Player Matchup

Terra
Terra
Bedjes
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DZXT3874
Cu Chulainn
Level 10
God Stats
5W - 1L
1,312 SR
Queue Stats
17W - 14L
1,632 Elo+
Solo
Achilles
Achilles
Dawny Up
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
DragonSinxWrath
Nu Wa
Level 13
God Stats
15W - 7L
1,871 SR
Queue Stats
194W - 97L
1,675 Elo+
Solo
Fenrir
Fenrir
S-KRUZZ
Fenrir
Level 29
God Stats
3W - 4L
1,712 SR
Queue Stats
28W - 41L
1,380 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,560 Elo+

VS

Team Averages
Level 16
1,541 SR
1,592 Elo+
Guan Yu
Guan Yu
IV Syn3rgy
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,935 Elo+
Solo
Hera
Hera
KDA Evelynn8712
Hera
Level 19
God Stats
5W - 7L
1,644 SR
Queue Stats
93W - 91L
1,538 Elo+
Solo
Anhur
Anhur
King_Terminator4
Anhur
Level 27
God Stats
14W - 13L
1,558 SR
Queue Stats
130W - 122L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
SirLenco
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Ymir
Ymir
tropical_disco8
Ymir
Level 25
God Stats
8W - 5L
1,504 SR
Queue Stats
21W - 23L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bedjes
Terra
13
0 / 6 / 4
8,323
396
1,223
15,923
12,632
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
DZXT3874
Cu Chulainn
16
7 / 6 / 3
10,921
520
10,686
20,626
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Dawny Up
Achilles
14
0 / 5 / 10
8,742
416
5,883
11,411
11,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
18 / 0 / 4
13,999
667
28,982
13,987
5,374
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
S-KRUZZ
Fenrir
17
7 / 3 / 10
11,241
535
8,364
15,369
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IV Syn3rgy
Guan Yu
17
10 / 6 / 4
11,369
541
19,594
21,729
12,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 9 / 5
11,035
525
15,013
15,388
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 3
10,459
498
5,231
12,271
3,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SirLenco
Baron Samedi
12
0 / 7 / 3
8,481
404
4,518
10,667
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 4
9,204
438
6,799
16,476
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
32
Kills
20
20
Deaths
32
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
Bedjes
Terra
0
6
4
0.33
W
Cu Chulainn
DZXT3874
Cu Chulainn
7
6
3
1.42
W
Achilles
Dawny Up
Achilles
0
5
10
1
W
18
0
4
20
L
Guan Yu
IV Syn3rgy
Guan Yu
10
6
4
2
L
4
9
5
0.72
L
5
4
3
1.63
W
Fenrir
S-KRUZZ
Fenrir
7
3
10
4
L
Baron Samedi
SirLenco
Baron Samedi
0
7
3
0.21
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,138
Damage
51,155
77,316
Taken
76,531
50,253
Mitigated
38,009
21,374
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bedjes
Terra
1,223
537
917
2,285
15,923
12,632
1,118
5,439
10,484
20,971
0
W
Cu Chulainn
DZXT3874
Cu Chulainn
10,686
1,473
0
7,141
20,626
14,321
411
10,253
10,373
0
60,354
W
Achilles
Dawny Up
Achilles
5,883
2,215
0
103
11,411
11,399
1,522
2,951
8,460
0
27,286
W
28,982
7,433
0
5,437
13,987
5,374
1,961
4,064
9,923
120,912
0
L
Guan Yu
IV Syn3rgy
Guan Yu
19,594
7,358
624
4,008
21,729
12,941
0
9,096
12,022
0
91,677
L
15,013
3,236
0
3,614
15,388
5,706
2,202
3,341
11,396
67,963
0
L
5,231
3,149
0
2,617
12,271
3,865
1,536
5,648
6,359
0
53,357
W
Fenrir
S-KRUZZ
Fenrir
8,364
1,988
0
5,491
15,369
6,527
774
5,331
10,038
0
47,590
L
Baron Samedi
SirLenco
Baron Samedi
4,518
203
308
684
10,667
4,403
618
6,154
4,176
32,419
0
L
6,799
615
0
1,714
16,476
11,094
240
7,594
8,619
39,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,226
Gold Earned
50,548
419
Minions Killed
441
0
Camps Cleared
0
1,990,811
Distance Traveled
1,757,382
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,323
396
48
2
0
376,477
1
W
Cu Chulainn
10,921
520
105
5
0
413,973
3
W
Achilles
8,742
416
42
2
0
395,576
0
W
Nu Wa
13,999
667
162
8
0
414,241
11
L
Guan Yu
11,369
541
110
5
0
450,346
0
L
Hera
11,035
525
130
6
0
353,606
2
L
Anhur
10,459
498
90
4
0
365,676
1
W
Fenrir
11,241
535
62
3
0
390,544
0
L
Baron Samedi
8,481
404
60
3
0
251,165
1
L
Ymir
9,204
438
51
2
0
336,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role