Player Matchup

Sun Wukong
Sun Wukong
CelestialWoes
Sun Wukong
Level 48
God Stats
0W - 2L
1,194 SR
Queue Stats
48W - 47L
1,445 Elo+
Party 2
Ymir
Ymir
DAbLOObLAOW__
Ymir
Level 65
God Stats
4W - 6L
1,691 SR
Queue Stats
42W - 44L
1,653 Elo+
Party 3
Pele
Pele
Double-Valentine
Pele
Level 29
God Stats
1W - 1L
1,463 SR
Queue Stats
95W - 93L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Exumervoid
Danzaburou
Level 38
God Stats
6W - 12L
1,467 SR
Queue Stats
32W - 44L
1,534 Elo+
Party 3
Merlin
Merlin
Project47
Merlin
Level 44
God Stats
2W - 3L
1,586 SR
Queue Stats
49W - 58L
1,403 Elo+
Party 2
Team Averages
Level 45
1,480 SR
1,493 Elo+

VS

Team Averages
Level 77
1,430 SR
1,434 Elo+
Danzaburou
Danzaburou
HAVI94
Danzaburou
Level 85
God Stats
315W - 276L
1,498 SR
Queue Stats
1,238W - 1,381L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Lil PankThang
Nu Wa
Level 81
God Stats
3W - 5L
1,349 SR
Queue Stats
6W - 16L
1,342 Elo+
Party 1
Loki
Loki
SantaChokedMe
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 23L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Urban Ninja XP
Kukulkan
Level 39
God Stats
7W - 13L
1,507 SR
Queue Stats
59W - 60L
1,360 Elo+
Solo
Terra
Terra
vzPUNISHERzv
Terra
Level 159
God Stats
1W - 1L
1,297 SR
Queue Stats
119W - 133L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CelestialWoes
Sun Wukong
16
3 / 2 / 0
9,660
537
10,609
13,054
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 8 / 4
6,582
366
4,884
14,344
9,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 9 / 2
7,587
422
7,791
16,401
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Exumervoid
Danzaburou
13
2 / 3 / 3
8,248
458
3,774
11,176
3,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Project47
Merlin
15
0 / 5 / 3
8,737
485
4,033
9,849
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAVI94
Danzaburou
15
6 / 0 / 3
9,107
506
7,248
9,604
3,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 1 / 7
10,237
569
10,430
4,937
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 5
10,194
566
10,595
13,467
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
14
4 / 7 / 4
8,575
476
12,047
9,359
3,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 1 / 2
9,950
553
8,240
15,415
9,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
27
27
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CelestialWoes
Sun Wukong
3
2
0
1.5
L
1
8
4
0.38
L
4
9
2
0.56
L
Danzaburou
Exumervoid
Danzaburou
2
3
3
1.17
W
Danzaburou
HAVI94
Danzaburou
6
0
3
7.5
W
4
1
7
7.5
L
Merlin
Project47
Merlin
0
5
3
0.3
W
9
1
5
11.5
W
Kukulkan
4
7
4
0.86
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
48,560
64,824
Taken
52,782
32,394
Mitigated
23,609
11,800
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CelestialWoes
Sun Wukong
10,609
2,863
498
3,875
13,054
10,629
0
6,081
6,973
0
60,323
L
4,884
825
171
525
14,344
9,826
31
7,758
6,586
18,740
0
L
7,791
2,474
0
1,769
16,401
4,622
0
4,791
11,610
0
45,315
L
Danzaburou
Exumervoid
Danzaburou
3,774
1,036
0
3,425
11,176
3,790
0
5,467
5,709
0
44,536
W
Danzaburou
HAVI94
Danzaburou
7,248
2,607
0
4,991
9,604
3,336
940
1,581
7,998
0
53,915
W
10,430
2,558
0
930
4,937
1,918
1,508
1,422
3,465
71,439
0
L
Merlin
Project47
Merlin
4,033
224
0
1,537
9,849
3,527
0
6,620
3,229
54,631
0
W
10,595
3,215
0
5,606
13,467
5,339
0
1,565
11,852
0
73,296
W
Kukulkan
12,047
1,784
258
997
9,359
3,334
294
3,344
6,015
49,381
0
W
8,240
1,494
849
8,220
15,415
9,682
0
1,005
13,887
72,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
48,063
418
Minions Killed
564
0
Camps Cleared
0
1,673,923
Distance Traveled
1,772,289
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,660
537
133
7
0
360,135
2
L
Ymir
6,582
366
26
1
0
333,890
0
L
Pele
7,587
422
55
3
0
357,903
0
L
Danzaburou
8,248
458
94
5
0
320,965
4
W
Danzaburou
9,107
506
100
6
0
330,824
1
W
Nu Wa
10,237
569
118
7
0
351,151
2
L
Merlin
8,737
485
110
6
0
301,030
2
W
Loki
10,194
566
126
7
0
400,551
3
W
Kukulkan
8,575
476
82
5
0
314,879
0
W
Terra
9,950
553
138
8
0
374,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role