Player Matchup

Da Ji
Da Ji
ArxBg03
Da Ji
Level 28
God Stats
4W - 4L
1,538 SR
Queue Stats
68W - 75L
1,537 Elo+
Party 3
Chernobog
Chernobog
Ragewalker4
Chernobog
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 139L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
dangerous_kirito
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,421 Elo+
Party 1
Anubis
Anubis
petsata
Anubis
Level 29
God Stats
36W - 36L
1,715 SR
Queue Stats
92W - 91L
1,483 Elo+
Party 3
Bellona
Bellona
stambata03
Bellona
Level 12
God Stats
25W - 37L
1,332 SR
Queue Stats
48W - 62L
1,491 Elo+
Party 3
Team Averages
Level 20
1,517 SR
1,480 Elo+

VS

Team Averages
Level 19
1,453 SR
1,538 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
GoldenOrchid233
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 2
Pele
Pele
ItzTiboGames
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 72L
1,536 Elo+
Party 4
Skadi
Skadi
LePerreNoell
Skadi
Level 17
God Stats
1W - 2L
1,267 SR
Queue Stats
41W - 37L
1,452 Elo+
Solo
Anubis
Anubis
ReaP_My_Soul_
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ArxBg03
Da Ji
11
9 / 0 / 4
6,901
690
5,228
5,850
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Ragewalker4
Chernobog
11
6 / 1 / 4
6,688
669
3,269
5,289
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
dangerous_kirito
Jormungandr
8
3 / 2 / 4
5,436
544
2,548
5,273
2,782
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
petsata
Anubis
9
4 / 2 / 7
5,855
586
6,190
3,852
1,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
stambata03
Bellona
9
3 / 0 / 0
5,632
563
3,094
5,313
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 4 / 2
4,691
469
1,881
4,503
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

6
0 / 7 / 2
4,373
437
1,679
6,143
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 1
6,032
603
4,335
8,564
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 0
5,092
509
2,422
6,525
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 2
4,830
483
2,177
5,994
1,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
25
Kills
4
5
Deaths
25
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
2
0.5
W
Da Ji
ArxBg03
Da Ji
9
0
4
11
L
0
7
2
0.14
L
3
4
1
0.88
L
0
4
0
0
W
Chernobog
Ragewalker4
Chernobog
6
1
4
8
L
0
6
2
0.17
W
Jormungandr
dangerous_kirito
Jormungandr
3
2
4
2.5
W
Anubis
petsata
Anubis
4
2
7
3.75
W
Bellona
stambata03
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
12,494
25,577
Taken
31,729
11,243
Mitigated
7,300
7,394
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,881
916
0
653
4,503
1,061
0
1,418
3,085
0
8,820
W
Da Ji
ArxBg03
Da Ji
5,228
1,849
0
1,986
5,850
1,732
448
1,242
4,608
0
24,284
L
1,679
801
0
407
6,143
1,210
0
2,097
4,021
0
10,420
L
4,335
2,376
0
1,963
8,564
1,821
0
3,225
5,339
0
26,302
L
2,422
1,181
0
2,197
6,525
1,593
125
0
6,325
0
25,527
W
Chernobog
Ragewalker4
Chernobog
3,269
1,649
0
2,818
5,289
1,562
1,783
377
4,912
0
36,837
L
2,177
231
0
884
5,994
1,615
273
1,998
3,996
16,579
0
W
Jormungandr
dangerous_kirito
Jormungandr
2,548
1,054
0
0
5,273
2,782
154
181
5,092
12,953
0
W
Anubis
petsata
Anubis
6,190
315
0
820
3,852
1,624
212
377
3,475
20,923
0
W
Bellona
stambata03
Bellona
3,094
751
0
1,770
5,313
3,543
429
0
5,313
0
17,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
25,018
213
Minions Killed
178
0
Camps Cleared
0
922,067
Distance Traveled
893,816
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,691
469
20
2
0
160,079
0
W
Da Ji
6,901
690
48
5
0
216,092
0
L
Nemesis
4,373
437
17
2
0
207,283
0
L
Pele
6,032
603
50
5
0
208,358
0
L
Skadi
5,092
509
57
6
0
163,518
0
W
Chernobog
6,688
669
75
8
0
176,565
1
L
Anubis
4,830
483
34
3
0
154,578
2
W
Jormungandr
5,436
544
29
3
0
168,667
0
W
Anubis
5,855
586
26
3
0
153,382
2
W
Bellona
5,632
563
35
4
0
207,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role