Player Matchup

Vamana
Vamana
CaptinSnoopy
Vamana
Level 46
God Stats
24W - 14L
1,620 SR
Queue Stats
448W - 499L
1,456 Elo+
Party 2
Chronos
Chronos
Clarkster98
Chronos
Level 57
God Stats
7W - 8L
1,900 SR
Queue Stats
181W - 276L
1,492 Elo+
Party 2
Susano
Susano
DeathByBeat
Susano
Level 46
God Stats
1W - 3L
1,252 SR
Queue Stats
84W - 90L
1,502 Elo+
Solo
Anubis
Anubis
Hirbooty
Anubis
Level 64
God Stats
15W - 27L
1,522 SR
Queue Stats
180W - 228L
1,537 Elo+
Party 2
Ymir
Ymir
ObamaStealYoMama
Ymir
Level 59
God Stats
22W - 31L
1,390 SR
Queue Stats
140W - 197L
1,500 Elo+
Party 2
Team Averages
Level 54
1,537 SR
1,498 Elo+

VS

Team Averages
Level 83
1,635 SR
1,555 Elo+
Neith
Neith
NobleBlue952
Neith
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 1
Chernobog
Chernobog
SimpleWhaka
Chernobog
Level 91
God Stats
2W - 4L
1,378 SR
Queue Stats
211W - 190L
1,488 Elo+
Party 1
Arachne
Arachne
WhenKingTime
Arachne
Level 139
God Stats
16W - 6L
1,770 SR
Queue Stats
263W - 253L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
hannahbit
Sylvanus
Level 48
God Stats
181W - 137L
1,583 SR
Queue Stats
844W - 896L
1,504 Elo+
Solo
Zeus
Zeus
lXMr WolfXl
Zeus
Level 128
God Stats
9W - 2L
1,739 SR
Queue Stats
354W - 309L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 2 / 9
16,795
600
17,363
21,912
25,617
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Clarkster98
Chronos
20
7 / 6 / 8
15,791
564
15,468
19,056
6,996
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
20
11 / 4 / 11
16,365
584
21,207
22,398
8,944
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Hirbooty
Anubis
20
7 / 5 / 7
16,033
573
17,006
19,774
10,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 3 / 17
13,953
498
13,498
22,956
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 0
10,749
384
7,904
21,435
7,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
SimpleWhaka
Chernobog
20
3 / 7 / 3
14,688
525
14,537
23,150
13,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
WhenKingTime
Arachne
20
4 / 6 / 2
13,389
478
13,988
28,376
19,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
hannahbit
Sylvanus
17
1 / 4 / 5
11,209
400
8,477
18,107
15,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 7 / 2
15,285
546
25,156
20,644
7,373
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
34
Kills
19
20
Deaths
34
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
6
2
9
5.25
W
Chronos
Clarkster98
Chronos
7
6
8
1.83
W
Susano
11
4
11
4.13
W
Anubis
Hirbooty
Anubis
7
5
7
2.1
L
1
10
0
0.1
W
3
3
17
3.83
L
Chernobog
SimpleWhaka
Chernobog
3
7
3
0.64
L
Arachne
WhenKingTime
Arachne
4
6
2
0.83
L
Sylvanus
hannahbit
Sylvanus
1
4
5
0.88
L
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,542
Damage
70,062
106,096
Taken
111,712
73,939
Mitigated
62,418
30,091
Healing
29,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
17,363
9,478
0
5,830
21,912
25,617
2,895
5,281
16,431
0
119,150
W
Chronos
Clarkster98
Chronos
15,468
5,886
0
3,870
19,056
6,996
8,228
5,376
13,612
107,492
0
W
Susano
21,207
4,726
0
7,111
22,398
8,944
259
6,433
15,695
0
106,757
W
Anubis
Hirbooty
Anubis
17,006
531
0
9,468
19,774
10,158
1,694
8,989
10,463
130,340
0
L
7,904
1,842
0
2,410
21,435
7,019
150
15,917
5,518
0
54,104
W
13,498
2,520
0
3,812
22,956
22,224
765
6,505
16,351
47,806
0
L
Chernobog
SimpleWhaka
Chernobog
14,537
8,052
0
6,114
23,150
13,045
958
4,810
18,260
0
111,572
L
Arachne
WhenKingTime
Arachne
13,988
7,625
0
10,401
28,376
19,224
0
6,789
21,433
0
138,249
L
Sylvanus
hannahbit
Sylvanus
8,477
1,759
1,436
3,903
18,107
15,757
0
10,767
7,340
46,259
10,139
L
25,156
1,561
1,032
4,264
20,644
7,373
960
7,609
12,955
104,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,937
Gold Earned
65,320
794
Minions Killed
770
0
Camps Cleared
0
2,646,864
Distance Traveled
2,191,645
42
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,795
600
223
8
0
521,926
6
W
Chronos
15,791
564
172
6
0
501,164
6
W
Susano
16,365
584
127
5
0
584,040
9
W
Anubis
16,033
573
199
7
0
495,928
9
L
Neith
10,749
384
91
3
0
411,739
1
W
Ymir
13,953
498
73
3
0
543,806
12
L
Chernobog
14,688
525
207
7
0
428,542
2
L
Arachne
13,389
478
183
7
0
501,356
3
L
Sylvanus
11,209
400
111
4
0
424,138
3
L
Zeus
15,285
546
178
6
0
425,870
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role