Player Matchup

Sun Wukong
Sun Wukong
AshdonKing
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,261 Elo+
Party 1
Zhong Kui
Zhong Kui
YT_Swaazy
Zhong Kui
Level 27
God Stats
7W - 5L
1,552 SR
Queue Stats
28W - 23L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YtSwaazy
Tsukuyomi
Level 29
God Stats
2W - 3L
1,483 SR
Queue Stats
23W - 21L
1,347 Elo+
Party 2
Vulcan
Vulcan
lilbompz
Vulcan
Level 17
God Stats
3W - 6L
1,351 SR
Queue Stats
36W - 43L
1,320 Elo+
Solo
Tiamat
Tiamat
yoyoboy1117
Tiamat
Level 15
God Stats
2W - 4L
1,534 SR
Queue Stats
11W - 19L
1,260 Elo+
Party 1
Team Averages
Level 19
1,484 SR
1,313 Elo+

VS

Team Averages
Level 18
1,487 SR
1,341 Elo+
Danzaburou
Danzaburou
NewfixLP
Danzaburou
Level 18
God Stats
75W - 70L
1,300 SR
Queue Stats
92W - 103L
1,221 Elo+
Solo
Bellona
Bellona
Philu21
Bellona
Level 28
God Stats
29W - 30L
1,534 SR
Queue Stats
147W - 168L
1,338 Elo+
Solo
Ares
Ares
SBonsall
Ares
Level 9
God Stats
4W - 1L
1,720 SR
Queue Stats
5W - 6L
1,345 Elo+
Solo
Cthulhu
Cthulhu
johsv1974
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
x Queen96 x
Neith
Level 29
God Stats
121W - 142L
1,378 SR
Queue Stats
139W - 167L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AshdonKing
Sun Wukong
15
0 / 15 / 7
9,984
384
7,141
21,745
13,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
YT_Swaazy
Zhong Kui
19
13 / 7 / 2
13,444
517
24,012
18,870
12,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
YtSwaazy
Tsukuyomi
13
0 / 8 / 6
9,634
371
4,765
13,554
4,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
lilbompz
Vulcan
20
10 / 8 / 5
13,789
530
27,469
18,055
8,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
15
4 / 15 / 6
10,684
411
14,675
24,644
13,500
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NewfixLP
Danzaburou
19
9 / 7 / 7
13,640
525
12,468
23,867
10,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Philu21
Bellona
18
12 / 7 / 15
13,262
510
14,150
25,156
22,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
18
8 / 1 / 28
13,450
517
8,583
19,041
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
johsv1974
Cthulhu
17
8 / 6 / 18
12,314
474
16,736
20,833
20,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
13 / 7 / 14
13,470
518
20,903
23,592
10,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
132
27
Kills
50
53
Deaths
28
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AshdonKing
Sun Wukong
0
15
7
0.23
W
Danzaburou
NewfixLP
Danzaburou
9
7
7
1.79
W
Bellona
Philu21
Bellona
12
7
15
2.79
W
Ares
8
1
28
22
L
Zhong Kui
YT_Swaazy
Zhong Kui
13
7
2
2
L
Tsukuyomi
YtSwaazy
Tsukuyomi
0
8
6
0.38
W
Cthulhu
johsv1974
Cthulhu
8
6
18
2.83
L
Vulcan
lilbompz
Vulcan
10
8
5
1.56
W
13
7
14
2.86
L
Tiamat
4
15
6
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,062
Damage
72,840
96,868
Taken
112,489
52,124
Mitigated
89,838
13,903
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AshdonKing
Sun Wukong
7,141
1,521
0
2,563
21,745
13,015
2,846
6,347
15,373
0
38,138
W
Danzaburou
NewfixLP
Danzaburou
12,468
3,082
318
8,925
23,867
10,614
9,708
14,273
9,036
0
88,598
W
Bellona
Philu21
Bellona
14,150
4,101
0
3,804
25,156
22,038
2,211
11,024
13,534
8,190
44,124
W
Ares
8,583
1,282
0
2,414
19,041
26,131
464
8,911
9,750
26,322
0
L
Zhong Kui
YT_Swaazy
Zhong Kui
24,012
1,531
0
4,033
18,870
12,841
0
4,956
13,614
52,076
0
L
Tsukuyomi
YtSwaazy
Tsukuyomi
4,765
2,240
0
2,110
13,554
4,598
267
2,023
11,331
0
26,522
W
Cthulhu
johsv1974
Cthulhu
16,736
1,350
220
704
20,833
20,955
721
13,598
6,570
47,377
0
L
Vulcan
lilbompz
Vulcan
27,469
4,600
0
2,081
18,055
8,170
173
5,999
11,931
86,983
0
W
20,903
9,746
0
10,144
23,592
10,100
5,092
15,691
7,393
0
68,156
L
Tiamat
14,675
2,190
207
2,909
24,644
13,500
204
8,221
16,235
38,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,535
Gold Earned
66,136
347
Minions Killed
432
0
Camps Cleared
0
1,805,205
Distance Traveled
2,228,106
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,984
384
44
2
0
396,127
0
W
Danzaburou
13,640
525
160
6
0
415,026
0
W
Bellona
13,262
510
77
3
0
474,919
0
W
Ares
13,450
517
29
1
0
510,572
5
L
Zhong Kui
13,444
517
56
2
0
373,759
3
L
Tsukuyomi
9,634
371
46
2
0
252,810
2
W
Cthulhu
12,314
474
64
2
0
495,749
1
L
Vulcan
13,789
530
140
5
0
400,775
0
W
Neith
13,470
518
102
4
0
331,840
0
L
Tiamat
10,684
411
61
2
0
381,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role