Player Matchup

Sun Wukong
Sun Wukong
DBBroly27
Sun Wukong
Level 22
God Stats
38W - 32L
1,633 SR
Queue Stats
814W - 816L
1,520 Elo+
Solo
Ymir
Ymir
HowardIKnow7
Ymir
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 2L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
ImRoseBaby
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Redemption0009
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,462 Elo+
Solo
Danzaburou
Danzaburou
papasamku
Danzaburou
Level 17
God Stats
18W - 15L
1,465 SR
Queue Stats
181W - 169L
1,552 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,509 Elo+

VS

Team Averages
Level 19
1,404 SR
1,569 Elo+
Pele
Pele
Harriet trapman
Pele
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
PickleRick4545-
Bacchus
Level 12
God Stats
0W - 3L
1,189 SR
Queue Stats
1W - 5L
1,325 Elo+
Solo
Nemesis
Nemesis
R62742
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,711 Elo+
Solo
Scylla
Scylla
Xo4y_M9cko
Scylla
Level 29
God Stats
21W - 26L
1,610 SR
Queue Stats
90W - 110L
1,666 Elo+
Solo
Tiamat
Tiamat
kinggojira106
Tiamat
Level 19
God Stats
2W - 5L
1,434 SR
Queue Stats
56W - 51L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DBBroly27
Sun Wukong
14
2 / 0 / 13
8,103
1,158
4,564
6,686
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 1 / 0
5,970
853
188
1,072
426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
ImRoseBaby
Zhong Kui
15
9 / 0 / 7
10,401
1,486
12,077
8,573
6,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 14
8,265
1,181
9,517
6,175
3,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
papasamku
Danzaburou
13
6 / 1 / 8
8,348
1,193
5,892
4,437
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

346

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,753
965
4,361
7,001
2,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,354
908
932
2,441
1,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
R62742
Nemesis
12
1 / 3 / 2
7,013
1,002
4,045
10,431
3,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Xo4y_M9cko
Scylla
13
2 / 4 / 1
7,782
1,112
7,297
7,733
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 7 / 1
6,624
946
6,133
9,338
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
20
Kills
3
3
Deaths
20
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DBBroly27
Sun Wukong
2
0
13
8.5
L
0
4
2
0.25
W
0
1
0
0
W
Zhong Kui
ImRoseBaby
Zhong Kui
9
0
7
12.5
L
0
2
1
0.25
L
Nemesis
R62742
Nemesis
1
3
2
0.67
W
3
1
14
10
L
Scylla
Xo4y_M9cko
Scylla
2
4
1
0.63
L
0
7
1
0.07
W
Danzaburou
papasamku
Danzaburou
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
22,768
26,943
Taken
36,944
14,788
Mitigated
13,061
11,713
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DBBroly27
Sun Wukong
4,564
855
0
793
6,686
2,845
0
3,797
2,815
0
17,527
L
4,361
1,025
308
905
7,001
2,194
0
4,936
2,065
0
10,860
W
188
65
0
0
1,072
426
0
430
642
234
0
W
Zhong Kui
ImRoseBaby
Zhong Kui
12,077
3,765
0
6,760
8,573
6,866
0
4,561
3,810
48,301
0
L
932
0
0
199
2,441
1,114
0
1,268
1,173
2,865
0
L
Nemesis
R62742
Nemesis
4,045
2,050
0
447
10,431
3,231
0
6,236
4,195
0
19,416
W
9,517
601
111
3,596
6,175
3,178
0
3,826
2,293
16,858
0
L
Scylla
Xo4y_M9cko
Scylla
7,297
864
0
1,291
7,733
2,361
0
4,188
3,545
28,251
0
L
6,133
508
0
926
9,338
4,161
0
5,154
4,184
14,008
0
W
Danzaburou
papasamku
Danzaburou
5,892
3,128
0
453
4,437
1,473
0
1,410
3,021
0
14,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
34,526
159
Minions Killed
122
8
Camps Cleared
2
538,416
Distance Traveled
579,974
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,103
1,158
28
4
1
153,175
0
L
Pele
6,753
965
16
2
1
130,814
0
W
Ymir
5,970
853
0
0
0
18,731
0
W
Zhong Kui
10,401
1,486
104
15
4
121,465
0
L
Bacchus
6,354
908
1
0
0
38,352
0
L
Nemesis
7,013
1,002
25
4
0
154,245
2
W
Anubis
8,265
1,181
21
3
0
118,386
0
L
Scylla
7,782
1,112
65
9
1
130,288
0
L
Tiamat
6,624
946
15
2
0
126,275
0
W
Danzaburou
8,348
1,193
6
1
3
126,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role