Player Matchup

Medusa
Medusa
Platinum I
EvanUmstead
Medusa
Platinum I
Level 116
God Stats
5W - 4L
1,918 SR
Queue Stats
107W - 87L
1,987 MMR
Party 1
Chang'e
Chang'e
Diamond V
M Guy Sensei
Chang'e
Diamond V
Level 155
God Stats
11W - 5L
1,904 SR
Queue Stats
532W - 511L
1,974 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Primalito
Ne Zha
Platinum III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 167L
1,941 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
YaBoyAdriel
Kuzenbo
Platinum II
Level 159
God Stats
12W - 6L
1,723 SR
Queue Stats
638W - 593L
1,969 MMR
Solo
Apollo
Apollo
Platinum IV
plank-or-tin
Apollo
Platinum IV
Level 160
God Stats
0W - 1L
1,655 SR
Queue Stats
45W - 31L
2,002 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,740 SR
1,975 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,524 SR
1,886 MMR
Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
IIMcNaStYII
Cthulhu
Platinum II
Level 137
God Stats
2W - 2L
1,545 SR
Queue Stats
257W - 239L
1,865 MMR
Party 3
Nu Wa
Nu Wa
Gold I
SpeedyMcJingles
Nu Wa
Gold I
Level 158
God Stats
1W - 0L
1,317 SR
Queue Stats
84W - 33L
2,048 MMR
Party 2
Heimdallr
Heimdallr
Platinum I
SurgicaLethality
Heimdallr
Platinum I
Level 144
God Stats
16W - 9L
1,909 SR
Queue Stats
177W - 169L
2,014 MMR
Party 3
Mulan
Mulan
Gold II
T O Nacho1371
Mulan
Gold II
Level 146
God Stats
11W - 5L
1,349 SR
Queue Stats
78W - 27L
2,001 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
2 / 5 / 1
11,819
492
9,612
22,357
7,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
M Guy Sensei
Chang'e
18
1 / 5 / 3
10,666
444
6,297
18,374
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Primalito
Ne Zha
16
3 / 4 / 4
10,661
444
9,393
18,440
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
YaBoyAdriel
Kuzenbo
16
1 / 2 / 4
10,057
419
7,736
18,692
21,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
19
4 / 5 / 2
11,748
490
9,515
19,336
9,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ScyllaSetDanzaburouErlang ShenPersephone

VS

Bans
Guan YuHun BatzKing ArthurRatatoskrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 3 / 6
14,305
596
17,628
17,514
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
IIMcNaStYII
Cthulhu
16
1 / 3 / 11
11,380
474
8,845
21,917
15,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 3 / 8
15,645
652
26,421
12,380
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
20
3 / 0 / 7
14,457
602
5,988
9,497
5,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 9
14,635
610
15,932
22,998
27,467
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
21
21
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
6
2.33
L
Medusa
2
5
1
0.5
W
Cthulhu
IIMcNaStYII
Cthulhu
1
3
11
2.17
L
Chang'e
M Guy Sensei
Chang'e
1
5
3
0.5
L
Ne Zha
Primalito
Ne Zha
3
4
4
1.25
W
10
3
8
4.67
W
Heimdallr
3
0
7
6.5
W
3
2
9
3.75
L
Kuzenbo
YaBoyAdriel
Kuzenbo
1
2
4
1.5
L
Apollo
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,553
Damage
74,814
97,199
Taken
84,306
59,578
Mitigated
60,688
24,519
Healing
33,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,628
8,139
0
3,896
17,514
7,771
7,363
4,578
12,803
0
130,034
L
Medusa
9,612
4,995
0
8,272
22,357
7,852
918
9,266
12,805
0
98,603
W
Cthulhu
IIMcNaStYII
Cthulhu
8,845
354
951
6,632
21,917
15,583
248
3,540
18,220
43,618
0
L
Chang'e
M Guy Sensei
Chang'e
6,297
102
878
6,150
18,374
6,562
0
6,390
11,536
70,142
0
L
Ne Zha
Primalito
Ne Zha
9,393
1,033
0
3,777
18,440
15,035
0
7,469
10,617
0
52,127
W
26,421
3,583
0
5,217
12,380
4,272
2,124
3,523
8,599
116,249
0
W
Heimdallr
5,988
3,007
0
6,175
9,497
5,595
4,798
882
8,590
0
119,106
W
15,932
2,038
0
10,630
22,998
27,467
895
3,856
18,704
449
105,697
L
Kuzenbo
YaBoyAdriel
Kuzenbo
7,736
2,346
0
4,493
18,692
21,023
609
6,225
12,152
60,122
0
L
Apollo
9,515
6,168
0
949
19,336
9,106
700
4,722
14,374
0
96,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,951
Gold Earned
70,422
664
Minions Killed
808
0
Camps Cleared
0
2,236,811
Distance Traveled
2,300,449
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,305
596
197
8
0
463,038
8
L
Medusa
11,819
492
177
7
0
401,601
8
W
Cthulhu
11,380
474
39
2
0
471,141
12
L
Chang'e
10,666
444
164
7
0
454,068
5
L
Ne Zha
10,661
444
55
2
0
465,412
9
W
Nu Wa
15,645
652
176
7
0
445,477
0
W
Heimdallr
14,457
602
196
8
0
451,453
9
W
Mulan
14,635
610
200
8
0
469,340
4
L
Kuzenbo
10,057
419
110
5
0
461,531
3
L
Apollo
11,748
490
158
7
0
454,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role