Player Matchup

Ymir
Ymir
Bigd0mepiece
Ymir
Level 46
God Stats
3W - 6L
1,265 SR
Queue Stats
29W - 53L
1,455 Elo+
Party 3
Kukulkan
Kukulkan
BookinsteinKing
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,422 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MANFREAK34
Ah Muzen Cab
Level 48
God Stats
3W - 10L
1,833 SR
Queue Stats
184W - 189L
1,565 Elo+
Solo
Danzaburou
Danzaburou
softweener
Danzaburou
Level 29
God Stats
3W - 9L
1,435 SR
Queue Stats
44W - 68L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vZ Warhead
Tsukuyomi
Level 94
God Stats
4W - 6L
1,230 SR
Queue Stats
158W - 133L
1,431 Elo+
Party 2
Team Averages
Level 46
1,453 SR
1,460 Elo+

VS

Team Averages
Level 64
1,555 SR
1,502 Elo+
Raijin
Raijin
Antoniioo_85
Raijin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 157L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
DaniGamer17
Zhong Kui
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 5L
1,724 Elo+
Party 1
Jormungandr
Jormungandr
Glok256
Jormungandr
Level 41
God Stats
6W - 5L
1,574 SR
Queue Stats
17W - 16L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
Otaku_Xino03
Tsukuyomi
Level 77
God Stats
15W - 12L
1,989 SR
Queue Stats
195W - 179L
1,523 Elo+
Party 1
Freya
Freya
adrijavi10
Freya
Level 85
God Stats
4W - 3L
1,212 SR
Queue Stats
94W - 75L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,762
461
8,806
19,957
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
1 / 10 / 5
9,302
490
6,290
11,910
4,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MANFREAK34
Ah Muzen Cab
17
7 / 4 / 2
10,464
551
17,321
17,776
8,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
softweener
Danzaburou
14
1 / 8 / 1
8,076
425
5,301
12,534
4,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
vZ Warhead
Tsukuyomi
15
6 / 6 / 2
9,486
499
9,194
14,382
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 7 / 10
10,498
553
12,940
14,435
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DaniGamer17
Zhong Kui
18
14 / 1 / 8
11,237
591
15,949
14,053
10,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Glok256
Jormungandr
14
2 / 1 / 13
9,569
504
12,821
17,561
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Otaku_Xino03
Tsukuyomi
17
4 / 5 / 5
10,426
549
8,844
13,275
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Freya
16
7 / 4 / 10
10,136
533
11,400
15,108
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
17
Kills
33
33
Deaths
18
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
7
10
1.57
L
2
5
1
0.5
L
Kukulkan
1
10
5
0.35
W
Zhong Kui
DaniGamer17
Zhong Kui
14
1
8
18
W
Jormungandr
Glok256
Jormungandr
2
1
13
8.5
L
Ah Muzen Cab
MANFREAK34
Ah Muzen Cab
7
4
2
2
W
Tsukuyomi
Otaku_Xino03
Tsukuyomi
4
5
5
1.3
W
Freya
7
4
10
3
L
Danzaburou
softweener
Danzaburou
1
8
1
0.19
L
Tsukuyomi
vZ Warhead
Tsukuyomi
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,912
Damage
61,954
76,559
Taken
74,432
32,757
Mitigated
49,784
16,473
Healing
21,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,940
1,026
260
2,644
14,435
6,340
1,741
2,543
11,892
64,482
0
L
8,806
1,912
0
3,200
19,957
10,223
0
16,147
3,592
40,042
0
L
Kukulkan
6,290
990
0
81
11,910
4,139
239
8,164
3,360
31,627
0
W
Zhong Kui
DaniGamer17
Zhong Kui
15,949
1,220
0
7,812
14,053
10,781
1,212
1,745
12,308
67,617
0
W
Jormungandr
Glok256
Jormungandr
12,821
2,243
576
3,140
17,561
19,981
500
5,203
12,358
39,060
0
L
Ah Muzen Cab
MANFREAK34
Ah Muzen Cab
17,321
7,497
0
7,329
17,776
8,612
2,089
12,182
5,476
0
66,769
W
Tsukuyomi
Otaku_Xino03
Tsukuyomi
8,844
1,413
0
3,721
13,275
6,032
267
866
12,409
0
67,502
W
Freya
11,400
4,313
0
3,667
15,108
6,650
2,082
4,739
10,369
53,957
0
L
Danzaburou
softweener
Danzaburou
5,301
1,970
0
2,713
12,534
4,236
51
9,079
3,431
0
35,754
L
Tsukuyomi
vZ Warhead
Tsukuyomi
9,194
3,107
0
3,150
14,382
5,547
0
6,621
7,590
0
55,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
51,866
406
Minions Killed
483
0
Camps Cleared
0
1,592,238
Distance Traveled
1,750,905
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,498
553
120
6
0
294,897
5
L
Ymir
8,762
461
75
4
0
318,468
6
L
Kukulkan
9,302
490
65
3
0
283,767
4
W
Zhong Kui
11,237
591
103
5
0
384,417
0
W
Jormungandr
9,569
504
58
3
0
335,608
3
L
Ah Muzen Cab
10,464
551
102
5
0
333,937
0
W
Tsukuyomi
10,426
549
128
7
0
405,493
2
W
Freya
10,136
533
74
4
0
330,490
0
L
Danzaburou
8,076
425
69
4
0
315,551
1
L
Tsukuyomi
9,486
499
95
5
0
340,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role