Player Matchup

Sylvanus
Sylvanus
Attifyon
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,634 Elo+
Party 1
Ao Kuang
Ao Kuang
Ez4Markx
Ao Kuang
Level 117
God Stats
4W - 4L
1,638 SR
Queue Stats
205W - 200L
1,668 Elo+
Party 2
Fenrir
Fenrir
Girret
Fenrir
Level 104
God Stats
2W - 2L
1,439 SR
Queue Stats
40W - 48L
1,871 Elo+
Solo
Hou Yi
Hou Yi
jblores
Hou Yi
Level 109
God Stats
3W - 5L
1,536 SR
Queue Stats
39W - 42L
1,602 Elo+
Party 2
Nemesis
Nemesis
konohamember
Nemesis
Level 111
God Stats
1W - 1L
1,812 SR
Queue Stats
22W - 16L
1,634 Elo+
Party 1
Team Averages
Level 117
1,585 SR
1,682 Elo+

VS

Team Averages
Level 143
1,615 SR
1,561 Elo+
Ullr
Ullr
Ancientlife
Ullr
Level 141
God Stats
21W - 17L
1,767 SR
Queue Stats
220W - 201L
1,624 Elo+
Solo
Hel
Hel
Ayan_419
Hel
Level 146
God Stats
91W - 111L
1,592 SR
Queue Stats
330W - 372L
1,546 Elo+
Solo
Bellona
Bellona
CharlZie
Bellona
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 103L
1,491 Elo+
Solo
Hades
Hades
DeadlyEYE
Hades
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
208W - 200L
1,562 Elo+
Party 3
Arachne
Arachne
Skiiru
Arachne
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 183L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Attifyon
Sylvanus
15
1 / 5 / 13
9,975
713
10,461
19,138
26,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Ez4Markx
Ao Kuang
17
2 / 6 / 10
10,439
746
10,746
19,366
10,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Girret
Fenrir
17
4 / 7 / 4
10,553
754
9,861
14,381
7,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
jblores
Hou Yi
17
8 / 3 / 4
11,118
794
12,878
15,587
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
konohamember
Nemesis
15
2 / 7 / 8
9,637
688
8,921
16,790
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
11,367
812
10,818
10,963
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 15
11,965
855
11,971
10,035
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
CharlZie
Bellona
17
3 / 6 / 11
10,889
778
14,939
18,149
15,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
DeadlyEYE
Hades
17
1 / 4 / 19
10,376
741
15,667
12,661
10,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Skiiru
Arachne
19
14 / 2 / 10
13,998
1,000
21,768
17,133
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
17
Kills
28
28
Deaths
17
39
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Sylvanus
Attifyon
Sylvanus
1
5
13
1.5
W
5
2
15
6.25
W
Bellona
CharlZie
Bellona
3
6
11
1.42
W
Hades
DeadlyEYE
Hades
1
4
19
2.63
L
Ao Kuang
Ez4Markx
Ao Kuang
2
6
10
1.17
L
Fenrir
Girret
Fenrir
4
7
4
0.86
W
Arachne
Skiiru
Arachne
14
2
10
9.5
L
Hou Yi
jblores
Hou Yi
8
3
4
3.33
L
Nemesis
konohamember
Nemesis
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
75,163
85,262
Taken
68,941
66,872
Mitigated
46,305
22,671
Healing
24,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,818
4,828
0
1,818
10,963
5,065
2,383
3,179
7,684
0
49,270
L
Sylvanus
Attifyon
Sylvanus
10,461
2,071
3,315
4,847
19,138
26,306
277
7,172
11,702
24,559
0
W
11,971
432
6,460
5,527
10,035
4,306
1,546
3,236
6,749
35,406
0
W
Bellona
CharlZie
Bellona
14,939
4,770
0
1,308
18,149
15,708
0
6,105
11,919
250
40,505
W
Hades
DeadlyEYE
Hades
15,667
960
1,102
3,686
12,661
10,487
298
4,699
7,889
42,347
0
L
Ao Kuang
Ez4Markx
Ao Kuang
10,746
2,564
0
7,086
19,366
10,081
0
4,499
14,497
39,931
0
L
Fenrir
Girret
Fenrir
9,861
1,434
0
869
14,381
7,704
0
3,178
11,021
0
32,714
W
Arachne
Skiiru
Arachne
21,768
13,023
0
4,392
17,133
10,739
462
4,781
10,861
0
32,123
L
Hou Yi
jblores
Hou Yi
12,878
4,997
0
4,304
15,587
7,520
449
5,362
9,719
0
44,986
L
Nemesis
konohamember
Nemesis
8,921
1,736
0
2,250
16,790
15,261
121
6,879
9,646
0
18,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
58,595
275
Minions Killed
334
6
Camps Cleared
10
1,187,415
Distance Traveled
1,382,278
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,367
812
107
8
1
266,242
3
L
Sylvanus
9,975
713
28
2
0
197,673
1
W
Hel
11,965
855
51
4
3
294,645
1
W
Bellona
10,889
778
78
6
1
272,068
3
W
Hades
10,376
741
70
5
3
235,054
0
L
Ao Kuang
10,439
746
81
6
0
258,960
5
L
Fenrir
10,553
754
51
4
3
228,520
0
W
Arachne
13,998
1,000
28
2
2
314,269
4
L
Hou Yi
11,118
794
82
6
2
246,088
0
L
Nemesis
9,637
688
33
2
1
256,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role