Player Matchup

Tiamat
Tiamat
Alduin491
Tiamat
Level 34
God Stats
3W - 3L
1,629 SR
Queue Stats
73W - 63L
1,606 Elo+
Party 1
Thor
Thor
DenKrasav4ik
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo
Ares
Ares
PurveyorOfWomen
Ares
Level 3
God Stats
3W - 2L
1,677 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 1
Chernobog
Chernobog
ZongoBongo
Chernobog
Level 27
God Stats
9W - 7L
1,775 SR
Queue Stats
132W - 128L
1,511 Elo+
Party 1
Vamana
Vamana
oldkingmole
Vamana
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 131L
1,509 Elo+
Party 1
Team Averages
Level 23
1,616 SR
1,535 Elo+

VS

Team Averages
Level 33
1,510 SR
1,583 Elo+
Heimdallr
Heimdallr
Cameron_DRFC_97
Heimdallr
Level 88
God Stats
3W - 1L
1,744 SR
Queue Stats
4W - 6L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
Fo0oStR
Baron Samedi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 71L
1,533 Elo+
Party 2
Nemesis
Nemesis
Getréktscrub
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,808 Elo+
Party 3
Hercules
Hercules
abrahim33
Hercules
Level 21
God Stats
10W - 10L
1,451 SR
Queue Stats
103W - 93L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
nicnic97
Cthulhu
Level 31
God Stats
12W - 2L
1,356 SR
Queue Stats
154W - 117L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alduin491
Tiamat
5
0 / 2 / 0
3,364
561
2,191
3,009
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 1 / 0
2,957
493
617
1,595
312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 3 / 0
3,202
534
1,312
3,398
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
ZongoBongo
Chernobog
5
0 / 2 / 0
3,278
546
1,291
2,582
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
7
0 / 0 / 0
3,897
650
1,898
3,472
1,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cameron_DRFC_97
Heimdallr
6
1 / 0 / 2
3,892
649
1,603
1,594
414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Fo0oStR
Baron Samedi
8
1 / 0 / 1
4,171
695
2,126
3,311
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
7
1 / 0 / 0
3,836
639
419
3,235
693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Hercules
abrahim33
Hercules
6
0 / 0 / 0
3,635
606
1,614
3,254
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
nicnic97
Cthulhu
6
4 / 0 / 1
4,561
760
2,628
5,183
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
8
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alduin491
Tiamat
0
2
0
0
W
Heimdallr
Cameron_DRFC_97
Heimdallr
1
0
2
2
L
0
1
0
0
W
Baron Samedi
Fo0oStR
Baron Samedi
1
0
1
1.5
W
Nemesis
1
0
0
1
L
0
3
0
0
L
Chernobog
ZongoBongo
Chernobog
0
2
0
0
W
Hercules
abrahim33
Hercules
0
0
0
0
W
Cthulhu
nicnic97
Cthulhu
4
0
1
4.5
L
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,309
Damage
8,390
14,056
Taken
16,577
5,158
Mitigated
5,082
4,206
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alduin491
Tiamat
2,191
222
0
645
3,009
1,459
0
1,974
1,035
7,117
0
W
Heimdallr
Cameron_DRFC_97
Heimdallr
1,603
858
0
1,032
1,594
414
644
230
1,364
0
11,497
L
617
177
0
732
1,595
312
0
152
1,443
0
5,371
W
Baron Samedi
Fo0oStR
Baron Samedi
2,126
374
0
2,078
3,311
1,016
395
1,734
1,302
18,459
0
W
Nemesis
419
244
0
250
3,235
693
0
152
3,053
0
16,099
L
1,312
94
0
547
3,398
1,081
0
1,182
2,216
4,337
0
L
Chernobog
ZongoBongo
Chernobog
1,291
401
0
675
2,582
681
0
1,446
1,136
0
11,391
W
Hercules
abrahim33
Hercules
1,614
728
0
1,228
3,254
1,039
0
0
3,004
0
8,492
W
Cthulhu
nicnic97
Cthulhu
2,628
289
0
2,483
5,183
1,920
100
1,082
4,101
12,731
0
L
Vamana
1,898
789
0
1,607
3,472
1,625
0
0
3,472
0
14,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,698
Gold Earned
20,095
87
Minions Killed
140
0
Camps Cleared
0
527,935
Distance Traveled
551,109
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,364
561
16
3
0
112,466
0
W
Heimdallr
3,892
649
29
5
0
98,574
0
L
Thor
2,957
493
12
2
0
42,831
1
W
Baron Samedi
4,171
695
41
7
0
116,020
1
W
Nemesis
3,836
639
31
5
0
126,634
0
L
Ares
3,202
534
6
1
0
135,788
0
L
Chernobog
3,278
546
22
4
0
113,254
0
W
Hercules
3,635
606
28
5
0
107,285
0
W
Cthulhu
4,561
760
11
2
0
102,596
0
L
Vamana
3,897
650
31
5
0
123,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role