterasu
Level 20
God Stats
2W - 2L
1,325 SR
Queue Stats
121W - 95L
1,507 Elo+
Solo
Tiamat
Tiamat
FoxSurvivor010
Tiamat
Level 116
God Stats
14W - 6L
1,921 SR
Queue Stats
89W - 81L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
KillerSloth6669
Danzaburou
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
158W - 167L
1,385 Elo+
Solo
Anhur
Anhur
Kouz
Anhur
Level 26
God Stats
21W - 9L
1,685 SR
Queue Stats
201W - 151L
1,598 Elo+
Solo
Bakasura
Bakasura
MissKissed
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FeralWendy
Tiamat
7
0 / 3 / 1
4,455
446
3,186
5,576
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KinggWavyy
Danzaburou
8
1 / 3 / 0
4,899
490
1,520
6,058
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,612
461
92
3,977
1,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
ZoteTheGreat
Hachiman
6
0 / 4 / 0
3,828
383
1,424
5,722
861
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 0
4,821
482
2,411
7,159
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CarlosMonzon
Amaterasu
11
4 / 0 / 1
6,354
635
4,598
5,435
3,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 3
5,418
542
1,205
1,659
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KillerSloth6669
Danzaburou
10
3 / 1 / 0
6,293
629
4,232
4,270
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Kouz
Anhur
10
5 / 0 / 1
6,112
611
5,993
5,758
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
MissKissed
Bakasura
9
1 / 0 / 5
5,537
554
495
4,336
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CarlosMonzon
Amaterasu
4
0
1
4.5
L
Tiamat
FeralWendy
Tiamat
0
3
1
0.17
W
0
0
3
1.5
W
Danzaburou
KillerSloth6669
Danzaburou
3
1
0
3
L
Danzaburou
KinggWavyy
Danzaburou
1
3
0
0.33
W
Anhur
Kouz
Anhur
5
0
1
5.5
W
Bakasura
MissKissed
Bakasura
1
0
5
3.5
L
0
1
0
0
L
Hachiman
ZoteTheGreat
Hachiman
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,633
Damage
16,523
28,492
Taken
21,458
10,251
Mitigated
10,184
7,179
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CarlosMonzon
Amaterasu
4,598
2,465
0
2,185
5,435
3,995
0
596
4,668
0
29,472
L
Tiamat
FeralWendy
Tiamat
3,186
443
0
2,085
5,576
3,012
0
160
5,398
10,334
0
W
1,205
111
0
1,170
1,659
1,608
200
66
1,593
23,361
0
W
Danzaburou
KillerSloth6669
Danzaburou
4,232
2,094
0
828
4,270
1,306
487
1,584
2,686
0
30,266
L
Danzaburou
KinggWavyy
Danzaburou
1,520
486
0
1,610
6,058
1,571
0
496
5,510
0
23,234
W
Anhur
Kouz
Anhur
5,993
2,447
0
2,534
5,758
1,965
75
736
5,022
0
32,509
W
Bakasura
MissKissed
Bakasura
495
427
0
2,934
4,336
1,310
287
296
4,040
0
14,223
L
92
0
0
0
3,977
1,602
0
337
3,430
19,158
0
L
Hachiman
ZoteTheGreat
Hachiman
1,424
804
0
1,283
5,722
861
0
0
5,722
0
11,124
L
2,411
643
0
2,201
7,159
3,205
0
0
7,159
0
19,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
29,714
183
Minions Killed
266
0
Camps Cleared
0
860,624
Distance Traveled
870,952
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,354
635
56
6
0
158,305
3
L
Tiamat
4,455
446
18
2
0
170,914
0
W
Tiamat
5,418
542
47
5
0
185,940
3
W
Danzaburou
6,293
629
52
5
0
151,963
0
L
Danzaburou
4,899
490
59
6
0
179,708
2
W
Anhur
6,112
611
58
6
0
177,966
2
W
Bakasura
5,537
554
53
5
0
196,778
0
L
Ymir
4,612
461
44
4
0
178,011
3
L
Hachiman
3,828
383
17
2
0
157,846
2
L
Mulan
4,821
482
45
5
0
174,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role