Player Matchup

Freya
Freya
DeltaWolf No1
Freya
Level 23
God Stats
10W - 3L
1,838 SR
Queue Stats
640W - 629L
1,446 Elo+
Party 1
Fenrir
Fenrir
KRYPTIC UNITY
Fenrir
Level 24
God Stats
11W - 7L
1,617 SR
Queue Stats
364W - 344L
1,467 Elo+
Party 1
Artemis
Artemis
Schimi1000
Artemis
Level 5
God Stats
2W - 1L
1,198 SR
Queue Stats
3W - 3L
1,261 Elo+
Solo
Kukulkan
Kukulkan
i_46Rodri
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,664 Elo+
Solo
Chang'e
Chang'e
zJxel
Chang'e
Level 23
God Stats
8W - 6L
1,838 SR
Queue Stats
265W - 258L
1,510 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,470 Elo+

VS

Team Averages
Level 16
1,575 SR
1,408 Elo+
Ymir
Ymir
FeazL
Ymir
Level 29
God Stats
40W - 39L
1,489 SR
Queue Stats
58W - 57L
1,393 Elo+
Party 2
Scylla
Scylla
Maivan88
Scylla
Level 5
God Stats
17W - 21L
1,500 SR
Queue Stats
86W - 123L
1,301 Elo+
Solo
Neith
Neith
SMIR FeDeRo
Neith
Level 16
God Stats
22W - 18L
1,592 SR
Queue Stats
29W - 30L
1,379 Elo+
Party 2
Bakasura
Bakasura
SnakPsYcoZ
Bakasura
Level 26
God Stats
13W - 10L
1,589 SR
Queue Stats
44W - 42L
1,425 Elo+
Party 2
Hades
Hades
painkiller28
Hades
Level 5
God Stats
4W - 1L
1,706 SR
Queue Stats
12W - 9L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
5,820
582
3,961
5,460
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 2 / 2
6,431
643
5,171
5,363
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Schimi1000
Artemis
7
0 / 2 / 3
4,707
471
3,431
4,597
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
i_46Rodri
Kukulkan
10
8 / 2 / 2
6,070
607
6,172
3,907
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
zJxel
Chang'e
10
0 / 1 / 1
5,632
563
606
3,401
1,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FeazL
Ymir
6
0 / 4 / 1
4,580
458
1,229
6,909
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Maivan88
Scylla
6
1 / 6 / 0
4,577
458
998
4,441
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
4,675
468
4,315
4,209
1,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
SnakPsYcoZ
Bakasura
10
4 / 5 / 2
5,970
597
3,956
7,458
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
2 / 2 / 1
4,501
450
1,012
3,260
1,203
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
20
Kills
8
8
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Ymir
FeazL
Ymir
0
4
1
0.13
W
7
2
2
4
L
Scylla
Maivan88
Scylla
1
6
0
0.17
L
1
3
2
0.67
W
Artemis
Schimi1000
Artemis
0
2
3
0.75
L
Bakasura
SnakPsYcoZ
Bakasura
4
5
2
1
W
Kukulkan
i_46Rodri
Kukulkan
8
2
2
4.5
L
2
2
1
1.25
W
Chang'e
zJxel
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
11,510
22,728
Taken
26,277
7,175
Mitigated
11,337
5,148
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,961
1,526
0
1,878
5,460
1,442
0
277
5,018
21,212
0
L
Ymir
FeazL
Ymir
1,229
72
382
1,140
6,909
3,788
0
2,565
4,289
12,056
0
W
5,171
2,440
0
755
5,363
1,837
754
1,285
4,028
0
28,795
L
Scylla
Maivan88
Scylla
998
781
0
172
4,441
1,023
0
1,390
2,930
10,957
0
L
4,315
1,975
492
577
4,209
1,366
96
2,361
1,799
0
18,348
W
Artemis
Schimi1000
Artemis
3,431
1,590
111
660
4,597
1,245
0
830
3,624
0
14,202
L
Bakasura
SnakPsYcoZ
Bakasura
3,956
2,778
0
1,414
7,458
3,957
0
2,885
4,338
0
22,686
W
Kukulkan
i_46Rodri
Kukulkan
6,172
588
0
530
3,907
1,185
220
847
3,000
24,165
0
L
1,012
509
46
847
3,260
1,203
0
964
2,182
8,319
0
W
Chang'e
zJxel
Chang'e
606
148
0
1,214
3,401
1,466
990
0
3,291
23,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
24,303
203
Minions Killed
145
0
Camps Cleared
0
837,051
Distance Traveled
748,959
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,820
582
33
3
0
162,206
2
L
Ymir
4,580
458
13
1
0
175,310
1
W
Fenrir
6,431
643
49
5
0
194,460
2
L
Scylla
4,577
458
26
3
0
149,547
0
L
Neith
4,675
468
35
4
0
150,071
2
W
Artemis
4,707
471
23
2
0
153,083
3
L
Bakasura
5,970
597
60
6
0
185,041
1
W
Kukulkan
6,070
607
42
4
0
171,801
1
L
Hades
4,501
450
11
1
0
88,990
1
W
Chang'e
5,632
563
56
6
0
155,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role