Player Matchup

Skadi
Skadi
Franken Wolf105
Skadi
Level 16
God Stats
1W - 6L
1,081 SR
Queue Stats
124W - 136L
1,370 Elo+
Party 1
Tiamat
Tiamat
KeksMitZ
Tiamat
Level 97
God Stats
2W - 1L
1,588 SR
Queue Stats
2W - 1L
1,740 Elo+
Party 1
Ymir
Ymir
KoD Stone
Ymir
Level 19
God Stats
3W - 4L
1,672 SR
Queue Stats
166W - 169L
1,292 Elo+
Party 1
Anubis
Anubis
Panamy
Anubis
Level 23
God Stats
4W - 3L
1,465 SR
Queue Stats
307W - 346L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
Plver2226
Baron Samedi
Level 29
God Stats
34W - 21L
1,758 SR
Queue Stats
69W - 51L
1,717 Elo+
Party 1
Team Averages
Level 37
1,513 SR
1,499 Elo+

VS

Team Averages
Level 23
1,529 SR
1,535 Elo+
Ra
Ra
English_Jose
Ra
Level 29
God Stats
43W - 45L
1,298 SR
Queue Stats
191W - 197L
1,545 Elo+
Solo
Sobek
Sobek
M0on-_Fr34Kz
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,523 Elo+
Solo
Neith
Neith
UpriseNemesis
Neith
Level 8
God Stats
3W - 0L
1,734 SR
Queue Stats
93W - 42L
1,682 Elo+
Solo
Fenrir
Fenrir
Vimark_
Fenrir
Level 29
God Stats
29W - 34L
1,616 SR
Queue Stats
290W - 276L
1,499 Elo+
Solo
Nemesis
Nemesis
porinAnonmyymi
Nemesis
Level 26
God Stats
3W - 2L
1,497 SR
Queue Stats
20W - 26L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 13 / 3
11,594
400
10,919
26,210
15,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
KeksMitZ
Tiamat
19
3 / 9 / 4
12,874
444
22,181
28,508
18,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
16
1 / 11 / 4
11,053
381
5,409
34,787
49,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Panamy
Anubis
18
2 / 11 / 5
12,336
425
15,370
29,855
17,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Plver2226
Baron Samedi
20
7 / 8 / 0
13,474
465
15,853
28,293
15,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
16,834
580
25,597
17,327
15,164
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
3 / 2 / 2
10,195
352
1,711
5,216
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
32 / 2 / 7
20,390
703
65,094
24,871
10,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Vimark_
Fenrir
20
9 / 7 / 10
15,545
536
16,443
27,811
20,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
2 / 3 / 13
13,839
477
7,265
20,742
10,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
16
Kills
52
52
Deaths
16
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
3
13
3
0.35
L
Tiamat
KeksMitZ
Tiamat
3
9
4
0.56
L
Ymir
1
11
4
0.27
W
3
2
2
2
L
Anubis
Panamy
Anubis
2
11
5
0.41
L
Baron Samedi
Plver2226
Baron Samedi
7
8
0
0.88
W
32
2
7
17.75
W
Fenrir
Vimark_
Fenrir
9
7
10
2
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,732
Damage
116,110
147,653
Taken
95,967
116,810
Mitigated
59,530
38,543
Healing
27,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,597
1,935
3,626
4,296
17,327
15,164
3,568
13,574
3,753
125,842
0
L
10,919
3,419
1,508
1,806
26,210
15,478
339
3,041
23,157
182
51,363
L
Tiamat
KeksMitZ
Tiamat
22,181
1,823
0
6,494
28,508
18,435
396
5,815
22,383
104,236
0
L
Ymir
5,409
855
1,338
2,808
34,787
49,113
249
3,880
30,827
45,436
0
W
1,711
331
0
1,351
5,216
2,744
156
1,767
3,449
7,015
0
L
Anubis
Panamy
Anubis
15,370
1,041
0
13,548
29,855
17,913
362
11,420
17,907
75,819
0
L
Baron Samedi
Plver2226
Baron Samedi
15,853
651
1,449
9,592
28,293
15,871
1,959
2,109
26,071
94,961
0
W
65,094
27,991
0
7,917
24,871
10,864
8,595
13,251
11,620
0
189,242
W
Fenrir
Vimark_
Fenrir
16,443
5,429
0
6,145
27,811
20,185
776
18,054
9,757
0
100,471
W
7,265
1,921
0
3,935
20,742
10,573
3,061
12,349
8,393
0
57,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,331
Gold Earned
76,803
555
Minions Killed
695
0
Camps Cleared
0
2,257,171
Distance Traveled
2,427,009
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,834
580
208
7
0
605,788
9
L
Skadi
11,594
400
71
2
0
468,270
0
L
Tiamat
12,874
444
139
5
0
506,537
1
L
Ymir
11,053
381
69
2
0
450,675
1
W
Sobek
10,195
352
12
0
0
143,221
2
L
Anubis
12,336
425
126
4
0
424,746
0
L
Baron Samedi
13,474
465
150
5
0
406,943
1
W
Neith
20,390
703
245
8
0
492,926
1
W
Fenrir
15,545
536
131
5
0
565,098
1
W
Nemesis
13,839
477
99
3
0
619,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role