Player Matchup

Tyr
Tyr
Gameser
Tyr
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
81W - 32L
2,011 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IAnligeI
Ah Muzen Cab
Level 22
God Stats
2W - 1L
1,162 SR
Queue Stats
31W - 28L
1,507 Elo+
Solo
Heimdallr
Heimdallr
MorphineXo
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,532 Elo+
Solo
Ra
Ra
SoloCarryNR1
Ra
Level 29
God Stats
5W - 2L
1,612 SR
Queue Stats
75W - 80L
1,573 Elo+
Solo
Thoth
Thoth
Zanitator
Thoth
Level 17
God Stats
14W - 19L
1,484 SR
Queue Stats
59W - 44L
1,545 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,634 Elo+

VS

Team Averages
Level 9
1,658 SR
1,603 Elo+
Hachiman
Hachiman
FruitMoM
Hachiman
Level 17
God Stats
11W - 15L
1,629 SR
Queue Stats
190W - 171L
1,505 Elo+
Party 1
Ymir
Ymir
Hakuraaaa
Ymir
Level 14
God Stats
7W - 6L
1,802 SR
Queue Stats
14W - 13L
1,611 Elo+
Party 1
Bakasura
Bakasura
gabipol
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Solo
Cupid
Cupid
xAlphaChad420x
Cupid
Level 4
God Stats
6W - 1L
1,860 SR
Queue Stats
25W - 17L
1,651 Elo+
Party 2
Scylla
Scylla
xXRick240Xx
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 1 / 0
5,803
580
1,554
6,095
2,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
IAnligeI
Ah Muzen Cab
9
2 / 2 / 1
5,136
514
2,218
5,377
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
MorphineXo
Heimdallr
8
1 / 4 / 4
5,095
510
4,259
6,140
1,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 5
6,133
613
2,826
4,089
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
Zanitator
Thoth
10
5 / 4 / 2
6,292
629
5,886
5,828
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FruitMoM
Hachiman
8
2 / 3 / 4
5,189
519
5,056
7,209
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
5 / 3 / 2
5,623
562
4,874
8,704
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
gabipol
Bakasura
2
1 / 3 / 0
3,910
391
557
1,923
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 0
5,692
569
2,374
3,409
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
8
2 / 2 / 0
4,979
498
1,975
3,324
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
11
11
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FruitMoM
Hachiman
2
3
4
1.33
W
Tyr
0
1
0
0
L
Ymir
5
3
2
2
W
Ah Muzen Cab
IAnligeI
Ah Muzen Cab
2
2
1
1.25
W
Heimdallr
MorphineXo
Heimdallr
1
4
4
0.75
W
2
0
5
4.5
W
Thoth
Zanitator
Thoth
5
4
2
1.5
L
Bakasura
gabipol
Bakasura
1
3
0
0.33
L
1
0
0
1
L
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,743
Damage
14,836
27,529
Taken
24,569
8,781
Mitigated
8,056
9,230
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FruitMoM
Hachiman
5,056
3,077
0
2,353
7,209
1,816
701
1,911
5,228
0
15,859
W
Tyr
1,554
173
0
2,533
6,095
2,436
0
0
6,095
0
31,558
L
Ymir
4,874
1,276
0
792
8,704
3,989
465
2,806
5,769
17,657
0
W
Ah Muzen Cab
IAnligeI
Ah Muzen Cab
2,218
1,044
0
2,165
5,377
1,371
1,057
1,495
3,882
0
21,162
W
Heimdallr
MorphineXo
Heimdallr
4,259
1,924
0
500
6,140
1,902
0
1,709
4,431
0
20,764
W
2,826
588
329
2,462
4,089
1,194
0
766
3,313
31,904
0
W
Thoth
Zanitator
Thoth
5,886
523
0
1,241
5,828
1,878
300
2,675
2,909
25,727
0
L
Bakasura
gabipol
Bakasura
557
507
0
0
1,923
518
0
1,381
452
0
1,031
L
2,374
1,621
0
2,625
3,409
852
0
0
3,409
0
28,647
L
Scylla
1,975
249
35
881
3,324
881
0
2,101
999
16,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
25,393
262
Minions Killed
174
0
Camps Cleared
0
940,754
Distance Traveled
757,535
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,189
519
31
3
0
199,018
0
W
Tyr
5,803
580
81
8
0
173,799
2
L
Ymir
5,623
562
37
4
0
234,837
2
W
Ah Muzen Cab
5,136
514
32
3
0
185,248
2
W
Heimdallr
5,095
510
32
3
0
184,272
0
W
Ra
6,133
613
65
7
0
217,677
7
W
Thoth
6,292
629
52
5
0
179,758
0
L
Bakasura
3,910
391
1
0
0
57,095
0
L
Cupid
5,692
569
68
7
0
146,509
5
L
Scylla
4,979
498
37
4
0
120,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role