Player Matchup

Anubis
Anubis
ACES-R-W1LD_
Anubis
Level 6
God Stats
3W - 1L
1,855 SR
Queue Stats
6W - 6L
1,597 Elo+
Solo
Cthulhu
Cthulhu
BonBon237803
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Cpt Naggemz
Tiamat
Level 17
God Stats
0W - 3L
1,295 SR
Queue Stats
81W - 49L
1,598 Elo+
Solo
Chang'e
Chang'e
killerBunny2004
Chang'e
Level 8
God Stats
3W - 7L
1,526 SR
Queue Stats
68W - 105L
1,327 Elo+
Solo
Vamana
Vamana
xByAetherHunter
Vamana
Level 27
God Stats
11W - 17L
1,535 SR
Queue Stats
82W - 92L
1,679 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,540 Elo+

VS

Team Averages
Level 16
1,725 SR
1,648 Elo+
Anubis
Anubis
Phenix350
Anubis
Level 4
God Stats
2W - 0L
1,726 SR
Queue Stats
2W - 2L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
Roijefe
Ratatoskr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 84L
1,696 Elo+
Solo
Ymir
Ymir
diegonatorX
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Sol
Sol
mixed-teacup5
Sol
Level 6
God Stats
19W - 9L
1,943 SR
Queue Stats
32W - 28L
1,901 Elo+
Solo
Apollo
Apollo
toptiertonyy
Apollo
Level 24
God Stats
5W - 0L
1,955 SR
Queue Stats
87W - 72L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 7 / 2
7,025
293
412
5,479
1,495
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
BonBon237803
Cthulhu
11
0 / 9 / 1
7,659
319
4,695
18,535
13,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
18
5 / 6 / 0
12,010
500
13,024
19,116
15,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 14 / 2
9,189
383
6,984
21,245
7,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 2 / 0
12,337
514
14,309
19,816
19,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Phenix350
Anubis
19
2 / 4 / 7
12,219
509
8,740
10,347
5,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Roijefe
Ratatoskr
20
8 / 2 / 8
13,095
546
11,163
19,365
12,379
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 1 / 0
8,473
353
2,299
5,052
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
22 / 0 / 2
15,805
659
27,850
14,726
8,443
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
20
4 / 2 / 4
13,575
566
13,438
18,649
9,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
9
Kills
37
38
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
7
2
0.14
L
Cthulhu
BonBon237803
Cthulhu
0
9
1
0.06
L
Tiamat
5
6
0
0.83
W
Anubis
Phenix350
Anubis
2
4
7
1.38
W
Ratatoskr
Roijefe
Ratatoskr
8
2
8
6
W
1
1
0
1
L
0
14
2
0.07
W
22
0
2
23
W
Apollo
4
2
4
3
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
63,490
84,191
Taken
68,139
56,842
Mitigated
37,302
22,576
Healing
33,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
412
96
0
0
5,479
1,495
60
577
4,902
11,134
0
L
Cthulhu
BonBon237803
Cthulhu
4,695
197
105
2,419
18,535
13,153
350
10,145
8,390
21,486
0
L
Tiamat
13,024
1,745
0
7,164
19,116
15,654
282
11,228
7,888
71,294
0
W
Anubis
Phenix350
Anubis
8,740
1,321
0
2,326
10,347
5,122
3,106
8,040
2,307
50,761
0
W
Ratatoskr
Roijefe
Ratatoskr
11,163
4,096
0
7,424
19,365
12,379
0
7,410
11,905
0
102,577
W
2,299
1,227
0
284
5,052
2,094
0
54
4,685
11,869
0
L
6,984
1,302
1,037
2,781
21,245
7,310
1,162
9,837
11,408
41,713
0
W
27,850
13,478
0
12,071
14,726
8,443
3,640
7,464
7,198
119,904
5,648
W
Apollo
13,438
11,752
0
11,809
18,649
9,264
5,855
2,317
16,057
0
112,359
L
14,309
7,536
0
9,070
19,816
19,230
1,214
6,133
13,683
170
95,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
63,167
432
Minions Killed
595
0
Camps Cleared
0
1,680,286
Distance Traveled
1,672,211
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,025
293
22
1
0
200,947
0
L
Cthulhu
7,659
319
35
1
0
268,639
1
L
Tiamat
12,010
500
147
6
0
354,060
1
W
Anubis
12,219
509
96
4
0
378,571
7
W
Ratatoskr
13,095
546
128
5
0
452,632
0
W
Ymir
8,473
353
18
1
0
138,160
0
L
Chang'e
9,189
383
60
3
0
359,779
1
W
Sol
15,805
659
181
8
0
406,445
0
W
Apollo
13,575
566
172
7
0
296,403
1
L
Vamana
12,337
514
168
7
0
496,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role