Player Matchup

Tiamat
Tiamat
CheekyTacos
Tiamat
Level 18
God Stats
21W - 10L
1,784 SR
Queue Stats
28W - 15L
1,788 Elo+
Solo
Danzaburou
Danzaburou
Eurydic3
Danzaburou
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
146W - 89L
1,621 Elo+
Solo
Cerberus
Cerberus
Gnarlyy
Cerberus
Level 27
God Stats
12W - 13L
1,602 SR
Queue Stats
330W - 300L
1,648 Elo+
Solo
Bakasura
Bakasura
ToxicNinja54
Bakasura
Level 20
God Stats
1W - 3L
1,659 SR
Queue Stats
143W - 123L
1,711 Elo+
Solo
Janus
Janus
gbaby730
Janus
Level 27
God Stats
24W - 17L
1,594 SR
Queue Stats
128W - 105L
1,702 Elo+
Solo
Team Averages
Level 24
1,628 SR
1,694 Elo+

VS

Team Averages
Level 20
1,590 SR
1,585 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PermEff
Apollo
Level 18
God Stats
6W - 8L
1,609 SR
Queue Stats
40W - 27L
1,695 Elo+
Party 1
Anubis
Anubis
ScuzzelBiscuit
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,286 Elo+
Party 1
Osiris
Osiris
SweatyChef
Osiris
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,820 Elo+
Solo
Khepri
Khepri
llMkzRayll
Khepri
Level 28
God Stats
6W - 2L
1,842 SR
Queue Stats
62W - 60L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 2 / 0
3,713
619
2,425
4,070
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Eurydic3
Danzaburou
6
3 / 1 / 1
3,920
653
3,013
3,500
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Gnarlyy
Cerberus
5
0 / 1 / 3
3,691
615
1,633
4,426
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ToxicNinja54
Bakasura
6
1 / 0 / 0
3,604
601
436
1,968
394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
gbaby730
Janus
8
1 / 1 / 1
4,511
752
1,353
2,168
370
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 1
3,954
659
2,492
2,965
960
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
PermEff
Apollo
6
0 / 2 / 1
3,345
558
2,249
3,065
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
1 / 2 / 0
3,215
536
366
1,642
640
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
SweatyChef
Osiris
8
2 / 0 / 0
4,379
730
3,266
5,574
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
llMkzRayll
Khepri
5
0 / 2 / 2
3,616
603
1,300
3,195
816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Tiamat
0
2
0
0
W
Danzaburou
Eurydic3
Danzaburou
3
1
1
3.5
W
Cerberus
Gnarlyy
Cerberus
0
1
3
1.5
L
Apollo
PermEff
Apollo
0
2
1
0.25
L
1
2
0
0.5
L
Osiris
SweatyChef
Osiris
2
0
0
2
W
Bakasura
ToxicNinja54
Bakasura
1
0
0
1
W
Janus
gbaby730
Janus
1
1
1
1.5
L
Khepri
llMkzRayll
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,860
Damage
9,673
16,132
Taken
16,441
5,067
Mitigated
5,388
7,148
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,492
884
0
375
2,965
960
0
413
2,518
0
15,769
W
Tiamat
2,425
256
0
1,250
4,070
1,859
0
0
4,070
15,966
0
W
Danzaburou
Eurydic3
Danzaburou
3,013
1,955
0
1,522
3,500
885
0
681
2,819
0
14,385
W
Cerberus
Gnarlyy
Cerberus
1,633
165
0
2,186
4,426
1,559
0
619
3,807
5,847
0
L
Apollo
PermEff
Apollo
2,249
1,651
0
1,120
3,065
571
0
880
2,185
0
13,874
L
366
135
0
263
1,642
640
0
982
524
4,843
0
L
Osiris
SweatyChef
Osiris
3,266
1,207
0
4,166
5,574
2,401
0
2,230
3,149
0
20,074
W
Bakasura
ToxicNinja54
Bakasura
436
283
0
1,350
1,968
394
0
56
1,912
0
7,263
W
Janus
gbaby730
Janus
1,353
204
0
840
2,168
370
0
310
1,858
20,606
0
L
Khepri
llMkzRayll
Khepri
1,300
219
0
628
3,195
816
0
541
2,654
7,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,439
Gold Earned
18,509
142
Minions Killed
125
0
Camps Cleared
0
562,579
Distance Traveled
495,466
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,954
659
36
6
0
118,467
0
W
Tiamat
3,713
619
27
5
0
94,154
0
W
Danzaburou
3,920
653
26
4
0
104,447
2
W
Cerberus
3,691
615
10
2
0
122,911
1
L
Apollo
3,345
558
29
5
0
96,556
1
L
Anubis
3,215
536
8
1
0
64,999
0
L
Osiris
4,379
730
44
7
0
109,835
0
W
Bakasura
3,604
601
26
4
0
116,491
2
W
Janus
4,511
752
53
9
0
124,576
0
L
Khepri
3,616
603
8
1
0
105,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role