Player Matchup

Chiron
Chiron
Fynicky
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,504 Elo+
Solo
Vamana
Vamana
SixGodTingsEh
Vamana
Level 41
God Stats
92W - 74L
1,570 SR
Queue Stats
149W - 155L
1,475 Elo+
Solo
Tiamat
Tiamat
saga12-barna
Tiamat
Level 149
God Stats
21W - 13L
1,603 SR
Queue Stats
165W - 217L
1,517 Elo+
Solo
Team Averages
Level 93
1,558 SR
1,499 Elo+

VS

Team Averages
Level 106
1,564 SR
1,802 Elo+
Thor
Thor
ColCamilo
Thor
Level 28
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 1L
1,924 Elo+
Party 1
Xing Tian
Xing Tian
El Toxic El
Xing Tian
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,542 Elo+
Party 1
Tiamat
Tiamat
FuzzionOP
Tiamat
Level 141
God Stats
0W - 2L
1,482 SR
Queue Stats
9W - 2L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fynicky
Chiron
16
1 / 6 / 5
13,411
583
12,500
17,893
7,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 2
13,936
606
13,768
15,346
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
18
4 / 2 / 4
14,257
620
18,942
19,925
15,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 1 / 3
10,704
465
2,853
4,341
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
El Toxic El
Xing Tian
20
6 / 1 / 3
14,963
651
15,733
28,938
42,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
FuzzionOP
Tiamat
18
4 / 7 / 5
14,095
613
17,236
21,922
13,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
10
10
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
3
1.5
L
Xing Tian
El Toxic El
Xing Tian
6
1
3
7.5
L
Tiamat
FuzzionOP
Tiamat
4
7
5
0.93
W
Chiron
Fynicky
Chiron
1
6
5
0.58
W
4
2
2
2.5
W
Tiamat
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,210
Damage
35,822
53,164
Taken
55,201
32,788
Mitigated
56,688
22,822
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,853
1,391
0
862
4,341
1,306
0
465
3,826
0
6,704
L
Xing Tian
El Toxic El
Xing Tian
15,733
674
0
1,281
28,938
42,054
507
9,190
19,119
65,192
0
L
Tiamat
FuzzionOP
Tiamat
17,236
849
0
3,434
21,922
13,328
171
9,315
12,397
80,754
0
W
Chiron
Fynicky
Chiron
12,500
6,572
1,578
6,375
17,893
7,754
1,992
11,165
6,283
0
80,791
W
13,768
5,931
194
4,654
15,346
9,534
1,243
9,660
5,244
0
51,234
W
Tiamat
18,942
1,137
191
9,830
19,925
15,500
216
11,115
8,525
90,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
39,762
275
Minions Killed
187
0
Camps Cleared
0
1,157,864
Distance Traveled
955,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,704
465
4
0
0
122,155
0
L
Xing Tian
14,963
651
65
3
0
457,899
1
L
Tiamat
14,095
613
118
5
0
375,027
1
W
Chiron
13,411
583
117
5
0
359,615
0
W
Vamana
13,936
606
53
2
0
427,116
0
W
Tiamat
14,257
620
105
5
0
371,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role