Player Matchup

Jing Wei
Jing Wei
Dragonstar8080
Jing Wei
Level 17
God Stats
11W - 17L
1,416 SR
Queue Stats
17W - 27L
1,306 Elo+
Solo
Ares
Ares
IceWiz42
Ares
Level 14
God Stats
10W - 7L
1,369 SR
Queue Stats
29W - 41L
1,269 Elo+
Solo
Sun Wukong
Sun Wukong
NersoNorvo
Sun Wukong
Level 29
God Stats
13W - 7L
1,555 SR
Queue Stats
117W - 102L
1,433 Elo+
Solo
Sol
Sol
locobutters
Sol
Level 24
God Stats
16W - 21L
1,504 SR
Queue Stats
57W - 81L
1,342 Elo+
Solo
Sobek
Sobek
riley_pro1223
Sobek
Level 9
God Stats
1W - 2L
1,161 SR
Queue Stats
42W - 46L
1,353 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,341 Elo+

VS

Team Averages
Level 19
1,456 SR
1,408 Elo+
Vulcan
Vulcan
C2moneY2001
Vulcan
Level 22
God Stats
9W - 12L
1,417 SR
Queue Stats
83W - 107L
1,389 Elo+
Solo
Neith
Neith
GiftedChosen1
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
Level 23
God Stats
36W - 25L
1,514 SR
Queue Stats
166W - 141L
1,567 Elo+
Solo
Kukulkan
Kukulkan
SockenMauL
Kukulkan
Level 17
God Stats
73W - 84L
1,349 SR
Queue Stats
631W - 668L
1,318 Elo+
Solo
Bakasura
Bakasura
mahat_mo443
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 6 / 12
14,627
914
12,216
23,698
12,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
20
6 / 3 / 16
16,109
1,007
14,725
28,083
41,076
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
NersoNorvo
Sun Wukong
20
5 / 1 / 15
14,999
937
14,844
24,758
22,891
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 7 / 13
17,926
1,120
44,972
36,713
14,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
1 / 6 / 10
13,474
842
8,079
25,590
13,190
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
0 / 2 / 6
13,072
817
12,340
14,306
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 11
14,153
885
29,849
16,261
7,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
20
15 / 5 / 6
17,488
1,093
42,579
21,079
10,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SockenMauL
Kukulkan
20
5 / 6 / 8
15,084
943
39,309
23,703
10,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
mahat_mo443
Bakasura
19
0 / 13 / 9
12,744
797
3,375
24,687
11,086

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
32
Kills
23
23
Deaths
32
66
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
6
1.5
W
Jing Wei
5
6
12
1.83
L
3
6
11
1.42
W
Ares
6
3
16
4.67
L
Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
15
5
6
3.6
W
Sun Wukong
NersoNorvo
Sun Wukong
5
1
15
12.5
L
Kukulkan
SockenMauL
Kukulkan
5
6
8
1.5
W
15
7
13
3.07
L
Bakasura
mahat_mo443
Bakasura
0
13
9
0.35
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,836
Damage
127,452
138,842
Taken
100,036
103,825
Mitigated
45,925
37,480
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,340
2,500
176
1,214
14,306
6,468
0
10,868
3,388
45,017
0
W
Jing Wei
12,216
10,386
0
3,986
23,698
12,077
0
7,683
16,015
0
29,685
L
29,849
13,571
0
3,796
16,261
7,585
0
11,302
4,693
0
55,998
W
Ares
14,725
1,035
0
1,650
28,083
41,076
0
8,182
19,621
24,579
0
L
Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
42,579
14,056
0
244
21,079
10,087
0
14,728
6,161
0
57,026
W
Sun Wukong
NersoNorvo
Sun Wukong
14,844
2,580
0
7,228
24,758
22,891
0
9,611
15,037
422
41,454
L
Kukulkan
SockenMauL
Kukulkan
39,309
6,035
893
5,450
23,703
10,699
0
16,538
7,015
81,755
0
W
44,972
19,556
0
20,142
36,713
14,591
0
16,300
20,343
105,865
0
L
Bakasura
mahat_mo443
Bakasura
3,375
1,886
0
687
24,687
11,086
0
14,638
9,774
0
8,214
W
8,079
240
0
4,474
25,590
13,190
0
9,873
15,717
16,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,135
Gold Earned
72,541
284
Minions Killed
281
7
Camps Cleared
4
1,413,256
Distance Traveled
1,294,845
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,072
817
83
5
2
308,292
0
W
Jing Wei
14,627
914
36
2
5
277,652
0
L
Neith
14,153
885
50
3
1
181,849
0
W
Ares
16,109
1,007
20
1
0
288,479
1
L
Tsukuyomi
17,488
1,093
33
2
0
304,264
0
W
Sun Wukong
14,999
937
59
4
1
299,257
3
L
Kukulkan
15,084
943
98
6
1
274,955
1
W
Sol
17,926
1,120
150
9
1
261,534
0
L
Bakasura
12,744
797
17
1
0
225,485
0
W
Sobek
13,474
842
19
1
0
286,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role