Player Matchup

Heimdallr
Heimdallr
Funhouse77
Heimdallr
Level 139
God Stats
6W - 11L
1,278 SR
Queue Stats
227W - 248L
1,535 Elo+
Solo
Chang'e
Chang'e
HairyBrick
Chang'e
Level 71
God Stats
14W - 14L
1,407 SR
Queue Stats
337W - 321L
1,472 Elo+
Solo
Tiamat
Tiamat
Saranaaa
Tiamat
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,392 Elo+
Party 1
Arachne
Arachne
VorekLP
Arachne
Level 49
God Stats
3W - 1L
1,712 SR
Queue Stats
159W - 172L
1,294 Elo+
Solo
Zeus
Zeus
hubertos12Q
Zeus
Level 106
God Stats
4W - 6L
1,284 SR
Queue Stats
80W - 83L
1,459 Elo+
Party 1
Team Averages
Level 81
1,436 SR
1,430 Elo+

VS

Team Averages
Level 65
1,448 SR
1,390 Elo+
Skadi
Skadi
Asphodele03
Skadi
Level 8
God Stats
10W - 16L
1,421 SR
Queue Stats
10W - 19L
1,394 Elo+
Party 2
Neith
Neith
BAKIHANMA64
Neith
Level 44
God Stats
30W - 26L
1,516 SR
Queue Stats
248W - 296L
1,408 Elo+
Solo
Pele
Pele
Tchiouette
Pele
Level 121
God Stats
0W - 1L
1,131 SR
Queue Stats
41W - 80L
1,398 Elo+
Party 2
Vulcan
Vulcan
Wookiduk
Vulcan
Level 27
God Stats
3W - 2L
1,670 SR
Queue Stats
12W - 22L
1,381 Elo+
Party 2
Ao Kuang
Ao Kuang
thired
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 68L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Funhouse77
Heimdallr
20
9 / 3 / 21
13,624
1,135
19,041
17,469
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
HairyBrick
Chang'e
20
8 / 3 / 24
13,921
1,160
19,467
13,315
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Saranaaa
Tiamat
15
0 / 2 / 12
10,578
882
1,242
3,214
1,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
VorekLP
Arachne
18
6 / 6 / 17
12,240
1,020
10,504
17,852
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 1 / 18
14,959
1,247
25,940
9,051
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
11,916
993
11,926
15,333
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 1 / 4
9,715
810
2,976
2,227
872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 11 / 6
11,952
996
8,270
19,955
7,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Wookiduk
Vulcan
18
2 / 10 / 8
11,587
966
17,463
19,293
7,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
thired
Ao Kuang
18
7 / 7 / 5
13,282
1,107
16,277
23,923
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
45
35
Kills
15
15
Deaths
36
92
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
0
1
4
2
W
Heimdallr
Funhouse77
Heimdallr
9
3
21
6.5
W
Chang'e
HairyBrick
Chang'e
8
3
24
6.67
W
Tiamat
Saranaaa
Tiamat
0
2
12
3
L
3
11
6
0.55
W
Arachne
VorekLP
Arachne
6
6
17
2.42
L
Vulcan
Wookiduk
Vulcan
2
10
8
0.6
W
12
1
18
21
L
Ao Kuang
thired
Ao Kuang
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,194
Damage
56,912
60,901
Taken
80,731
24,232
Mitigated
31,435
19,095
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,926
7,239
0
394
15,333
4,578
0
10,458
4,577
0
33,216
L
2,976
1,164
0
439
2,227
872
0
1,240
959
0
9,983
W
Heimdallr
Funhouse77
Heimdallr
19,041
6,965
0
1,681
17,469
7,052
0
9,312
8,057
0
39,839
W
Chang'e
HairyBrick
Chang'e
19,467
898
7,026
5,304
13,315
4,790
0
6,654
6,586
56,502
0
W
Tiamat
Saranaaa
Tiamat
1,242
566
0
178
3,214
1,433
0
2,548
641
3,089
0
L
8,270
1,648
0
862
19,955
7,466
0
11,381
8,402
0
36,268
W
Arachne
VorekLP
Arachne
10,504
6,930
0
4,141
17,852
7,654
0
7,833
9,841
0
16,985
L
Vulcan
Wookiduk
Vulcan
17,463
6,660
0
1,081
19,293
7,152
0
10,450
8,611
47,952
0
W
25,940
2,098
0
765
9,051
3,303
0
6,915
2,036
68,983
0
L
Ao Kuang
thired
Ao Kuang
16,277
4,276
0
4,998
23,923
11,367
0
12,182
10,617
29,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,322
Gold Earned
58,452
258
Minions Killed
237
9
Camps Cleared
9
987,456
Distance Traveled
1,061,027
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,916
993
37
3
1
238,401
0
L
Neith
9,715
810
15
1
0
86,235
0
W
Heimdallr
13,624
1,135
42
4
2
199,391
0
W
Chang'e
13,921
1,160
85
7
3
261,595
1
W
Tiamat
10,578
882
1
0
0
113,337
0
L
Pele
11,952
996
69
6
3
225,897
0
W
Arachne
12,240
1,020
14
1
2
205,039
0
L
Vulcan
11,587
966
86
7
1
253,415
0
W
Zeus
14,959
1,247
116
10
2
208,094
0
L
Ao Kuang
13,282
1,107
30
3
4
257,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role