Player Matchup

Izanami
Izanami
HashiramaLB19
Izanami
Level 18
God Stats
78W - 53L
1,441 SR
Queue Stats
184W - 170L
1,307 Elo+
Solo
Thanatos
Thanatos
JayR307
Thanatos
Level 17
God Stats
28W - 30L
1,395 SR
Queue Stats
194W - 205L
1,399 Elo+
Party 1
Merlin
Merlin
kksebi
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 131L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
privy_dolly3
Guan Yu
Level 25
God Stats
4W - 4L
1,359 SR
Queue Stats
15W - 35L
1,214 Elo+
Solo
Heimdallr
Heimdallr
ranzig1992
Heimdallr
Level 16
God Stats
7W - 10L
1,262 SR
Queue Stats
64W - 59L
1,254 Elo+
Party 1
Team Averages
Level 19
1,392 SR
1,334 Elo+

VS

Team Averages
Level 12
1,469 SR
1,253 Elo+
Ah Puch
Ah Puch
Gunstringer51
Ah Puch
Level 12
God Stats
11W - 34L
1,656 SR
Queue Stats
218W - 234L
1,366 Elo+
Party 2
Scylla
Scylla
Katha1109
Scylla
Level 8
God Stats
150W - 122L
1,440 SR
Queue Stats
348W - 338L
1,336 Elo+
Party 2
Freya
Freya
My_Honey_moon_
Freya
Level 25
God Stats
0W - 3L
1,249 SR
Queue Stats
16W - 16L
1,251 Elo+
Solo
Anubis
Anubis
Robin_1299
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,155 Elo+
Party 3
Fenrir
Fenrir
lyze_Naxsi
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,155 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
12 / 2 / 3
13,129
597
16,813
17,007
5,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JayR307
Thanatos
18
10 / 3 / 3
12,056
548
14,221
14,714
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
kksebi
Merlin
16
2 / 5 / 6
10,256
466
8,550
11,205
4,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
privy_dolly3
Guan Yu
17
5 / 1 / 8
10,933
497
8,410
17,529
16,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
ranzig1992
Heimdallr
15
2 / 5 / 5
10,084
458
6,267
10,646
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
10 / 4 / 1
9,673
440
13,639
10,697
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Katha1109
Scylla
17
5 / 3 / 2
10,122
460
11,427
10,261
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
8,493
386
5,454
18,582
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Robin_1299
Anubis
14
0 / 8 / 1
8,598
391
6,555
13,466
11,658
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
lyze_Naxsi
Fenrir
12
1 / 9 / 2
8,167
371
5,839
17,242
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
31
Kills
16
16
Deaths
32
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
10
4
1
2.63
W
Izanami
12
2
3
6.75
W
Thanatos
JayR307
Thanatos
10
3
3
3.83
L
Scylla
Katha1109
Scylla
5
3
2
2
L
0
8
2
0.13
L
Anubis
Robin_1299
Anubis
0
8
1
0.06
W
Merlin
kksebi
Merlin
2
5
6
1
L
Fenrir
lyze_Naxsi
Fenrir
1
9
2
0.22
W
Guan Yu
privy_dolly3
Guan Yu
5
1
8
9
W
Heimdallr
ranzig1992
Heimdallr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,261
Damage
42,914
71,101
Taken
70,248
36,384
Mitigated
29,957
29,460
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
13,639
1,014
0
1,688
10,697
3,359
399
1,945
8,702
37,846
0
W
Izanami
16,813
12,341
0
7,559
17,007
5,884
6,110
5,837
11,170
0
100,176
W
Thanatos
JayR307
Thanatos
14,221
4,361
486
12,920
14,714
6,068
452
6,498
8,216
0
57,959
L
Scylla
Katha1109
Scylla
11,427
602
0
888
10,261
3,478
1,359
1,142
9,094
60,484
0
L
5,454
2,193
0
6,948
18,582
5,747
328
4,822
13,510
35,817
0
L
Anubis
Robin_1299
Anubis
6,555
276
0
2,813
13,466
11,658
460
0
13,441
48,704
0
W
Merlin
kksebi
Merlin
8,550
1,406
633
1,221
11,205
4,598
4,010
8,197
3,008
56,316
0
L
Fenrir
lyze_Naxsi
Fenrir
5,839
1,722
0
1,347
17,242
5,715
536
641
16,401
0
20,879
W
Guan Yu
privy_dolly3
Guan Yu
8,410
431
1,026
5,598
17,529
16,182
993
8,476
9,053
0
51,762
W
Heimdallr
ranzig1992
Heimdallr
6,267
490
0
17
10,646
3,652
350
8,067
2,579
0
41,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,458
Gold Earned
45,053
518
Minions Killed
319
0
Camps Cleared
0
1,910,605
Distance Traveled
1,847,424
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,673
440
53
2
0
402,961
0
W
Izanami
13,129
597
153
7
0
354,457
0
W
Thanatos
12,056
548
95
4
0
412,194
1
L
Scylla
10,122
460
91
4
0
396,626
0
L
Freya
8,493
386
77
4
0
283,313
2
L
Anubis
8,598
391
68
3
0
325,030
1
W
Merlin
10,256
466
97
4
0
331,158
0
L
Fenrir
8,167
371
30
1
0
439,494
4
W
Guan Yu
10,933
497
84
4
0
432,367
0
W
Heimdallr
10,084
458
89
4
0
380,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role