Player Matchup

Zeus
Zeus
DandierNebula54
Zeus
Level 20
God Stats
1W - 1L
1,734 SR
Queue Stats
19W - 9L
1,701 Elo+
Party 2
Bellona
Bellona
XxKILL J0Y 21xX
Bellona
Level 82
God Stats
0W - 2L
1,312 SR
Queue Stats
113W - 90L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
lomdellop
Jing Wei
Level 10
God Stats
0W - 3L
1,298 SR
Queue Stats
29W - 55L
1,150 Elo+
Solo
Team Averages
Level 37
1,448 SR
1,471 Elo+

VS

Team Averages
Level 75
1,631 SR
1,560 Elo+
Danzaburou
Danzaburou
Hectic Evade
Danzaburou
Level 97
God Stats
12W - 10L
1,690 SR
Queue Stats
97W - 83L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Hectic Sunset
Cthulhu
Level 23
God Stats
20W - 34L
1,616 SR
Queue Stats
65W - 96L
1,472 Elo+
Party 1
Discordia
Discordia
HecticContr0l
Discordia
Level 106
God Stats
5W - 4L
1,586 SR
Queue Stats
149W - 150L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
10,939
729
13,618
10,698
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 4
9,777
652
8,622
15,182
12,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
lomdellop
Jing Wei
5
0 / 1 / 1
7,384
492
272
909
255
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hectic Evade
Danzaburou
14
9 / 5 / 1
12,364
824
14,176
14,112
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
13
2 / 2 / 4
9,654
644
3,803
13,055
10,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
HecticContr0l
Discordia
13
0 / 2 / 8
9,839
656
4,791
9,031
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
11
11
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Danzaburou
Hectic Evade
Danzaburou
9
5
1
1.9
W
Cthulhu
2
2
4
2
W
Discordia
HecticContr0l
Discordia
0
2
8
2
L
3
5
4
1
L
Jing Wei
lomdellop
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
22,770
26,789
Taken
36,198
16,632
Mitigated
18,859
3,808
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,618
741
0
2,081
10,698
3,956
0
4,029
6,669
78,758
0
W
Danzaburou
Hectic Evade
Danzaburou
14,176
6,886
0
4,664
14,112
5,481
1,689
5,836
8,276
0
62,387
W
Cthulhu
3,803
247
0
500
13,055
10,041
366
4,206
8,849
20,882
0
W
Discordia
HecticContr0l
Discordia
4,791
453
453
1,868
9,031
3,337
1,432
3,616
5,415
39,186
0
L
8,622
2,677
448
1,279
15,182
12,421
0
4,309
10,873
0
26,578
L
Jing Wei
lomdellop
Jing Wei
272
193
0
0
909
255
0
290
619
0
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
31,857
141
Minions Killed
177
0
Camps Cleared
0
544,333
Distance Traveled
781,469
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,939
729
105
7
0
243,738
3
W
Danzaburou
12,364
824
84
6
0
230,113
1
W
Cthulhu
9,654
644
33
2
0
292,437
0
W
Discordia
9,839
656
60
4
0
258,919
0
L
Bellona
9,777
652
34
2
0
273,893
7
L
Jing Wei
7,384
492
2
0
0
26,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role