Player Matchup

Ganesha
Ganesha
MaestrosCigar
Ganesha
Level 66
God Stats
15W - 3L
1,797 SR
Queue Stats
74W - 46L
1,757 Elo+
Party 2
Tiamat
Tiamat
Morbrak
Tiamat
Level 122
God Stats
13W - 6L
1,860 SR
Queue Stats
63W - 35L
1,795 Elo+
Party 2
Danzaburou
Danzaburou
Thunderførce
Danzaburou
Level 147
God Stats
20W - 14L
1,476 SR
Queue Stats
691W - 632L
1,697 Elo+
Solo
Team Averages
Level 112
1,711 SR
1,750 Elo+

VS

Team Averages
Level 140
1,691 SR
1,685 Elo+
Vulcan
Vulcan
Binkiwinki
Vulcan
Level 147
God Stats
6W - 3L
1,598 SR
Queue Stats
162W - 93L
1,713 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gloinkiwoinki
Ah Muzen Cab
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 101L
1,636 Elo+
Party 1
Horus
Horus
wulf94
Horus
Level 127
God Stats
1W - 1L
1,974 SR
Queue Stats
2W - 3L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 5 / 13
11,970
704
6,574
21,314
22,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Morbrak
Tiamat
17
7 / 1 / 7
12,545
738
24,289
12,889
14,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Thunderførce
Danzaburou
15
7 / 3 / 5
12,790
752
17,232
15,824
8,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Binkiwinki
Vulcan
15
7 / 4 / 2
12,038
708
19,609
12,600
4,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Gloinkiwoinki
Ah Muzen Cab
14
2 / 5 / 6
11,051
650
17,100
16,822
7,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
wulf94
Horus
11
0 / 5 / 3
10,079
593
3,368
23,008
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
9
9
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Binkiwinki
Vulcan
7
4
2
2
L
Ah Muzen Cab
Gloinkiwoinki
Ah Muzen Cab
2
5
6
1
W
Ganesha
0
5
13
1.3
W
Tiamat
Morbrak
Tiamat
7
1
7
10.5
W
Danzaburou
Thunderførce
Danzaburou
7
3
5
3.17
L
Horus
wulf94
Horus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
40,077
50,027
Taken
52,430
45,377
Mitigated
30,201
17,084
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Binkiwinki
Vulcan
19,609
3,864
0
897
12,600
4,129
0
7,431
4,731
67,006
0
L
Ah Muzen Cab
Gloinkiwoinki
Ah Muzen Cab
17,100
11,546
0
6,677
16,822
7,228
832
9,680
6,843
0
57,587
W
Ganesha
6,574
360
0
3,902
21,314
22,632
0
7,569
13,400
21,890
0
W
Tiamat
Morbrak
Tiamat
24,289
2,292
352
5,571
12,889
14,600
883
5,032
7,646
71,084
0
W
Danzaburou
Thunderførce
Danzaburou
17,232
7,119
0
7,259
15,824
8,145
1,796
6,166
9,336
0
88,691
L
Horus
wulf94
Horus
3,368
1,623
3,077
9,031
23,008
18,844
0
12,408
9,977
0
13,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
33,168
280
Minions Killed
230
0
Camps Cleared
0
954,477
Distance Traveled
923,418
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,038
708
97
6
0
303,557
4
L
Ah Muzen Cab
11,051
650
113
7
0
294,237
1
W
Ganesha
11,970
704
3
0
0
309,627
1
W
Tiamat
12,545
738
119
7
0
342,859
3
W
Danzaburou
12,790
752
158
9
0
301,991
4
L
Horus
10,079
593
20
1
0
325,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role