Player Matchup

Izanami
Izanami
AppelmoiZeus
Izanami
Level 17
God Stats
14W - 13L
1,526 SR
Queue Stats
25W - 26L
1,450 Elo+
Party 3
Thor
Thor
JustOne96
Thor
Level 5
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 2
Fenrir
Fenrir
Ozbe
Fenrir
Level 17
God Stats
8W - 4L
1,580 SR
Queue Stats
27W - 27L
1,466 Elo+
Party 3
Hades
Hades
RaclureNesquick
Hades
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
232W - 266L
1,335 Elo+
Party 2
Ymir
Ymir
Twinas
Ymir
Level 27
God Stats
4W - 6L
1,606 SR
Queue Stats
85W - 90L
1,444 Elo+
Solo
Team Averages
Level 14
1,587 SR
1,406 Elo+

VS

Team Averages
Level 24
1,391 SR
1,404 Elo+
Izanami
Izanami
Mastle
Izanami
Level 29
God Stats
1W - 1L
1,008 SR
Queue Stats
12W - 13L
1,340 Elo+
Solo
Chang'e
Chang'e
Nesspine
Chang'e
Level 27
God Stats
21W - 24L
1,513 SR
Queue Stats
82W - 115L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
Shappow
Amaterasu
Level 15
God Stats
7W - 11L
1,378 SR
Queue Stats
82W - 104L
1,360 Elo+
Party 1
Ganesha
Ganesha
Tennisgreen
Ganesha
Level 26
God Stats
18W - 18L
1,427 SR
Queue Stats
124W - 159L
1,409 Elo+
Party 1
Nemesis
Nemesis
Valarym
Nemesis
Level 25
God Stats
8W - 6L
1,629 SR
Queue Stats
125W - 154L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AppelmoiZeus
Izanami
17
5 / 8 / 4
10,498
477
11,121
15,208
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
13
3 / 12 / 5
9,484
431
8,356
16,392
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Ozbe
Fenrir
17
10 / 6 / 6
11,659
530
16,239
19,435
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 9 / 7
8,824
401
6,543
16,107
11,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Twinas
Ymir
15
2 / 4 / 8
10,894
495
5,833
18,458
11,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mastle
Izanami
16
6 / 3 / 5
11,431
520
11,155
10,098
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Nesspine
Chang'e
19
11 / 6 / 9
13,628
619
16,394
19,305
16,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Shappow
Amaterasu
18
7 / 4 / 8
12,380
563
13,843
16,046
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Tennisgreen
Ganesha
17
2 / 3 / 19
12,509
569
10,340
17,954
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Valarym
Nemesis
19
12 / 5 / 9
13,002
591
16,029
20,962
10,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
21
Kills
38
39
Deaths
21
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
AppelmoiZeus
Izanami
5
8
4
0.88
L
Thor
3
12
5
0.46
W
Izanami
Mastle
Izanami
6
3
5
2.83
W
Chang'e
Nesspine
Chang'e
11
6
9
2.58
L
Fenrir
Ozbe
Fenrir
10
6
6
2.17
L
1
9
7
0.5
W
Amaterasu
Shappow
Amaterasu
7
4
8
2.75
W
Ganesha
Tennisgreen
Ganesha
2
3
19
3.83
L
Ymir
Twinas
Ymir
2
4
8
1.5
W
Nemesis
Valarym
Nemesis
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,092
Damage
67,761
85,600
Taken
84,365
40,172
Mitigated
68,934
12,058
Healing
30,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AppelmoiZeus
Izanami
11,121
7,800
0
2,925
15,208
5,818
0
5,043
10,115
0
60,702
L
Thor
8,356
3,233
0
1,507
16,392
4,377
0
5,815
10,524
0
35,052
W
Izanami
Mastle
Izanami
11,155
7,892
0
3,923
10,098
3,598
2,599
899
9,199
0
67,528
W
Chang'e
Nesspine
Chang'e
16,394
1,433
2,837
8,191
19,305
16,252
2,462
4,209
15,096
76,761
0
L
Fenrir
Ozbe
Fenrir
16,239
4,025
0
3,610
19,435
7,279
0
5,197
14,113
0
60,135
L
6,543
1,491
349
3,167
16,107
11,438
380
6,228
9,804
31,459
0
W
Amaterasu
Shappow
Amaterasu
13,843
8,801
0
4,110
16,046
17,199
3,697
2,419
13,627
0
57,249
W
Ganesha
Tennisgreen
Ganesha
10,340
922
0
3,000
17,954
21,837
2,855
3,283
14,671
43,156
0
L
Ymir
Twinas
Ymir
5,833
1,475
0
500
18,458
11,260
0
4,451
13,858
26,994
0
W
Nemesis
Valarym
Nemesis
16,029
8,571
0
8,918
20,962
10,048
1,112
1,566
19,396
0
90,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
62,950
337
Minions Killed
453
0
Camps Cleared
0
1,815,691
Distance Traveled
2,014,876
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,498
477
95
4
0
369,604
3
L
Thor
9,484
431
51
2
0
296,492
0
W
Izanami
11,431
520
118
5
0
390,411
3
W
Chang'e
13,628
619
105
5
0
405,095
2
L
Fenrir
11,659
530
85
4
0
420,276
0
L
Hades
8,824
401
62
3
0
326,516
0
W
Amaterasu
12,380
563
111
5
0
408,232
1
W
Ganesha
12,509
569
13
1
0
405,579
0
L
Ymir
10,894
495
44
2
0
402,803
5
W
Nemesis
13,002
591
106
5
0
405,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role