Player Matchup

Freya
Freya
EatSeals
Freya
Level 29
God Stats
1W - 2L
1,344 SR
Queue Stats
74W - 58L
1,616 Elo+
Solo
Neith
Neith
Itxigo69
Neith
Level 6
God Stats
7W - 11L
1,486 SR
Queue Stats
8W - 15L
1,540 Elo+
Solo
Amaterasu
Amaterasu
JaviWolf90
Amaterasu
Level 27
God Stats
1W - 4L
1,272 SR
Queue Stats
68W - 62L
1,673 Elo+
Solo
Cerberus
Cerberus
Tungestun
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,476 Elo+
Party 1
Scylla
Scylla
suff33r
Scylla
Level 20
God Stats
7W - 12L
1,482 SR
Queue Stats
203W - 194L
1,430 Elo+
Party 1
Team Averages
Level 17
1,417 SR
1,547 Elo+

VS

Team Averages
Level 60
1,704 SR
1,646 Elo+
Neith
Neith
AlexVerone
Neith
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Byrce
Tiamat
Level 121
God Stats
4W - 0L
1,856 SR
Queue Stats
128W - 112L
1,754 Elo+
Party 3
Sun Wukong
Sun Wukong
TheZichko
Sun Wukong
Level 24
God Stats
9W - 16L
1,579 SR
Queue Stats
43W - 47L
1,450 Elo+
Solo
Terra
Terra
Vuzaba
Terra
Level 148
God Stats
2W - 0L
1,642 SR
Queue Stats
13W - 8L
1,636 Elo+
Party 2
Scylla
Scylla
YellowFite
Scylla
Level 6
God Stats
5W - 0L
1,941 SR
Queue Stats
14W - 4L
1,889 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EatSeals
Freya
15
1 / 7 / 1
9,069
907
8,170
18,441
6,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Itxigo69
Neith
14
0 / 10 / 2
8,606
861
9,150
24,678
7,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
JaviWolf90
Amaterasu
14
0 / 8 / 2
8,533
853
6,110
22,262
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Tungestun
Cerberus
14
0 / 8 / 1
8,716
872
7,716
26,771
18,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
suff33r
Scylla
14
1 / 2 / 1
8,920
892
11,419
14,146
4,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

40

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 1 / 23
10,359
1,036
18,276
8,396
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Byrce
Tiamat
19
15 / 0 / 15
12,618
1,262
31,124
10,358
10,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheZichko
Sun Wukong
15
1 / 1 / 13
9,589
959
8,896
11,293
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
Vuzaba
Terra
17
0 / 0 / 23
10,854
1,085
11,865
11,721
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
YellowFite
Scylla
18
15 / 0 / 16
12,110
1,211
30,585
5,544
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
125
2
Kills
35
35
Deaths
2
7
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
23
15.5
W
Tiamat
Byrce
Tiamat
15
0
15
22.5
L
Freya
EatSeals
Freya
1
7
1
0.21
L
Neith
Itxigo69
Neith
0
10
2
0.1
L
Amaterasu
JaviWolf90
Amaterasu
0
8
2
0.13
W
Sun Wukong
TheZichko
Sun Wukong
1
1
13
7.5
L
Cerberus
Tungestun
Cerberus
0
8
1
0.06
W
Terra
Vuzaba
Terra
0
0
23
11.5
W
Scylla
YellowFite
Scylla
15
0
16
23
L
Scylla
suff33r
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
100,746
106,298
Taken
47,312
51,096
Mitigated
32,347
9,304
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,276
9,280
0
3,183
8,396
2,783
0
5,321
3,001
0
30,467
W
Tiamat
Byrce
Tiamat
31,124
3,166
226
4,476
10,358
10,208
0
6,192
4,046
58,669
0
L
Freya
EatSeals
Freya
8,170
2,405
0
1,636
18,441
6,162
0
12,871
5,470
22,792
0
L
Neith
Itxigo69
Neith
9,150
4,897
0
1,900
24,678
7,492
0
18,175
6,453
0
22,580
L
Amaterasu
JaviWolf90
Amaterasu
6,110
2,340
0
2,716
22,262
14,952
0
16,801
5,313
466
11,989
W
Sun Wukong
TheZichko
Sun Wukong
8,896
1,689
0
601
11,293
8,925
0
6,634
4,583
0
22,633
L
Cerberus
Tungestun
Cerberus
7,716
681
367
2,685
26,771
18,256
0
16,120
10,525
29,497
0
W
Terra
Vuzaba
Terra
11,865
690
5,950
6,953
11,721
9,101
0
5,985
5,613
19,083
0
W
Scylla
YellowFite
Scylla
30,585
1,813
194
1,772
5,544
1,330
0
3,572
1,948
52,590
0
L
Scylla
suff33r
Scylla
11,419
397
0
0
14,146
4,234
0
9,607
4,514
39,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
55,530
214
Minions Killed
212
3
Camps Cleared
11
838,874
Distance Traveled
988,888
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,359
1,036
28
3
0
179,060
0
W
Tiamat
12,618
1,262
63
6
7
209,980
0
L
Freya
9,069
907
30
3
0
172,190
1
L
Neith
8,606
861
32
3
0
161,054
0
L
Amaterasu
8,533
853
22
2
0
178,952
0
W
Sun Wukong
9,589
959
43
4
3
179,828
2
L
Cerberus
8,716
872
66
7
0
142,125
0
W
Terra
10,854
1,085
22
2
1
206,675
1
W
Scylla
12,110
1,211
56
6
0
213,345
0
L
Scylla
8,920
892
64
6
3
184,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role