Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NOX-_-NIX
Pele
Level 18
God Stats
7W - 13L
1,377 SR
Queue Stats
24W - 33L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
SCCP-CHRISTOFER
Danzaburou
Level 49
God Stats
6W - 6L
1,418 SR
Queue Stats
79W - 108L
1,416 Elo+
Party 3
Ymir
Ymir
malcom89
Ymir
Level 49
God Stats
14W - 11L
1,589 SR
Queue Stats
49W - 39L
1,578 Elo+
Party 1
Ravana
Ravana
stundowy
Ravana
Level 87
God Stats
10W - 5L
1,704 SR
Queue Stats
96W - 80L
1,581 Elo+
Party 1
Team Averages
Level 66
1,518 SR
1,493 Elo+

VS

Team Averages
Level 83
1,541 SR
1,516 Elo+
Poseidon
Poseidon
Ike_Foyatier
Poseidon
Level 100
God Stats
18W - 17L
1,460 SR
Queue Stats
138W - 141L
1,451 Elo+
Party 4
Bacchus
Bacchus
KMarkos
Bacchus
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
817W - 850L
1,494 Elo+
Party 4
Danzaburou
Danzaburou
Z3R0RedFish002
Danzaburou
Level 65
God Stats
33W - 24L
1,667 SR
Queue Stats
209W - 205L
1,596 Elo+
Party 2
Thor
Thor
jonataxkill
Thor
Level 55
God Stats
1W - 1L
1,804 SR
Queue Stats
74W - 71L
1,495 Elo+
Solo
Chaac
Chaac
shark263
Chaac
Level 86
God Stats
2W - 3L
1,272 SR
Queue Stats
294W - 261L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 1 / 2
7,848
523
3,926
6,800
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
4 / 3 / 5
8,260
551
4,447
11,404
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
SCCP-CHRISTOFER
Danzaburou
13
2 / 3 / 1
7,610
507
6,556
10,119
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
1 / 1 / 5
7,542
503
2,934
8,432
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
stundowy
Ravana
17
8 / 0 / 0
9,680
645
11,828
6,962
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ike_Foyatier
Poseidon
13
3 / 2 / 0
7,598
507
4,065
4,759
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KMarkos
Bacchus
10
2 / 4 / 3
6,833
456
6,027
9,739
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Z3R0RedFish002
Danzaburou
12
0 / 3 / 6
7,251
483
8,102
8,924
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
6,892
459
4,292
9,550
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
shark263
Chaac
13
1 / 5 / 0
7,225
482
5,095
12,223
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
8
8
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
2
3
L
Poseidon
Ike_Foyatier
Poseidon
3
2
0
1.5
L
Bacchus
KMarkos
Bacchus
2
4
3
0.88
W
Pele
4
3
5
2.17
W
Danzaburou
SCCP-CHRISTOFER
Danzaburou
2
3
1
0.83
L
Danzaburou
Z3R0RedFish002
Danzaburou
0
3
6
1
L
2
3
1
0.83
W
Ymir
1
1
5
3.5
L
Chaac
shark263
Chaac
1
5
0
0.2
W
Ravana
stundowy
Ravana
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
27,581
43,717
Taken
45,195
19,894
Mitigated
22,238
18,045
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,926
108
0
1,888
6,800
3,334
0
1,950
4,678
44,690
0
L
Poseidon
Ike_Foyatier
Poseidon
4,065
280
0
1,000
4,759
1,286
0
2,432
2,077
38,706
0
L
Bacchus
KMarkos
Bacchus
6,027
944
0
3,087
9,739
7,470
0
1,825
7,819
21,299
0
W
Pele
4,447
877
0
5,487
11,404
4,079
87
1,552
9,742
0
48,398
W
Danzaburou
SCCP-CHRISTOFER
Danzaburou
6,556
3,265
0
3,548
10,119
3,527
0
2,634
7,445
0
51,145
L
Danzaburou
Z3R0RedFish002
Danzaburou
8,102
2,840
0
3,205
8,924
2,721
122
1,288
7,630
0
42,129
L
4,292
1,423
0
2,896
9,550
3,289
0
999
8,485
0
35,725
W
Ymir
2,934
651
0
2,260
8,432
4,271
0
3,101
5,198
20,113
0
L
Chaac
shark263
Chaac
5,095
1,867
0
4,963
12,223
7,472
0
0
11,791
0
39,764
W
Ravana
stundowy
Ravana
11,828
4,199
0
4,862
6,962
4,683
163
450
6,237
0
65,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
35,799
441
Minions Killed
364
0
Camps Cleared
0
1,381,817
Distance Traveled
1,254,608
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,848
523
105
7
0
278,463
4
L
Poseidon
7,598
507
82
5
0
214,832
4
L
Bacchus
6,833
456
32
2
0
271,940
3
W
Pele
8,260
551
93
6
0
305,087
0
W
Danzaburou
7,610
507
85
6
0
237,333
2
L
Danzaburou
7,251
483
83
6
0
241,470
0
L
Thor
6,892
459
71
5
0
293,375
2
W
Ymir
7,542
503
32
2
0
275,960
6
L
Chaac
7,225
482
96
6
0
232,991
2
W
Ravana
9,680
645
126
8
0
284,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role