Player Matchup

Ymir
Ymir
FuSioN_MeRkZZxX
Ymir
Level 106
God Stats
1W - 3L
1,472 SR
Queue Stats
87W - 77L
1,491 Elo+
Party 2
Pele
Pele
Loco_Turkz
Pele
Level 68
God Stats
6W - 8L
1,545 SR
Queue Stats
88W - 97L
1,490 Elo+
Party 2
Tiamat
Tiamat
Monsterkiller302
Tiamat
Level 144
God Stats
1W - 3L
1,343 SR
Queue Stats
20W - 22L
1,478 Elo+
Solo
King Arthur
King Arthur
entchen552
King Arthur
Level 63
God Stats
1W - 9L
1,113 SR
Queue Stats
40W - 61L
1,437 Elo+
Party 3
Heimdallr
Heimdallr
frosch298
Heimdallr
Level 109
God Stats
2W - 4L
1,564 SR
Queue Stats
87W - 100L
1,458 Elo+
Party 3
Team Averages
Level 98
1,407 SR
1,471 Elo+

VS

Team Averages
Level 96
1,518 SR
1,539 Elo+
Vulcan
Vulcan
AVerySadHippo
Vulcan
Level 80
God Stats
5W - 3L
1,535 SR
Queue Stats
275W - 194L
1,594 Elo+
Party 1
Cupid
Cupid
BigBoy_Smough
Cupid
Level 108
God Stats
4W - 2L
1,518 SR
Queue Stats
82W - 75L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Kryptic Scopezy
Sun Wukong
Level 118
God Stats
11W - 5L
1,586 SR
Queue Stats
444W - 420L
1,516 Elo+
Party 1
Hercules
Hercules
vvSoft
Hercules
Level 67
God Stats
4W - 3L
1,407 SR
Queue Stats
243W - 186L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
weazal321
Cu Chulainn
Level 109
God Stats
70W - 58L
1,543 SR
Queue Stats
769W - 751L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,942
414
7,971
21,091
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 2
10,058
419
6,741
20,248
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 7 / 3
10,770
449
11,899
16,429
8,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
entchen552
King Arthur
17
4 / 7 / 0
11,566
482
11,651
34,378
30,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
frosch298
Heimdallr
20
5 / 3 / 2
13,505
563
20,272
19,191
12,683
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
12,965
540
19,017
10,350
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 6
13,561
565
13,090
16,567
6,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Kryptic Scopezy
Sun Wukong
20
8 / 3 / 6
13,628
568
18,612
19,303
12,084
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
vvSoft
Hercules
19
9 / 1 / 15
13,283
553
12,808
29,970
36,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
weazal321
Cu Chulainn
19
5 / 3 / 12
12,656
527
22,438
19,554
21,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
12
Kills
29
29
Deaths
12
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
2
3
6
1.67
L
2
6
2
0.5
W
Sun Wukong
Kryptic Scopezy
Sun Wukong
8
3
6
3.67
L
1
6
2
0.33
L
0
7
3
0.21
L
King Arthur
entchen552
King Arthur
4
7
0
0.57
L
Heimdallr
frosch298
Heimdallr
5
3
2
2
W
Hercules
vvSoft
Hercules
9
1
15
16.5
W
Cu Chulainn
weazal321
Cu Chulainn
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,534
Damage
85,965
111,337
Taken
95,744
76,595
Mitigated
81,305
27,175
Healing
30,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,017
4,075
203
2,618
10,350
4,454
1,260
4,453
5,261
93,357
0
W
13,090
8,431
517
7,442
16,567
6,856
2,897
2,097
14,458
0
139,843
L
7,971
1,007
738
4,064
21,091
18,360
0
5,539
15,357
25,920
0
W
Sun Wukong
Kryptic Scopezy
Sun Wukong
18,612
6,549
0
1,847
19,303
12,084
459
3,142
16,105
0
138,379
L
6,741
1,223
0
2,337
20,248
7,012
0
3,489
16,621
0
75,160
L
11,899
1,318
0
3,520
16,429
8,443
0
2,394
13,871
72,768
0
L
King Arthur
entchen552
King Arthur
11,651
1,984
0
9,326
34,378
30,097
462
3,869
30,312
0
73,656
L
Heimdallr
frosch298
Heimdallr
20,272
9,001
0
7,190
19,191
12,683
0
2,926
16,159
0
122,995
W
Hercules
vvSoft
Hercules
12,808
5,569
0
13,332
29,970
36,484
250
6,777
22,819
0
44,000
W
Cu Chulainn
weazal321
Cu Chulainn
22,438
5,507
0
4,701
19,554
21,427
0
2,293
17,081
0
100,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
66,093
645
Minions Killed
753
0
Camps Cleared
0
2,164,870
Distance Traveled
2,447,043
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,965
540
158
7
0
493,130
4
W
Cupid
13,561
565
213
9
0
429,433
5
L
Ymir
9,942
414
39
2
0
455,437
1
W
Sun Wukong
13,628
568
184
8
0
517,959
1
L
Pele
10,058
419
134
6
0
491,036
0
L
Tiamat
10,770
449
128
5
0
401,078
3
L
King Arthur
11,566
482
140
6
0
429,699
6
L
Heimdallr
13,505
563
204
9
0
387,620
9
W
Hercules
13,283
553
51
2
0
493,660
0
W
Cu Chulainn
12,656
527
147
6
0
512,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role