Player Matchup

Apollo
Apollo
Herjs
Apollo
Level 108
God Stats
7W - 12L
1,345 SR
Queue Stats
336W - 306L
1,458 Elo+
Party 3
Scylla
Scylla
JaiminhoVoador
Scylla
Level 100
God Stats
6W - 5L
1,217 SR
Queue Stats
128W - 132L
1,451 Elo+
Party 1
Hercules
Hercules
VulgoHonorato
Hercules
Level 43
God Stats
2W - 1L
1,525 SR
Queue Stats
10W - 8L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
genaro88
Sylvanus
Level 137
God Stats
5W - 2L
1,860 SR
Queue Stats
161W - 156L
1,466 Elo+
Party 3
Nemesis
Nemesis
sF3RA
Nemesis
Level 107
God Stats
19W - 13L
1,647 SR
Queue Stats
1,284W - 1,245L
1,514 Elo+
Solo
Team Averages
Level 99
1,519 SR
1,464 Elo+

VS

Team Averages
Level 105
1,520 SR
1,436 Elo+
Neith
Neith
GabrielShinzo
Neith
Level 130
God Stats
12W - 17L
1,637 SR
Queue Stats
206W - 168L
1,405 Elo+
Party 2
Kuzenbo
Kuzenbo
Monstro6661
Kuzenbo
Level 43
God Stats
4W - 9L
1,341 SR
Queue Stats
31W - 49L
1,443 Elo+
Solo
Set
Set
Rato_Psicopata
Set
Level 104
God Stats
11W - 10L
1,621 SR
Queue Stats
670W - 668L
1,500 Elo+
Solo
Merlin
Merlin
iDuaLiTz-F
Merlin
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
512W - 572L
1,469 Elo+
Solo
Horus
Horus
lordFantasmero
Horus
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
186W - 160L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Herjs
Apollo
5
0 / 0 / 0
2,962
592
1,516
2,047
287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

6
1 / 1 / 1
3,622
724
705
1,423
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
VulgoHonorato
Hercules
5
0 / 0 / 0
3,173
635
125
1,188
700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
genaro88
Sylvanus
5
0 / 1 / 0
3,035
607
1,196
2,661
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Nemesis
sF3RA
Nemesis
6
1 / 0 / 1
3,997
799
481
1,884
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,056
611
1,847
2,072
333
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Monstro6661
Kuzenbo
1
0 / 0 / 0
2,412
482
0
0
0
5
0 / 0 / 0
3,265
653
438
1,944
416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
iDuaLiTz-F
Merlin
6
1 / 2 / 0
3,367
673
843
1,972
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 1
3,202
640
682
2,318
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Apollo
Herjs
Apollo
0
0
0
0
W
1
1
1
1.5
L
Kuzenbo
Monstro6661
Kuzenbo
0
0
0
0
L
0
0
0
0
W
Hercules
VulgoHonorato
Hercules
0
0
0
0
W
Sylvanus
genaro88
Sylvanus
0
1
0
0
L
Merlin
iDuaLiTz-F
Merlin
1
2
0
0.5
L
0
0
1
0.5
W
Nemesis
sF3RA
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,023
Damage
3,810
9,203
Taken
8,306
3,737
Mitigated
1,936
3,311
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,847
898
0
639
2,072
333
0
449
1,623
0
12,099
W
Apollo
Herjs
Apollo
1,516
917
0
701
2,047
287
0
0
2,047
0
8,353
W
705
135
0
346
1,423
350
0
632
649
13,781
0
L
Kuzenbo
Monstro6661
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
438
155
0
834
1,944
416
0
73
1,846
0
9,915
W
Hercules
VulgoHonorato
Hercules
125
100
0
406
1,188
700
0
0
1,188
0
5,021
W
Sylvanus
genaro88
Sylvanus
1,196
435
197
1,036
2,661
1,305
0
0
2,661
7,258
2,460
L
Merlin
iDuaLiTz-F
Merlin
843
71
0
400
1,972
450
0
629
1,267
12,063
0
L
682
225
216
1,523
2,318
737
0
518
1,800
0
3,774
W
Nemesis
sF3RA
Nemesis
481
225
0
625
1,884
1,095
0
42
1,815
0
15,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,789
Gold Earned
15,302
112
Minions Killed
86
0
Camps Cleared
0
435,088
Distance Traveled
359,743
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,056
611
21
4
0
80,449
1
W
Apollo
2,962
592
16
3
0
93,635
1
W
Scylla
3,622
724
19
4
0
84,244
0
L
Kuzenbo
2,412
482
0
0
0
0
0
L
Set
3,265
653
33
7
0
105,755
0
W
Hercules
3,173
635
19
4
0
81,670
0
W
Sylvanus
3,035
607
22
4
0
79,145
1
L
Merlin
3,367
673
20
4
0
82,077
3
L
Horus
3,202
640
12
2
0
91,462
2
W
Nemesis
3,997
799
36
7
0
96,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role