Player Matchup

Khepri
Khepri
AHugeLetDown
Khepri
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 49L
1,686 Elo+
Party 1
Hou Yi
Hou Yi
Shuskle
Hou Yi
Level 95
God Stats
17W - 7L
1,736 SR
Queue Stats
91W - 51L
1,686 Elo+
Party 1
Ah Puch
Ah Puch
ThatGuyBerserk
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 53L
1,736 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,703 Elo+

VS

Team Averages
Level 25
1,457 SR
1,363 Elo+
Thor
Thor
Martin2018
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
Meyxel
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,256 Elo+
Party 2
Janus
Janus
deckardpainn
Janus
Level 44
God Stats
4W - 5L
1,370 SR
Queue Stats
48W - 40L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 0 / 7
6,284
898
2,340
5,143
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Shuskle
Hou Yi
9
4 / 1 / 5
6,122
875
3,528
3,864
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 5
6,105
872
4,340
1,261
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,867
695
2,194
6,107
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Meyxel
Danzaburou
8
1 / 3 / 0
5,166
738
2,673
5,464
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 1 / 0
4,297
614
1,220
1,366
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
7
5.5
L
0
5
1
0.1
L
Danzaburou
Meyxel
Danzaburou
1
3
0
0.33
W
Hou Yi
Shuskle
Hou Yi
4
1
5
6.5
W
3
0
5
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,208
Damage
6,087
10,268
Taken
12,937
5,941
Mitigated
3,760
5,305
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,340
250
0
2,900
5,143
3,977
488
514
4,525
10,870
0
L
2,194
487
0
201
6,107
1,782
0
3,084
2,835
119
12,138
L
Danzaburou
Meyxel
Danzaburou
2,673
1,140
222
1,645
5,464
1,622
0
2,552
2,744
0
12,508
W
Hou Yi
Shuskle
Hou Yi
3,528
1,783
0
1,829
3,864
1,316
992
420
3,396
0
18,240
W
4,340
202
0
576
1,261
648
360
212
1,023
20,224
0
L
1,220
139
0
435
1,366
356
0
690
614
5,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,511
Gold Earned
14,330
88
Minions Killed
67
0
Camps Cleared
0
363,585
Distance Traveled
249,756
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,284
898
12
2
0
134,907
0
L
Thor
4,867
695
18
3
0
108,145
1
L
Danzaburou
5,166
738
37
5
0
110,665
0
W
Hou Yi
6,122
875
33
5
0
111,994
0
W
Ah Puch
6,105
872
43
6
0
116,684
1
L
Janus
4,297
614
12
2
0
30,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role