Player Matchup

Chernobog
Chernobog
Billibob2283
Chernobog
Level 22
God Stats
12W - 8L
1,373 SR
Queue Stats
68W - 63L
1,396 Elo+
Party 2
Hel
Hel
EvilCat21
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Leavael
Pele
Level 29
God Stats
4W - 12L
1,280 SR
Queue Stats
100W - 125L
1,425 Elo+
Solo
Arachne
Arachne
LivvIngram1235
Arachne
Level 16
God Stats
31W - 23L
1,585 SR
Queue Stats
60W - 64L
1,373 Elo+
Party 2
Osiris
Osiris
Swilieen
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 77L
1,468 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,432 Elo+

VS

Team Averages
Level 12
1,390 SR
1,310 Elo+
Thanatos
Thanatos
DeReper
Thanatos
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 19L
1,378 Elo+
Solo
Cerberus
Cerberus
GordoAncestral
Cerberus
Level 4
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 2L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Hyliaan
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 1
Ares
Ares
MrNoLife122
Ares
Level 2
God Stats
1W - 3L
1,220 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 1
Rama
Rama
Perdachok
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Billibob2283
Chernobog
18
13 / 1 / 17
12,256
1,226
33,422
17,940
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 0 / 27
10,679
1,068
12,289
10,931
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
Leavael
Pele
17
4 / 0 / 16
10,606
1,061
13,657
7,319
2,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 0 / 16
10,482
1,048
8,951
9,907
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Swilieen
Osiris
18
9 / 0 / 19
11,651
1,165
19,559
14,913
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeReper
Thanatos
14
1 / 16 / 0
9,528
953
13,217
25,181
10,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
0 / 3 / 0
8,272
827
1,074
3,723
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Hyliaan
Cthulhu
15
0 / 4 / 1
9,025
903
11,913
26,881
17,877
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 8 / 1
9,141
914
8,193
20,721
20,105
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
15
0 / 3 / 0
8,730
873
18,139
17,931
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
3
34
Kills
1
1
Deaths
34
95
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Billibob2283
Chernobog
13
1
17
21.5
L
Thanatos
DeReper
Thanatos
1
16
0
0.06
W
3
0
27
16.5
L
Cerberus
0
3
0
0
L
Cthulhu
Hyliaan
Cthulhu
0
4
1
0.13
W
Pele
Leavael
Pele
4
0
16
12
W
5
0
16
13
L
0
8
1
0.06
L
Rama
0
3
0
0
W
Osiris
Swilieen
Osiris
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,878
Damage
52,536
61,010
Taken
94,437
29,719
Mitigated
56,244
43,068
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Billibob2283
Chernobog
33,422
24,948
0
8,071
17,940
6,448
0
6,218
11,605
0
58,263
L
Thanatos
DeReper
Thanatos
13,217
3,854
0
4,949
25,181
10,461
0
2,408
22,473
0
32,401
W
12,289
760
16,097
9,392
10,931
4,406
0
4,277
6,654
22,450
0
L
Cerberus
1,074
215
0
530
3,723
1,554
0
450
3,248
2,886
0
L
Cthulhu
Hyliaan
Cthulhu
11,913
1,324
2,186
2,712
26,881
17,877
0
3,483
23,298
42,425
0
W
Pele
Leavael
Pele
13,657
2,922
946
1,426
7,319
2,844
0
2,427
4,892
0
30,948
W
8,951
6,288
0
2,717
9,907
3,937
0
3,230
6,677
0
19,873
L
8,193
1,127
0
432
20,721
20,105
0
1,933
18,660
17,656
0
L
Rama
18,139
15,911
0
3,597
17,931
6,247
0
4,015
13,741
0
28,709
W
Osiris
Swilieen
Osiris
19,559
8,692
191
4,228
14,913
12,084
0
4,751
10,002
0
36,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
44,696
196
Minions Killed
150
6
Camps Cleared
5
1,095,467
Distance Traveled
728,754
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,256
1,226
44
4
1
160,008
0
L
Thanatos
9,528
953
37
4
4
172,574
0
W
Hel
10,679
1,068
24
2
1
234,348
1
L
Cerberus
8,272
827
4
0
0
41,465
0
L
Cthulhu
9,025
903
63
6
0
167,977
0
W
Pele
10,606
1,061
58
6
2
221,700
0
W
Arachne
10,482
1,048
33
3
0
250,058
1
L
Ares
9,141
914
20
2
1
181,550
0
L
Rama
8,730
873
26
3
0
165,188
0
W
Osiris
11,651
1,165
37
4
2
229,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role