Player Matchup

Sylvanus
Sylvanus
AkwardAustin
Sylvanus
Level 16
God Stats
5W - 2L
1,809 SR
Queue Stats
23W - 7L
1,777 Elo+
Party 1
Ullr
Ullr
CrimsonIsBison
Ullr
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,565 Elo+
Party 1
Chaac
Chaac
KooTiger
Chaac
Level 28
God Stats
35W - 25L
1,704 SR
Queue Stats
84W - 87L
1,544 Elo+
Solo
Danzaburou
Danzaburou
any1cancook
Danzaburou
Level 13
God Stats
29W - 14L
1,592 SR
Queue Stats
29W - 14L
1,596 Elo+
Party 1
Baba Yaga
Baba Yaga
mrm00tronic
Baba Yaga
Level 16
God Stats
3W - 3L
1,468 SR
Queue Stats
17W - 10L
1,539 Elo+
Party 1
Team Averages
Level 37
1,614 SR
1,604 Elo+

VS

Team Averages
Level 42
1,441 SR
1,447 Elo+
Scylla
Scylla
BeTaDarknessBR
Scylla
Level 37
God Stats
3W - 6L
1,510 SR
Queue Stats
56W - 56L
1,492 Elo+
Party 3
Ullr
Ullr
McGeek02
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 142L
1,628 Elo+
Solo
Ra
Ra
dragboy23
Ra
Level 8
God Stats
1W - 2L
1,533 SR
Queue Stats
9W - 9L
1,431 Elo+
Party 2
Neith
Neith
mcpb1925
Neith
Level 5
God Stats
1W - 4L
1,312 SR
Queue Stats
2W - 9L
1,224 Elo+
Party 3
King Arthur
King Arthur
yucebasgan
King Arthur
Level 138
God Stats
5W - 11L
1,350 SR
Queue Stats
88W - 100L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AkwardAustin
Sylvanus
18
3 / 0 / 24
11,845
1,185
9,621
10,555
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 0 / 20
10,222
1,022
10,816
7,865
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
KooTiger
Chaac
17
7 / 0 / 13
10,608
1,061
8,191
5,779
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
any1cancook
Danzaburou
19
22 / 0 / 12
13,119
1,312
39,775
16,253
8,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
mrm00tronic
Baba Yaga
17
1 / 0 / 23
10,297
1,030
12,737
6,511
3,209
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,604
860
10,950
13,413
4,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
0 / 5 / 0
8,464
846
7,091
15,619
5,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 14 / 0
8,646
865
10,457
18,836
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mcpb1925
Neith
14
0 / 5 / 0
8,369
837
3,123
15,306
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
yucebasgan
King Arthur
15
0 / 5 / 0
8,746
875
5,478
22,099
29,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
0
35
Kills
0
0
Deaths
35
92
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AkwardAustin
Sylvanus
3
0
24
15
L
0
6
0
0
W
2
0
20
12
W
Chaac
KooTiger
Chaac
7
0
13
13.5
L
Ullr
0
5
0
0
W
Danzaburou
any1cancook
Danzaburou
22
0
12
28
L
0
14
0
0
L
Neith
mcpb1925
Neith
0
5
0
0
W
Baba Yaga
mrm00tronic
Baba Yaga
1
0
23
12.5
L
King Arthur
yucebasgan
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,140
Damage
37,099
46,963
Taken
85,273
34,911
Mitigated
52,394
26,819
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AkwardAustin
Sylvanus
9,621
2,702
3,532
5,792
10,555
14,140
0
4,824
5,731
14,001
0
L
10,950
648
0
1,300
13,413
4,108
0
3,007
10,406
37,751
0
W
10,816
5,681
0
1,942
7,865
4,044
0
2,594
5,271
0
29,949
W
Chaac
KooTiger
Chaac
8,191
1,589
0
3,224
5,779
4,682
0
1,172
4,455
0
26,176
L
Ullr
7,091
3,127
0
6
15,619
5,889
0
5,699
9,663
0
22,430
W
Danzaburou
any1cancook
Danzaburou
39,775
26,750
0
9,824
16,253
8,836
0
10,611
5,642
0
51,273
L
10,457
727
1,376
825
18,836
7,235
0
4,498
14,263
30,842
0
L
Neith
mcpb1925
Neith
3,123
1,553
0
488
15,306
5,939
0
3,395
11,786
0
8,534
W
Baba Yaga
mrm00tronic
Baba Yaga
12,737
886
134
2,371
6,511
3,209
0
2,206
4,305
45,363
0
L
King Arthur
yucebasgan
King Arthur
5,478
363
811
2,329
22,099
29,223
0
5,552
16,383
0
19,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,091
Gold Earned
42,829
192
Minions Killed
197
11
Camps Cleared
3
973,171
Distance Traveled
899,658
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,845
1,185
11
1
1
163,873
1
L
Scylla
8,604
860
88
9
0
182,601
0
W
Ullr
10,222
1,022
47
5
2
200,622
1
W
Chaac
10,608
1,061
31
3
1
227,049
0
L
Ullr
8,464
846
28
3
1
191,771
0
W
Danzaburou
13,119
1,312
26
3
6
191,608
2
L
Ra
8,646
865
45
5
1
175,644
0
L
Neith
8,369
837
6
1
1
123,751
0
W
Baba Yaga
10,297
1,030
77
8
1
190,019
0
L
King Arthur
8,746
875
30
3
0
225,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role