Player Matchup

Cerberus
Cerberus
Apayneful
Cerberus
Level 120
God Stats
5W - 6L
1,586 SR
Queue Stats
112W - 94L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
Paradøxical
Baron Samedi
Level 114
God Stats
11W - 8L
1,558 SR
Queue Stats
127W - 136L
1,530 Elo+
Solo
Ne Zha
Ne Zha
ProfReithe
Ne Zha
Level 160
God Stats
7W - 11L
1,512 SR
Queue Stats
285W - 261L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
ProfSong
Nu Wa
Level 107
God Stats
20W - 11L
1,836 SR
Queue Stats
275W - 244L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Sadumon
Danzaburou
Level 116
God Stats
52W - 50L
1,660 SR
Queue Stats
308W - 279L
1,555 Elo+
Solo
Team Averages
Level 123
1,631 SR
1,589 Elo+

VS

Team Averages
Level 111
1,544 SR
1,580 Elo+
Baron Samedi
Baron Samedi
BlueDak
Baron Samedi
Level 127
God Stats
17W - 12L
1,577 SR
Queue Stats
309W - 306L
1,551 Elo+
Solo
Guan Yu
Guan Yu
HDRH
Guan Yu
Level 123
God Stats
2W - 5L
1,498 SR
Queue Stats
165W - 140L
1,598 Elo+
Party 2
Thanatos
Thanatos
Shamcoww
Thanatos
Level 99
God Stats
6W - 5L
1,559 SR
Queue Stats
180W - 154L
1,561 Elo+
Solo
Janus
Janus
Walllly
Janus
Level 108
God Stats
10W - 9L
1,614 SR
Queue Stats
126W - 101L
1,603 Elo+
Party 2
Neith
Neith
Wreckyou2ce
Neith
Level 98
God Stats
21W - 18L
1,474 SR
Queue Stats
611W - 594L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apayneful
Cerberus
19
11 / 5 / 8
14,852
594
13,910
27,085
34,626
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Paradøxical
Baron Samedi
19
6 / 4 / 12
13,777
551
14,612
18,250
16,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
ProfReithe
Ne Zha
20
11 / 3 / 11
15,253
610
23,371
27,498
13,321
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
ProfSong
Nu Wa
19
2 / 5 / 14
13,528
541
16,197
13,345
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Sadumon
Danzaburou
20
1 / 4 / 3
15,268
611
9,603
15,149
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueDak
Baron Samedi
17
1 / 10 / 11
10,955
438
12,788
20,699
19,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
HDRH
Guan Yu
17
2 / 10 / 2
10,930
437
14,201
28,016
24,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Shamcoww
Thanatos
18
6 / 5 / 5
11,696
468
10,262
23,480
9,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Walllly
Janus
18
6 / 3 / 5
12,003
480
14,591
14,032
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 3 / 2
12,809
512
11,318
17,696
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
31
Kills
21
21
Deaths
31
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apayneful
Cerberus
11
5
8
3
L
Baron Samedi
BlueDak
Baron Samedi
1
10
11
0.65
L
Guan Yu
HDRH
Guan Yu
2
10
2
0.3
W
Baron Samedi
Paradøxical
Baron Samedi
6
4
12
3
W
Ne Zha
ProfReithe
Ne Zha
11
3
11
5.5
W
Nu Wa
ProfSong
Nu Wa
2
5
14
1.8
W
Danzaburou
Sadumon
Danzaburou
1
4
3
0.63
L
Thanatos
Shamcoww
Thanatos
6
5
5
1.7
L
Janus
Walllly
Janus
6
3
5
2.83
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,693
Damage
63,160
101,327
Taken
103,923
75,137
Mitigated
65,054
43,570
Healing
42,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apayneful
Cerberus
13,910
744
0
7,638
27,085
34,626
1,613
9,308
17,364
42,904
0
L
Baron Samedi
BlueDak
Baron Samedi
12,788
1,463
2,354
4,967
20,699
19,630
0
10,778
9,650
50,549
0
L
Guan Yu
HDRH
Guan Yu
14,201
2,987
289
8,122
28,016
24,107
2,204
13,052
14,120
544
77,165
W
Baron Samedi
Paradøxical
Baron Samedi
14,612
1,890
1,429
6,852
18,250
16,056
1,431
5,346
12,399
80,850
0
W
Ne Zha
ProfReithe
Ne Zha
23,371
7,235
0
18,803
27,498
13,321
3,237
6,884
20,319
0
118,380
W
Nu Wa
ProfSong
Nu Wa
16,197
3,649
0
3,581
13,345
4,938
3,888
5,577
7,648
89,257
0
W
Danzaburou
Sadumon
Danzaburou
9,603
4,977
0
5,267
15,149
6,196
5,546
2,508
12,612
0
120,955
L
Thanatos
Shamcoww
Thanatos
10,262
2,256
0
14,725
23,480
9,536
0
8,318
15,038
0
69,305
L
Janus
Walllly
Janus
14,591
944
0
3,347
14,032
4,963
0
6,935
7,023
98,526
0
L
11,318
4,903
0
8,223
17,696
6,818
0
4,495
13,127
0
91,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,678
Gold Earned
58,393
695
Minions Killed
677
0
Camps Cleared
0
2,283,141
Distance Traveled
2,168,825
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,852
594
66
3
0
487,967
3
L
Baron Samedi
10,955
438
71
3
0
386,732
1
L
Guan Yu
10,930
437
135
5
0
390,981
2
W
Baron Samedi
13,777
551
126
5
0
417,591
6
W
Ne Zha
15,253
610
140
6
0
495,015
7
W
Nu Wa
13,528
541
161
6
0
446,755
1
W
Danzaburou
15,268
611
202
8
0
435,813
4
L
Thanatos
11,696
468
105
4
0
497,395
8
L
Janus
12,003
480
173
7
0
449,975
6
L
Neith
12,809
512
193
8
0
443,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role