Player Matchup

Yemoja
Yemoja
Alfie new
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,287 Elo+
Solo
Apollo
Apollo
Max_on_hotel_wif
Apollo
Level 7
God Stats
6W - 5L
1,513 SR
Queue Stats
8W - 13L
1,326 Elo+
Party 3
Bakasura
Bakasura
kira_derware
Bakasura
Level 17
God Stats
7W - 2L
1,832 SR
Queue Stats
36W - 31L
1,465 Elo+
Party 3
Ares
Ares
romaaan_42
Ares
Level 6
God Stats
5W - 5L
1,427 SR
Queue Stats
7W - 8L
1,279 Elo+
Party 2
Kukulkan
Kukulkan
ttk_daezahr
Kukulkan
Level 9
God Stats
4W - 2L
1,396 SR
Queue Stats
9W - 12L
1,318 Elo+
Party 2
Team Averages
Level 9
1,534 SR
1,335 Elo+

VS

Team Averages
Level 12
1,461 SR
1,504 Elo+
Heimdallr
Heimdallr
Cresit Xcite
Heimdallr
Level 16
God Stats
7W - 7L
1,834 SR
Queue Stats
39W - 42L
1,789 Elo+
Solo
Cerberus
Cerberus
GaeBowser69
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
HamSlayer56219
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 1
Tiamat
Tiamat
Yeit2169
Tiamat
Level 19
God Stats
3W - 5L
1,512 SR
Queue Stats
26W - 23L
1,428 Elo+
Party 1
Neith
Neith
mamavisheeba
Neith
Level 6
God Stats
2W - 8L
961 SR
Queue Stats
2W - 8L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alfie new
Yemoja
18
0 / 5 / 20
11,745
979
4,392
13,231
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 0 / 14
13,433
1,119
20,930
9,371
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
kira_derware
Bakasura
20
24 / 0 / 8
15,399
1,283
29,092
15,676
8,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 28
12,404
1,034
9,690
24,749
17,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
ttk_daezahr
Kukulkan
20
3 / 1 / 29
12,628
1,052
16,481
9,114
4,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cresit Xcite
Heimdallr
18
2 / 8 / 5
11,177
931
21,289
17,062
8,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
GaeBowser69
Cerberus
17
2 / 14 / 2
11,512
959
9,782
25,259
11,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
1 / 0 / 0
9,562
797
1,351
1,318
581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Yeit2169
Tiamat
17
3 / 9 / 3
11,160
930
12,870
21,372
23,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 14 / 3
10,819
902
19,449
22,352
10,439
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
22
45
Kills
9
9
Deaths
45
99
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alfie new
Yemoja
0
5
20
2
L
Heimdallr
Cresit Xcite
Heimdallr
2
8
5
0.56
L
Cerberus
GaeBowser69
Cerberus
2
14
2
0.21
L
1
0
0
1
W
14
0
14
21
L
Tiamat
Yeit2169
Tiamat
3
9
3
0.5
W
Bakasura
kira_derware
Bakasura
24
0
8
28
L
1
14
3
0.18
W
4
3
28
6
W
Kukulkan
ttk_daezahr
Kukulkan
3
1
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,585
Damage
64,741
72,141
Taken
87,363
48,464
Mitigated
55,221
21,244
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alfie new
Yemoja
4,392
1,128
1,392
995
13,231
13,271
0
5,355
7,826
11,309
0
L
Heimdallr
Cresit Xcite
Heimdallr
21,289
13,113
0
943
17,062
8,899
0
6,888
9,979
0
52,472
L
Cerberus
GaeBowser69
Cerberus
9,782
1,283
0
1,180
25,259
11,685
0
8,240
16,124
15,647
0
L
1,351
500
0
479
1,318
581
0
588
730
0
4,047
W
20,930
14,647
0
1,038
9,371
4,777
0
3,851
5,520
0
36,062
L
Tiamat
Yeit2169
Tiamat
12,870
2,503
0
2,269
21,372
23,617
0
8,006
12,554
32,712
0
W
Bakasura
kira_derware
Bakasura
29,092
22,393
291
4,637
15,676
8,402
0
4,301
11,375
0
48,251
L
19,449
10,554
0
1,109
22,352
10,439
0
6,841
15,441
255
47,830
W
9,690
900
0
10,556
24,749
17,907
0
7,142
17,607
20,022
0
W
Kukulkan
ttk_daezahr
Kukulkan
16,481
2,135
0
2,335
9,114
4,107
0
2,238
6,876
34,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,609
Gold Earned
54,230
174
Minions Killed
194
5
Camps Cleared
6
1,165,405
Distance Traveled
741,042
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,745
979
11
1
0
218,402
0
L
Heimdallr
11,177
931
60
5
3
179,204
0
L
Cerberus
11,512
959
17
1
1
174,088
3
L
Chaac
9,562
797
5
0
0
49,749
0
W
Apollo
13,433
1,119
45
4
1
193,408
2
L
Tiamat
11,160
930
47
4
1
175,228
1
W
Bakasura
15,399
1,283
59
5
3
304,225
1
L
Neith
10,819
902
65
5
1
162,773
0
W
Ares
12,404
1,034
15
1
1
231,504
0
W
Kukulkan
12,628
1,052
44
4
0
217,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role