Player Matchup

Ares
Ares
LightningFish25
Ares
Level 26
God Stats
2W - 2L
1,689 SR
Queue Stats
42W - 44L
1,504 Elo+
Solo
Izanami
Izanami
Yankaale
Izanami
Level 16
God Stats
2W - 1L
1,693 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
anelK6
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
pT K4pi7897
Nemesis
Level 22
God Stats
0W - 3L
1,288 SR
Queue Stats
179W - 218L
1,271 Elo+
Solo
Pele
Pele
triqiez
Pele
Level 24
God Stats
10W - 24L
1,289 SR
Queue Stats
88W - 140L
1,254 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,406 Elo+

VS

Team Averages
Level 18
1,508 SR
1,323 Elo+
Jing Wei
Jing Wei
Sothish
Jing Wei
Level 27
God Stats
7W - 6L
1,130 SR
Queue Stats
202W - 305L
1,260 Elo+
Solo
Kukulkan
Kukulkan
Tominte
Kukulkan
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 87L
1,380 Elo+
Solo
Thor
Thor
UncleLeslie
Thor
Level 15
God Stats
12W - 5L
1,755 SR
Queue Stats
144W - 146L
1,291 Elo+
Solo
Yemoja
Yemoja
aceedusolutions
Yemoja
Level 29
God Stats
60W - 61L
1,654 SR
Queue Stats
448W - 479L
1,560 Elo+
Solo
Osiris
Osiris
conscription93
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
5,114
465
1,409
9,649
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Yankaale
Izanami
10
2 / 1 / 0
5,542
504
2,082
6,505
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
anelK6
Bellona
6
1 / 7 / 1
4,665
424
2,495
6,834
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
pT K4pi7897
Nemesis
8
1 / 5 / 1
5,125
466
3,560
4,701
1,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
triqiez
Pele
9
2 / 1 / 0
5,539
504
2,897
4,564
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Sothish
Jing Wei
9
4 / 4 / 2
6,078
553
5,512
5,577
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Tominte
Kukulkan
11
1 / 1 / 3
6,280
571
5,034
4,471
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 2
5,211
474
1,266
5,252
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 0 / 5
6,275
570
3,022
5,720
1,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 2 / 1
6,311
574
3,221
7,940
3,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
16
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Jing Wei
Sothish
Jing Wei
4
4
2
1.25
W
Kukulkan
Tominte
Kukulkan
1
1
3
2.5
W
1
0
2
2
L
Izanami
Yankaale
Izanami
2
1
0
2
W
4
0
5
6.5
L
Bellona
anelK6
Bellona
1
7
1
0.21
W
5
2
1
2.75
L
Nemesis
pT K4pi7897
Nemesis
1
5
1
0.3
L
Pele
triqiez
Pele
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,443
Damage
18,055
32,253
Taken
28,960
12,447
Mitigated
9,008
5,214
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,409
34
0
2,953
9,649
3,739
0
1,740
7,893
14,945
0
W
Jing Wei
Sothish
Jing Wei
5,512
5,108
0
132
5,577
1,246
0
432
5,070
0
22,942
W
Kukulkan
Tominte
Kukulkan
5,034
1,203
0
510
4,471
1,232
248
0
4,446
39,934
0
W
1,266
477
0
2,881
5,252
1,475
0
110
5,117
0
25,539
L
Izanami
Yankaale
Izanami
2,082
1,138
0
1,509
6,505
1,866
571
3,045
3,164
0
28,740
W
3,022
952
1,122
2,069
5,720
1,532
0
867
4,728
15,070
0
L
Bellona
anelK6
Bellona
2,495
1,042
0
312
6,834
4,461
0
1,875
4,879
0
9,430
W
3,221
1,784
0
929
7,940
3,523
41
0
7,890
0
25,243
L
Nemesis
pT K4pi7897
Nemesis
3,560
1,004
0
160
4,701
1,097
0
213
4,478
0
11,725
L
Pele
triqiez
Pele
2,897
943
0
280
4,564
1,284
0
761
3,783
0
22,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
30,155
173
Minions Killed
273
0
Camps Cleared
0
954,226
Distance Traveled
1,031,730
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,114
465
26
2
0
188,129
0
W
Jing Wei
6,078
553
42
4
0
172,614
0
W
Kukulkan
6,280
571
97
9
0
222,454
3
W
Thor
5,211
474
49
4
0
234,293
0
L
Izanami
5,542
504
63
6
0
203,636
4
W
Yemoja
6,275
570
31
3
0
201,177
4
L
Bellona
4,665
424
16
1
0
167,813
1
W
Osiris
6,311
574
54
5
0
201,192
0
L
Nemesis
5,125
466
16
1
0
202,951
0
L
Pele
5,539
504
52
5
0
191,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role