Player Matchup

Merlin
Merlin
CHIMBITA03
Merlin
Level 8
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 10L
1,274 Elo+
Solo
Hades
Hades
Chil1711
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
Henrynugget
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,422 Elo+
Solo
Cabrakan
Cabrakan
SaylumX25
Cabrakan
Level 20
God Stats
6W - 8L
1,400 SR
Queue Stats
95W - 94L
1,470 Elo+
Solo
Eset
Eset
XxRocketNilesxX
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,478 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,429 Elo+

VS

Team Averages
Level 23
1,584 SR
1,502 Elo+
Merlin
Merlin
Cinnamon_Toast00
Merlin
Level 16
God Stats
9W - 4L
1,812 SR
Queue Stats
146W - 147L
1,508 Elo+
Party 1
Agni
Agni
Nut69Ela
Agni
Level 29
God Stats
3W - 3L
1,225 SR
Queue Stats
19W - 17L
1,438 Elo+
Solo
King Arthur
King Arthur
Spartan_Aether
King Arthur
Level 39
God Stats
8W - 9L
1,844 SR
Queue Stats
142W - 150L
1,562 Elo+
Party 1
Nemesis
Nemesis
THExONI
Nemesis
Level 15
God Stats
9W - 6L
1,538 SR
Queue Stats
14W - 17L
1,502 Elo+
Solo
Neith
Neith
stini xoxo
Neith
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHIMBITA03
Merlin
16
2 / 14 / 2
10,783
899
14,661
25,000
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Chil1711
Hades
15
0 / 12 / 1
9,388
782
1,782
17,383
7,728
14
0 / 3 / 0
9,006
751
340
4,660
1,947
Cabrakan
SaylumX25
Cabrakan
16
0 / 2 / 3
10,331
861
4,831
21,284
15,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
3 / 6 / 2
11,515
960
14,723
16,040
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 14
11,342
945
13,203
5,903
3,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
19
5 / 0 / 18
12,706
1,059
12,396
7,788
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Spartan_Aether
King Arthur
19
10 / 0 / 11
12,288
1,024
9,957
4,926
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
THExONI
Nemesis
19
12 / 3 / 15
12,990
1,083
23,928
12,738
5,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
18
5 / 2 / 12
11,398
950
13,276
10,457
3,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
5
Kills
37
37
Deaths
5
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
CHIMBITA03
Merlin
2
14
2
0.21
L
Hades
Chil1711
Hades
0
12
1
0.04
W
5
0
14
12
L
0
3
0
0
W
Agni
5
0
18
14
L
Cabrakan
SaylumX25
Cabrakan
0
2
3
0.75
W
King Arthur
Spartan_Aether
King Arthur
10
0
11
15.5
W
Nemesis
THExONI
Nemesis
12
3
15
6.5
L
3
6
2
0.67
W
Neith
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
72,760
84,367
Taken
41,812
42,204
Mitigated
19,773
4,880
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CHIMBITA03
Merlin
14,661
1,647
196
1,272
25,000
10,015
0
6,553
18,297
36,623
0
L
Hades
Chil1711
Hades
1,782
219
46
174
17,383
7,728
0
5,071
12,187
7,452
0
W
13,203
2,851
143
419
5,903
3,305
0
5,287
490
22,805
0
L
340
0
0
532
4,660
1,947
0
1,258
3,353
2,784
0
W
Agni
12,396
2,069
0
1,848
7,788
2,954
0
6,584
1,020
48,561
0
L
Cabrakan
SaylumX25
Cabrakan
4,831
553
0
2,090
21,284
15,919
0
7,240
13,996
42,287
0
W
King Arthur
Spartan_Aether
King Arthur
9,957
1,705
0
835
4,926
4,505
0
3,884
874
0
20,330
W
Nemesis
THExONI
Nemesis
23,928
12,689
0
2,257
12,738
5,441
0
9,947
2,599
0
36,230
L
14,723
575
0
570
16,040
6,595
0
5,477
10,513
32,236
0
W
Neith
13,276
9,101
0
1,920
10,457
3,568
0
9,717
492
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
60,724
172
Minions Killed
223
5
Camps Cleared
6
830,787
Distance Traveled
1,069,067
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,783
899
28
2
0
177,710
0
L
Hades
9,388
782
17
1
0
135,587
0
W
Merlin
11,342
945
19
2
0
211,026
1
L
Artio
9,006
751
1
0
1
140,403
3
W
Agni
12,706
1,059
106
9
1
219,087
0
L
Cabrakan
10,331
861
86
7
3
179,939
0
W
King Arthur
12,288
1,024
29
2
1
210,525
0
W
Nemesis
12,990
1,083
19
2
3
240,047
1
L
Eset
11,515
960
40
3
1
197,148
0
W
Neith
11,398
950
50
4
1
188,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role