Player Matchup

Ullr
Ullr
JboneX212Xguru
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 66L
1,530 Elo+
Solo
Nu Wa
Nu Wa
SeliinaMoon
Nu Wa
Level 64
God Stats
1W - 3L
1,309 SR
Queue Stats
65W - 83L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
SoDoneWithoutYou
Ne Zha
Level 160
God Stats
2W - 0L
1,708 SR
Queue Stats
51W - 37L
1,480 Elo+
Party 1
Neith
Neith
V0lkear
Neith
Level 16
God Stats
2W - 0L
1,795 SR
Queue Stats
4W - 2L
1,528 Elo+
Party 1
Thoth
Thoth
Zekr40ui
Thoth
Level 160
God Stats
3W - 3L
1,625 SR
Queue Stats
76W - 78L
1,480 Elo+
Party 1
Team Averages
Level 97
1,587 SR
1,495 Elo+

VS

Team Averages
Level 96
1,508 SR
1,534 Elo+
Apollo
Apollo
Bayou Blaster44
Apollo
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
195W - 183L
1,476 Elo+
Solo
Anubis
Anubis
Cannabliss007
Anubis
Level 159
God Stats
1W - 3L
1,733 SR
Queue Stats
167W - 179L
1,583 Elo+
Party 2
Ullr
Ullr
PillsburyJoelboy
Ullr
Level 53
God Stats
1W - 2L
1,306 SR
Queue Stats
53W - 54L
1,446 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PressingNugsBoi
Cu Chulainn
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
469W - 448L
1,583 Elo+
Party 2
Medusa
Medusa
Southiepanda556
Medusa
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
242W - 260L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 17
11,805
787
14,340
18,394
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 13
10,422
695
10,948
15,139
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 21
13,064
871
16,484
23,144
26,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Neith
V0lkear
Neith
18
3 / 3 / 20
10,895
726
10,660
12,854
6,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thoth
Zekr40ui
Thoth
20
21 / 4 / 12
14,157
944
38,117
11,208
4,726
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 8
9,302
620
5,776
16,789
4,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 6 / 4
13,088
873
27,594
17,661
7,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 7 / 12
10,902
727
8,254
16,090
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
PressingNugsBoi
Cu Chulainn
20
3 / 7 / 11
12,426
828
15,439
34,230
22,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 8 / 7
10,198
680
8,246
15,953
4,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
38
Kills
23
24
Deaths
38
83
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
L
12
6
4
2.33
W
3
4
17
2.88
L
3
7
12
1.29
L
Cu Chulainn
PressingNugsBoi
Cu Chulainn
3
7
11
1.21
W
1
10
13
0.75
W
10
3
21
6.83
L
4
8
7
0.94
W
Neith
V0lkear
Neith
3
3
20
4.33
W
Thoth
Zekr40ui
Thoth
21
4
12
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,549
Damage
65,309
80,739
Taken
100,723
49,729
Mitigated
44,032
27,976
Healing
33,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,776
3,004
1,575
1,999
16,789
4,859
464
9,500
6,815
0
13,517
L
27,594
826
311
6,161
17,661
7,005
524
9,023
8,028
59,997
0
W
14,340
7,086
1,596
6,753
18,394
7,377
1,508
8,572
9,822
0
37,757
L
8,254
2,744
1,359
2,007
16,090
5,194
1,634
6,641
9,011
0
15,893
L
Cu Chulainn
PressingNugsBoi
Cu Chulainn
15,439
2,227
2,585
13,020
34,230
22,135
293
13,722
19,570
5,904
30,218
W
10,948
1,794
1,466
1,791
15,139
4,830
1,186
5,943
9,196
13,872
0
W
16,484
3,945
775
6,405
23,144
26,724
472
7,296
15,848
0
35,812
L
8,246
3,028
2,107
1,944
15,953
4,839
648
7,273
8,234
0
14,030
W
Neith
V0lkear
Neith
10,660
3,417
330
3,191
12,854
6,072
1,630
4,062
8,792
0
20,671
W
Thoth
Zekr40ui
Thoth
38,117
1,410
3,647
2,022
11,208
4,726
1,368
3,878
7,330
56,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,343
Gold Earned
55,916
143
Minions Killed
153
0
Camps Cleared
0
1,289,110
Distance Traveled
1,122,617
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,302
620
25
2
0
184,677
1
L
Anubis
13,088
873
63
4
0
219,621
0
W
Ullr
11,805
787
47
3
0
260,183
0
L
Ullr
10,902
727
16
1
0
211,110
0
L
Cu Chulainn
12,426
828
37
2
0
244,936
4
W
Nu Wa
10,422
695
17
1
0
201,815
0
W
Ne Zha
13,064
871
22
1
0
291,803
0
L
Medusa
10,198
680
12
1
0
262,273
0
W
Neith
10,895
726
18
1
0
280,593
0
W
Thoth
14,157
944
39
3
0
254,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role