Player Matchup

Artemis
Artemis
DopeyBiscuit
Artemis
Level 27
God Stats
21W - 8L
1,733 SR
Queue Stats
75W - 69L
1,581 Elo+
Solo
Pele
Pele
EdgexK
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,641 Elo+
Solo
Ah Puch
Ah Puch
hkr-nknk
Ah Puch
Level 28
God Stats
18W - 18L
1,571 SR
Queue Stats
78W - 72L
1,571 Elo+
Party 1
Anubis
Anubis
trevozinre
Anubis
Level 27
God Stats
6W - 3L
1,868 SR
Queue Stats
12W - 10L
1,579 Elo+
Solo
Jormungandr
Jormungandr
xxK2Gxx
Jormungandr
Level 30
God Stats
1W - 3L
1,322 SR
Queue Stats
88W - 81L
1,542 Elo+
Party 1
Team Averages
Level 28
1,599 SR
1,583 Elo+

VS

Team Averages
Level 14
1,698 SR
1,555 Elo+
Ra
Ra
HDT30FB
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 244L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Senmat0258
Cthulhu
Level 17
God Stats
4W - 11L
1,780 SR
Queue Stats
141W - 111L
1,884 Elo+
Solo
Hachiman
Hachiman
TrOllM3n6
Hachiman
Level 5
God Stats
4W - 3L
1,625 SR
Queue Stats
28W - 38L
1,585 Elo+
Solo
Hun Batz
Hun Batz
kmfallday
Hun Batz
Level 14
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 6L
1,554 Elo+
Solo
Tiamat
Tiamat
luckyme2005
Tiamat
Level 8
God Stats
3W - 2L
1,875 SR
Queue Stats
7W - 10L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DopeyBiscuit
Artemis
20
18 / 1 / 20
13,420
1,342
28,070
8,418
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
EdgexK
Pele
17
6 / 3 / 22
11,043
1,104
13,591
11,069
4,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
hkr-nknk
Ah Puch
18
8 / 0 / 25
11,984
1,198
11,195
8,003
3,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
trevozinre
Anubis
18
9 / 2 / 21
11,317
1,132
17,916
10,504
5,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
xxK2Gxx
Jormungandr
18
3 / 0 / 30
11,289
1,129
11,317
8,631
7,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,529
953
6,007
15,258
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Senmat0258
Cthulhu
17
2 / 9 / 3
10,581
1,058
20,368
28,197
15,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
TrOllM3n6
Hachiman
15
3 / 8 / 1
10,204
1,020
9,498
17,070
7,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
kmfallday
Hun Batz
13
0 / 5 / 0
8,405
841
1,057
6,403
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
0 / 13 / 0
8,792
879
4,378
23,595
28,011
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
12
44
Kills
6
6
Deaths
44
118
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
DopeyBiscuit
Artemis
18
1
20
28
W
Pele
EdgexK
Pele
6
3
22
5.67
L
1
9
2
0.22
L
Cthulhu
Senmat0258
Cthulhu
2
9
3
0.39
L
Hachiman
TrOllM3n6
Hachiman
3
8
1
0.44
W
Ah Puch
hkr-nknk
Ah Puch
8
0
25
20.5
L
Hun Batz
kmfallday
Hun Batz
0
5
0
0
L
Tiamat
0
13
0
0
W
Anubis
trevozinre
Anubis
9
2
21
9.75
W
Jormungandr
xxK2Gxx
Jormungandr
3
0
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,089
Damage
41,308
46,625
Taken
90,523
25,469
Mitigated
57,373
17,867
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DopeyBiscuit
Artemis
28,070
20,430
171
4,952
8,418
3,855
0
5,723
2,695
0
53,242
W
Pele
EdgexK
Pele
13,591
2,085
0
2,610
11,069
4,892
0
7,335
3,734
0
22,211
L
6,007
1,394
207
103
15,258
5,102
0
5,724
9,534
23,947
0
L
Cthulhu
Senmat0258
Cthulhu
20,368
1,397
912
2,521
28,197
15,577
0
12,113
16,008
49,350
0
L
Hachiman
TrOllM3n6
Hachiman
9,498
4,459
0
905
17,070
7,104
0
8,995
8,075
0
22,039
W
Ah Puch
hkr-nknk
Ah Puch
11,195
690
645
3,794
8,003
3,632
0
5,841
2,162
21,645
0
L
Hun Batz
kmfallday
Hun Batz
1,057
90
0
326
6,403
1,579
0
3,414
2,989
0
11,419
L
Tiamat
4,378
435
0
1,413
23,595
28,011
0
10,182
13,413
14,792
0
W
Anubis
trevozinre
Anubis
17,916
167
0
4,301
10,504
5,877
0
6,848
3,656
37,723
0
W
Jormungandr
xxK2Gxx
Jormungandr
11,317
2,951
630
764
8,631
7,213
0
5,006
3,625
30,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,053
Gold Earned
47,511
208
Minions Killed
193
8
Camps Cleared
4
1,011,046
Distance Traveled
762,442
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,420
1,342
66
7
2
191,184
0
W
Pele
11,043
1,104
27
3
1
224,879
0
L
Ra
9,529
953
43
4
0
164,312
0
L
Cthulhu
10,581
1,058
72
7
0
199,330
0
L
Hachiman
10,204
1,020
32
3
2
184,624
1
W
Ah Puch
11,984
1,198
24
2
1
206,353
0
L
Hun Batz
8,405
841
31
3
1
70,037
0
L
Tiamat
8,792
879
15
2
1
144,139
0
W
Anubis
11,317
1,132
57
6
2
168,002
0
W
Jormungandr
11,289
1,129
34
3
2
220,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role