Player Matchup

Heimdallr
Heimdallr
BruceWayne37
Heimdallr
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
249W - 239L
1,561 Elo+
Solo
Thanatos
Thanatos
Eurydic3
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 89L
1,608 Elo+
Solo
Scylla
Scylla
IllestAces
Scylla
Level 15
God Stats
16W - 10L
1,652 SR
Queue Stats
34W - 44L
1,441 Elo+
Solo
Sobek
Sobek
ToxicNinja54
Sobek
Level 20
God Stats
1W - 0L
1,214 SR
Queue Stats
143W - 123L
1,695 Elo+
Solo
Tiamat
Tiamat
ÐildoSwaggins
Tiamat
Level 7
God Stats
19W - 13L
1,730 SR
Queue Stats
21W - 16L
1,641 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,589 Elo+

VS

Team Averages
Level 15
1,598 SR
1,582 Elo+
Artio
Artio
Asurne
Artio
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 39L
1,590 Elo+
Solo
Anubis
Anubis
BulkyHippo
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,405 Elo+
Solo
Ymir
Ymir
NgXeno
Ymir
Level 25
God Stats
10W - 3L
1,857 SR
Queue Stats
502W - 213L
1,745 Elo+
Solo
Nemesis
Nemesis
Recqh
Nemesis
Level 29
God Stats
3W - 4L
1,432 SR
Queue Stats
192W - 171L
1,630 Elo+
Solo
Hachiman
Hachiman
Yandhii
Hachiman
Level 9
God Stats
3W - 3L
1,702 SR
Queue Stats
11W - 12L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BruceWayne37
Heimdallr
12
0 / 1 / 6
6,611
601
7,103
7,098
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Eurydic3
Thanatos
14
16 / 0 / 1
8,481
771
12,127
7,762
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
IllestAces
Scylla
10
1 / 3 / 5
5,908
537
3,173
4,721
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 4
5,943
540
3,461
6,850
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 2
6,306
573
2,655
4,265
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Asurne
Artio
10
0 / 4 / 1
5,764
524
4,721
10,089
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
BulkyHippo
Anubis
8
1 / 6 / 1
4,982
453
1,961
6,145
1,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
NgXeno
Ymir
9
4 / 5 / 1
5,880
535
6,319
11,277
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Recqh
Nemesis
9
1 / 3 / 2
5,551
505
2,365
8,357
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
Yandhii
Hachiman
8
0 / 3 / 1
4,903
446
3,020
6,343
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
6
6
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Asurne
Artio
0
4
1
0.13
W
Heimdallr
BruceWayne37
Heimdallr
0
1
6
3
L
Anubis
BulkyHippo
Anubis
1
6
1
0.25
W
Thanatos
Eurydic3
Thanatos
16
0
1
16.5
W
Scylla
IllestAces
Scylla
1
3
5
1.17
L
Ymir
NgXeno
Ymir
4
5
1
0.9
L
Nemesis
Recqh
Nemesis
1
3
2
0.67
W
2
1
4
4
L
Hachiman
Yandhii
Hachiman
0
3
1
0.17
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
18,386
30,696
Taken
42,211
11,573
Mitigated
16,973
17,286
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Asurne
Artio
4,721
635
155
4,131
10,089
6,946
0
0
10,089
26,741
0
W
Heimdallr
BruceWayne37
Heimdallr
7,103
3,555
0
4,135
7,098
2,251
140
3,597
3,051
0
36,884
L
Anubis
BulkyHippo
Anubis
1,961
731
0
421
6,145
1,783
136
2,213
3,674
15,929
0
W
Thanatos
Eurydic3
Thanatos
12,127
4,844
0
8,559
7,762
2,505
0
1,576
6,136
0
45,789
W
Scylla
IllestAces
Scylla
3,173
176
0
637
4,721
1,543
130
3,508
1,213
24,631
0
L
Ymir
NgXeno
Ymir
6,319
2,193
0
2,790
11,277
4,462
0
3,960
7,170
19,514
0
L
Nemesis
Recqh
Nemesis
2,365
1,241
0
1,466
8,357
2,321
0
457
7,834
0
28,399
W
3,461
773
0
2,486
6,850
3,119
0
2,724
4,126
15,384
0
L
Hachiman
Yandhii
Hachiman
3,020
2,190
0
2,462
6,343
1,461
0
1,894
4,155
0
19,362
W
2,655
196
0
1,469
4,265
2,155
0
1,096
3,169
27,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
27,080
281
Minions Killed
186
0
Camps Cleared
0
1,027,361
Distance Traveled
1,123,166
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,764
524
54
5
0
283,434
2
W
Heimdallr
6,611
601
66
6
0
189,899
4
L
Anubis
4,982
453
31
3
0
171,077
0
W
Thanatos
8,481
771
84
8
0
257,673
2
W
Scylla
5,908
537
45
4
0
190,444
3
L
Ymir
5,880
535
14
1
0
220,215
4
L
Nemesis
5,551
505
53
5
0
245,823
4
W
Sobek
5,943
540
20
2
0
199,727
0
L
Hachiman
4,903
446
34
3
0
202,617
2
W
Tiamat
6,306
573
66
6
0
189,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role