Player Matchup

Susano
Susano
A g000se hunter
Susano
Level 81
God Stats
7W - 5L
1,793 SR
Queue Stats
16W - 8L
1,644 Elo+
Party 1
Tiamat
Tiamat
AcrilumNA
Tiamat
Level 111
God Stats
3W - 3L
1,356 SR
Queue Stats
40W - 35L
1,693 Elo+
Party 1
Osiris
Osiris
Offline dash
Osiris
Level 75
God Stats
7W - 3L
1,491 SR
Queue Stats
115W - 80L
1,611 Elo+
Party 1
Team Averages
Level 89
1,546 SR
1,650 Elo+

VS

Team Averages
Level 65
1,615 SR
1,615 Elo+
Medusa
Medusa
ThatKidRib
Medusa
Level 89
God Stats
0W - 1L
1,846 SR
Queue Stats
12W - 14L
1,583 Elo+
Party 2
Nike
Nike
desertfox993
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,605 Elo+
Party 2
Hel
Hel
xUNEDGED-KNIGHTx
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 12
8,539
854
9,524
8,757
2,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
AcrilumNA
Tiamat
12
6 / 2 / 11
8,493
849
8,707
6,351
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
9 / 4 / 7
8,691
869
7,614
8,008
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ThatKidRib
Medusa
10
5 / 8 / 1
7,355
736
7,081
10,584
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 6 / 5
6,620
662
2,250
9,272
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 7 / 2
7,822
782
4,296
8,597
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
9
9
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Tiamat
AcrilumNA
Tiamat
6
2
11
5.75
W
Osiris
9
4
7
3.13
L
Medusa
ThatKidRib
Medusa
5
8
1
0.69
L
0
6
5
0.42
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,845
Damage
13,627
23,116
Taken
28,453
16,248
Mitigated
9,987
3,282
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,524
1,854
349
917
8,757
2,930
1,245
1,806
6,951
0
18,564
W
Tiamat
AcrilumNA
Tiamat
8,707
1,009
246
1,390
6,351
4,897
654
421
5,930
26,961
0
W
Osiris
7,614
2,670
0
380
8,008
8,421
0
2,335
5,673
0
23,544
L
Medusa
ThatKidRib
Medusa
7,081
3,184
0
1,688
10,584
3,027
0
2,625
7,667
0
22,884
L
2,250
497
0
188
9,272
4,385
0
3,683
5,405
0
8,494
L
4,296
1,115
1,645
1,562
8,597
2,575
0
1,813
6,662
13,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,723
Gold Earned
21,797
91
Minions Killed
64
0
Camps Cleared
0
537,834
Distance Traveled
461,452
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,539
854
32
3
0
186,815
0
W
Tiamat
8,493
849
33
3
0
181,745
0
W
Osiris
8,691
869
26
3
0
169,274
3
L
Medusa
7,355
736
30
3
0
148,223
2
L
Nike
6,620
662
12
1
0
158,363
0
L
Hel
7,822
782
22
2
0
154,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role