Player Matchup

The Morrigan
The Morrigan
Platinum I
ChefBlessed
The Morrigan
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
DrYeеt
Cthulhu
Gold III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,690 MMR
Party 1
Anhur
Anhur
Gold II
Nurotic
Anhur
Gold II
Level 159
God Stats
20W - 13L
2,019 SR
Queue Stats
113W - 85L
1,804 MMR
Solo
Thanatos
Thanatos
Gold V
Syrahe
Thanatos
Gold V
Level 101
God Stats
14W - 18L
1,551 SR
Queue Stats
185W - 154L
1,818 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Ðisdain
Sylvanus
Platinum III
Level 160
God Stats
3W - 5L
1,402 SR
Queue Stats
135W - 141L
1,813 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,594 SR
1,725 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,700 SR
1,799 MMR
Nu Wa
Nu Wa
Gold II
PurringAngel
Nu Wa
Gold II
Level 136
God Stats
44W - 37L
1,600 SR
Queue Stats
221W - 209L
1,643 MMR
Party 2
Camazotz
Camazotz
Platinum V
Skollzo
Camazotz
Platinum V
Level 149
God Stats
3W - 3L
1,874 SR
Queue Stats
429W - 423L
1,822 MMR
Solo
Ymir
Ymir
Gold IV
Slokos
Ymir
Gold IV
Level 155
God Stats
1W - 4L
1,546 SR
Queue Stats
152W - 146L
1,827 MMR
Solo
Artemis
Artemis
Platinum V
Strobah
Artemis
Platinum V
Level 126
God Stats
9W - 7L
1,732 SR
Queue Stats
563W - 539L
1,939 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
xHeyiManx
Ne Zha
Bronze III
Level 135
God Stats
7W - 4L
1,747 SR
Queue Stats
135W - 131L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChefBlessed
The Morrigan
17
2 / 5 / 10
12,344
588
10,819
10,239
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DrYeеt
Cthulhu
19
1 / 0 / 2
12,301
586
9,311
10,988
14,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Nurotic
Anhur
20
10 / 1 / 5
14,295
681
18,122
14,674
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Syrahe
Thanatos
20
12 / 3 / 4
13,876
661
16,391
21,151
9,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ðisdain
Sylvanus
16
1 / 1 / 9
11,253
536
4,202
17,319
20,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ScyllaSetApolloCu ChulainnPersephone

VS

Bans
DanzaburouSobekHeimdallrGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
11,280
537
12,037
12,537
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Skollzo
Camazotz
17
0 / 5 / 1
10,369
494
6,815
19,952
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Slokos
Ymir
15
1 / 3 / 5
9,722
463
4,153
11,513
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Strobah
Artemis
20
2 / 6 / 3
12,257
584
10,167
15,346
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
xHeyiManx
Ne Zha
17
4 / 7 / 2
10,203
486
4,931
18,273
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
26
Kills
10
10
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ChefBlessed
The Morrigan
2
5
10
1.4
W
Cthulhu
DrYeеt
Cthulhu
1
0
2
2
W
Anhur
Nurotic
Anhur
10
1
5
12.5
L
3
5
6
1.2
L
Camazotz
Skollzo
Camazotz
0
5
1
0.1
L
Ymir
Slokos
Ymir
1
3
5
1.17
L
Artemis
Strobah
Artemis
2
6
3
0.58
W
Thanatos
Syrahe
Thanatos
12
3
4
4.67
L
Ne Zha
xHeyiManx
Ne Zha
4
7
2
0.71
W
Sylvanus
Ðisdain
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,845
Damage
38,103
74,371
Taken
77,621
56,590
Mitigated
29,465
42,410
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ChefBlessed
The Morrigan
10,819
1,792
0
2,507
10,239
3,338
2,145
3,852
6,051
82,481
3,077
W
Cthulhu
DrYeеt
Cthulhu
9,311
1,501
0
2,850
10,988
14,720
479
1,659
9,253
69,862
0
W
Anhur
Nurotic
Anhur
18,122
8,984
0
6,673
14,674
8,550
7,054
2,818
11,772
0
136,280
L
12,037
2,778
0
1,469
12,537
3,206
0
3,618
8,739
79,108
0
L
Camazotz
Skollzo
Camazotz
6,815
2,132
0
9,265
19,952
8,361
708
8,001
11,637
0
66,444
L
Ymir
Slokos
Ymir
4,153
742
0
2,093
11,513
7,756
0
3,331
8,106
34,168
0
L
Artemis
Strobah
Artemis
10,167
5,211
0
3,473
15,346
4,149
2,290
2,033
13,230
0
95,848
W
Thanatos
Syrahe
Thanatos
16,391
6,573
0
19,499
21,151
9,549
3,757
7,541
13,394
0
103,569
L
Ne Zha
xHeyiManx
Ne Zha
4,931
1,989
0
4,725
18,273
5,993
0
4,435
13,674
0
72,354
W
Sylvanus
Ðisdain
Sylvanus
4,202
868
4,069
6,812
17,319
20,433
314
3,443
13,778
26,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,069
Gold Earned
53,831
667
Minions Killed
642
0
Camps Cleared
0
1,987,350
Distance Traveled
1,809,949
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,344
588
156
7
0
388,135
7
W
Cthulhu
12,301
586
142
7
0
428,928
2
W
Anhur
14,295
681
189
9
0
359,654
6
L
Nu Wa
11,280
537
142
7
0
347,105
9
L
Camazotz
10,369
494
143
7
0
355,705
1
L
Ymir
9,722
463
57
3
0
394,658
13
L
Artemis
12,257
584
173
8
0
321,546
6
W
Thanatos
13,876
661
136
6
0
433,307
10
L
Ne Zha
10,203
486
127
6
0
390,935
3
W
Sylvanus
11,253
536
44
2
0
377,326
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role