Player Matchup

Bacchus
Bacchus
JKN2904
Bacchus
Level 29
God Stats
14W - 31L
1,593 SR
Queue Stats
243W - 427L
1,293 Elo+
Party 1
Da Ji
Da Ji
RRoshan18
Da Ji
Level 29
God Stats
0W - 4L
1,144 SR
Queue Stats
325W - 411L
1,321 Elo+
Party 1
Guan Yu
Guan Yu
ReapIWNL
Guan Yu
Level 25
God Stats
25W - 31L
1,442 SR
Queue Stats
27W - 42L
1,285 Elo+
Party 1
Bellona
Bellona
Yoomesh
Bellona
Level 14
God Stats
8W - 13L
1,262 SR
Queue Stats
10W - 24L
1,189 Elo+
Party 1
Neith
Neith
smokefrostt
Neith
Level 25
God Stats
43W - 49L
1,347 SR
Queue Stats
195W - 334L
1,294 Elo+
Party 1
Team Averages
Level 24
1,358 SR
1,276 Elo+

VS

Team Averages
Level 13
1,478 SR
1,419 Elo+
Neith
Neith
AhBadMan
Neith
Level 4
God Stats
8W - 13L
1,500 SR
Queue Stats
67W - 84L
1,477 Elo+
Solo
Ymir
Ymir
BellusMarduk2
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,202 Elo+
Solo
Fenrir
Fenrir
KILLER_PR_BOI
Fenrir
Level 21
God Stats
4W - 9L
1,388 SR
Queue Stats
26W - 23L
1,452 Elo+
Solo
Amaterasu
Amaterasu
l DuncanDonut l
Amaterasu
Level 28
God Stats
19W - 8L
1,500 SR
Queue Stats
134W - 125L
1,533 Elo+
Solo
Hachiman
Hachiman
tita_red
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JKN2904
Bacchus
13
1 / 7 / 7
8,450
445
6,608
19,152
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
RRoshan18
Da Ji
13
5 / 6 / 3
8,345
439
9,015
14,660
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ReapIWNL
Guan Yu
14
8 / 4 / 5
9,874
520
10,518
15,013
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Yoomesh
Bellona
11
2 / 11 / 5
7,987
420
8,651
15,324
10,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 7 / 4
9,094
479
8,443
12,686
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AhBadMan
Neith
15
6 / 6 / 7
9,820
517
11,481
15,425
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 1 / 15
11,936
628
18,729
16,393
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 3 / 4
11,205
590
12,393
13,565
8,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
l DuncanDonut l
Amaterasu
16
7 / 1 / 4
10,300
542
12,707
14,633
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
tita_red
Hachiman
10
1 / 12 / 8
7,621
401
2,064
13,519
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
22
Kills
34
35
Deaths
23
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
AhBadMan
Neith
6
6
7
1.58
W
8
1
15
15.5
L
Bacchus
JKN2904
Bacchus
1
7
7
0.64
W
12
3
4
4.67
L
Da Ji
RRoshan18
Da Ji
5
6
3
1.08
L
Guan Yu
ReapIWNL
Guan Yu
8
4
5
2.63
L
Bellona
Yoomesh
Bellona
2
11
5
0.41
W
Amaterasu
l DuncanDonut l
Amaterasu
7
1
4
9
L
6
7
4
1.14
W
Hachiman
tita_red
Hachiman
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,235
Damage
57,374
76,835
Taken
73,535
46,914
Mitigated
40,480
11,881
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AhBadMan
Neith
11,481
7,477
0
3,796
15,425
5,432
92
1,124
14,184
0
51,882
W
18,729
4,371
0
5,529
16,393
14,933
975
2,767
13,576
69,775
0
L
Bacchus
JKN2904
Bacchus
6,608
1,138
0
2,707
19,152
10,962
34
4,759
14,393
28,267
0
W
12,393
4,474
0
1,606
13,565
8,221
1,664
1,034
12,381
0
61,365
L
Da Ji
RRoshan18
Da Ji
9,015
2,641
0
3,701
14,660
5,743
260
2,167
12,493
0
37,408
L
Guan Yu
ReapIWNL
Guan Yu
10,518
1,806
403
1,273
15,013
14,681
202
5,209
9,804
0
29,087
L
Bellona
Yoomesh
Bellona
8,651
2,610
0
314
15,324
10,750
0
4,588
10,736
0
34,931
W
Amaterasu
l DuncanDonut l
Amaterasu
12,707
7,306
0
9,124
14,633
8,582
1,527
514
14,044
0
59,378
L
8,443
4,777
0
3,483
12,686
4,778
1,357
2,006
10,680
0
39,963
W
Hachiman
tita_red
Hachiman
2,064
799
0
1,119
13,519
3,312
639
1,169
12,275
0
9,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
50,882
256
Minions Killed
398
0
Camps Cleared
0
1,744,425
Distance Traveled
1,636,316
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,820
517
100
5
0
306,121
0
W
Ymir
11,936
628
105
6
0
335,079
1
L
Bacchus
8,450
445
31
2
0
377,030
0
W
Fenrir
11,205
590
91
5
0
336,500
0
L
Da Ji
8,345
439
74
4
0
287,600
1
L
Guan Yu
9,874
520
39
2
0
430,689
0
L
Bellona
7,987
420
45
2
0
336,782
1
W
Amaterasu
10,300
542
90
5
0
357,448
0
L
Neith
9,094
479
67
4
0
312,324
1
W
Hachiman
7,621
401
12
1
0
301,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role