Player Matchup

Ra
Ra
High
Ra
Level 141
God Stats
6W - 4L
1,715 SR
Queue Stats
187W - 163L
1,451 Elo+
Party 2
Amaterasu
Amaterasu
Kylio019
Amaterasu
Level 15
God Stats
3W - 3L
1,414 SR
Queue Stats
11W - 15L
1,369 Elo+
Party 2
Rama
Rama
Meep
Rama
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
SlothAmongUs
Baron Samedi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Tahmis
Da Ji
Level 49
God Stats
1W - 2L
1,263 SR
Queue Stats
51W - 31L
1,701 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,478 Elo+

VS

Team Averages
Level 81
1,491 SR
1,574 Elo+
Freya
Freya
Angelfire635
Freya
Level 123
God Stats
14W - 24L
1,460 SR
Queue Stats
771W - 753L
1,538 Elo+
Party 3
Camazotz
Camazotz
Aonyx
Camazotz
Level 152
God Stats
11W - 14L
1,505 SR
Queue Stats
585W - 533L
1,545 Elo+
Party 3
Chang'e
Chang'e
HunnyBunzzz
Chang'e
Level 35
God Stats
8W - 6L
1,535 SR
Queue Stats
122W - 134L
1,394 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kiriyak
Kumbhakarna
Level 47
God Stats
6W - 5L
1,604 SR
Queue Stats
165W - 141L
1,633 Elo+
Party 3
Sun Wukong
Sun Wukong
SaiyanGodAzure
Sun Wukong
Level 49
God Stats
10W - 6L
1,350 SR
Queue Stats
133W - 54L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
High
Ra
18
5 / 7 / 7
13,449
480
18,961
19,290
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Kylio019
Amaterasu
18
1 / 8 / 9
11,705
418
8,902
25,321
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Meep
Rama
20
16 / 2 / 14
17,266
617
43,130
24,678
11,670
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
SlothAmongUs
Baron Samedi
20
5 / 5 / 15
15,324
547
20,472
25,751
29,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Tahmis
Da Ji
20
8 / 5 / 3
14,274
510
12,052
23,752
11,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 5
11,876
424
12,470
25,040
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Aonyx
Camazotz
20
11 / 7 / 3
15,045
537
20,474
31,186
12,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
HunnyBunzzz
Chang'e
16
2 / 6 / 5
11,131
398
6,691
21,950
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Kiriyak
Kumbhakarna
14
1 / 8 / 10
11,328
405
5,998
27,602
29,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SaiyanGodAzure
Sun Wukong
20
10 / 2 / 7
15,038
537
33,644
29,323
29,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
35
Kills
27
27
Deaths
35
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
12
5
0.46
L
Camazotz
Aonyx
Camazotz
11
7
3
1.79
W
Ra
High
Ra
5
7
7
1.21
L
Chang'e
HunnyBunzzz
Chang'e
2
6
5
0.75
L
Kumbhakarna
Kiriyak
Kumbhakarna
1
8
10
0.75
W
Amaterasu
Kylio019
Amaterasu
1
8
9
0.69
W
Rama
Meep
Rama
16
2
14
11.5
L
Sun Wukong
SaiyanGodAzure
Sun Wukong
10
2
7
6.75
W
Baron Samedi
SlothAmongUs
Baron Samedi
5
5
15
2.5
W
Da Ji
Tahmis
Da Ji
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,517
Damage
79,277
118,792
Taken
135,101
83,085
Mitigated
85,162
52,835
Healing
44,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,470
3,910
0
4,361
25,040
7,355
0
9,168
15,822
62,012
0
L
Camazotz
Aonyx
Camazotz
20,474
7,515
0
14,292
31,186
12,203
0
7,469
23,665
0
139,104
W
Ra
High
Ra
18,961
1,025
6,605
7,308
19,290
8,553
668
5,534
13,756
77,308
0
L
Chang'e
HunnyBunzzz
Chang'e
6,691
288
3,976
9,128
21,950
7,420
0
6,821
15,129
63,447
0
L
Kumbhakarna
Kiriyak
Kumbhakarna
5,998
806
0
1,547
27,602
29,136
0
7,187
20,390
27,791
0
W
Amaterasu
Kylio019
Amaterasu
8,902
3,681
0
6,714
25,321
21,745
665
3,024
22,297
0
32,099
W
Rama
Meep
Rama
43,130
28,764
0
14,511
24,678
11,670
6,400
8,551
16,127
0
139,866
L
Sun Wukong
SaiyanGodAzure
Sun Wukong
33,644
6,341
0
10,870
29,323
29,048
478
8,951
19,741
0
110,342
W
Baron Samedi
SlothAmongUs
Baron Samedi
20,472
2,534
2,018
8,109
25,751
29,295
975
6,598
19,153
99,210
0
W
Da Ji
Tahmis
Da Ji
12,052
2,939
0
7,570
23,752
11,822
312
4,395
19,357
0
106,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,018
Gold Earned
64,418
560
Minions Killed
559
0
Camps Cleared
0
2,460,365
Distance Traveled
2,475,035
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,876
424
78
3
0
462,448
3
L
Camazotz
15,045
537
180
6
0
529,247
16
W
Ra
13,449
480
111
4
0
530,542
2
L
Chang'e
11,131
398
107
4
0
450,621
7
L
Kumbhakarna
11,328
405
31
1
0
500,305
5
W
Amaterasu
11,705
418
40
1
0
479,076
3
W
Rama
17,266
617
153
5
0
473,478
3
L
Sun Wukong
15,038
537
163
6
0
532,414
2
W
Baron Samedi
15,324
547
124
4
0
440,595
6
W
Da Ji
14,274
510
132
5
0
536,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role