Player Matchup

Fenrir
Fenrir
Dt_Strangler
Fenrir
Level 67
God Stats
30W - 14L
1,557 SR
Queue Stats
146W - 132L
1,461 Elo+
Party 1
Set
Set
Emoney-Boogz
Set
Level 26
God Stats
1W - 1L
1,788 SR
Queue Stats
18W - 24L
1,443 Elo+
Party 1
Chronos
Chronos
SavageBoulJorge
Chronos
Level 84
God Stats
2W - 2L
1,461 SR
Queue Stats
132W - 129L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
SharkBateWhoha
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 157L
1,419 Elo+
Party 2
Cupid
Cupid
dt___JLACY
Cupid
Level 27
God Stats
17W - 5L
1,851 SR
Queue Stats
106W - 119L
1,401 Elo+
Party 1
Team Averages
Level 45
1,631 SR
1,425 Elo+

VS

Team Averages
Level 77
1,560 SR
1,540 Elo+
Sun Wukong
Sun Wukong
ChilledReaction
Sun Wukong
Level 46
God Stats
6W - 5L
1,511 SR
Queue Stats
30W - 24L
1,655 Elo+
Party 3
Anhur
Anhur
OofFaDoofFah
Anhur
Level 145
God Stats
4W - 1L
1,790 SR
Queue Stats
98W - 80L
1,559 Elo+
Party 3
Bakasura
Bakasura
PlumePlumeSmoker
Bakasura
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 62L
1,580 Elo+
Party 3
Izanami
Izanami
UG Infinite
Izanami
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hera
Hera
shortsOP_
Hera
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
298W - 356L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 10 / 4
11,073
461
9,046
24,052
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
0 / 11 / 5
11,365
474
4,054
19,322
10,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 6 / 3
14,013
584
16,915
26,638
10,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 2 / 1
7,213
301
930
5,364
1,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
18
4 / 9 / 4
11,570
482
14,338
17,219
5,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChilledReaction
Sun Wukong
20
8 / 2 / 5
14,677
612
15,424
21,959
17,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
21 / 2 / 5
16,461
686
33,685
28,066
13,012
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 3 / 8
14,331
597
12,155
16,474
7,702
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
UG Infinite
Izanami
8
0 / 2 / 2
8,655
361
400
3,022
582
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
19
0 / 5 / 10
12,788
533
10,012
13,344
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
14
Kills
36
38
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChilledReaction
Sun Wukong
8
2
5
5.25
L
Fenrir
3
10
4
0.5
L
0
11
5
0.23
W
21
2
5
11.75
W
7
3
8
3.67
L
7
6
3
1.42
L
0
2
1
0.25
W
Izanami
UG Infinite
Izanami
0
2
2
0.5
L
Cupid
4
9
4
0.67
W
Hera
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,283
Damage
71,676
92,595
Taken
82,865
45,813
Mitigated
45,209
13,945
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChilledReaction
Sun Wukong
15,424
4,250
0
1,700
21,959
17,856
5,036
987
20,932
2,467
105,115
L
Fenrir
9,046
1,528
0
3,946
24,052
17,734
173
1,995
21,804
230
49,645
L
4,054
2,315
0
1,404
19,322
10,286
243
600
18,212
0
86,437
W
33,685
23,481
0
14,250
28,066
13,012
0
6,360
21,502
0
139,987
W
12,155
8,799
0
3,175
16,474
7,702
2,302
3,122
13,210
0
103,281
L
16,915
2,290
0
3,596
26,638
10,869
1,734
7,121
18,921
84,603
0
L
930
376
70
1,643
5,364
1,444
0
0
5,364
0
9,125
W
Izanami
UG Infinite
Izanami
400
189
0
111
3,022
582
0
0
3,022
0
8,296
L
Cupid
14,338
9,542
410
2,876
17,219
5,480
416
553
16,575
0
73,992
W
Hera
10,012
3,876
291
4,557
13,344
6,057
1,916
5,839
7,145
77,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,234
Gold Earned
66,912
501
Minions Killed
648
0
Camps Cleared
0
1,759,637
Distance Traveled
1,875,149
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,677
612
181
8
0
428,579
4
L
Fenrir
11,073
461
73
3
0
422,671
2
L
Set
11,365
474
151
6
0
419,208
1
W
Anhur
16,461
686
154
6
0
424,271
2
W
Bakasura
14,331
597
154
6
0
471,011
2
L
Chronos
14,013
584
158
7
0
398,367
2
L
Guan Yu
7,213
301
22
1
0
137,458
0
W
Izanami
8,655
361
19
1
0
138,560
2
L
Cupid
11,570
482
97
4
0
381,933
0
W
Hera
12,788
533
140
6
0
412,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role