Player Matchup

Ymir
Ymir
Oldradiance
Ymir
Level 5
God Stats
1W - 1L
1,494 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 1
Hel
Hel
Piaternia
Hel
Level 22
God Stats
2W - 1L
1,589 SR
Queue Stats
4W - 11L
1,388 Elo+
Party 3
Xbalanque
Xbalanque
Trampampammer
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Skadi
Skadi
alka7
Skadi
Level 6
God Stats
1W - 2L
1,516 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 3
Anubis
Anubis
尔等抗三路
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,442 Elo+

VS

Team Averages
Level 15
1,511 SR
1,390 Elo+
Bacchus
Bacchus
BEz00kA
Bacchus
Level 27
God Stats
9W - 9L
1,489 SR
Queue Stats
113W - 113L
1,424 Elo+
Solo
Nemesis
Nemesis
CurbStompUrMum
Nemesis
Level 15
God Stats
12W - 10L
1,522 SR
Queue Stats
42W - 39L
1,393 Elo+
Party 2
Thor
Thor
FroosTu
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 4
Amaterasu
Amaterasu
FroozeniQ
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Apollo
Apollo
Vinqxy
Apollo
Level 25
God Stats
40W - 27L
1,543 SR
Queue Stats
437W - 434L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 6
8,079
475
6,448
14,664
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 9 / 4
6,964
410
2,575
8,999
2,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Trampampammer
Xbalanque
11
5 / 8 / 1
7,492
441
7,864
12,792
4,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
alka7
Skadi
8
0 / 6 / 0
5,844
344
1,449
6,779
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 4 / 0
11,122
654
13,261
12,591
5,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEz00kA
Bacchus
13
3 / 3 / 16
9,262
545
9,323
10,338
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 3
8,450
497
4,789
11,810
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
FroosTu
Thor
13
5 / 4 / 3
8,309
489
5,593
11,635
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
FroozeniQ
Amaterasu
13
5 / 6 / 3
8,081
475
5,586
12,336
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Vinqxy
Apollo
17
19 / 1 / 4
11,070
651
15,737
9,468
3,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
18
Kills
33
34
Deaths
19
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BEz00kA
Bacchus
3
3
16
3.67
W
1
5
3
0.5
W
Thor
FroosTu
Thor
5
4
3
1.63
W
Amaterasu
FroozeniQ
Amaterasu
5
6
3
1.08
L
2
7
6
0.71
L
0
9
4
0.22
L
Xbalanque
Trampampammer
Xbalanque
5
8
1
0.69
W
Apollo
Vinqxy
Apollo
19
1
4
21
L
Skadi
alka7
Skadi
0
6
0
0
L
11
4
0
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
41,028
55,825
Taken
55,587
23,292
Mitigated
28,847
11,815
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BEz00kA
Bacchus
9,323
2,058
0
1,159
10,338
8,780
582
4,517
5,821
25,063
0
W
4,789
2,253
0
1,508
11,810
4,871
0
4,194
7,616
0
62,823
W
Thor
FroosTu
Thor
5,593
1,851
0
1,092
11,635
3,752
315
5,498
6,137
0
35,688
W
Amaterasu
FroozeniQ
Amaterasu
5,586
1,979
0
1,885
12,336
7,855
239
4,207
8,129
0
22,888
L
6,448
1,796
0
624
14,664
9,105
155
1,506
13,037
19,195
0
L
2,575
476
714
1,056
8,999
2,729
268
1,948
7,001
21,255
0
L
Xbalanque
Trampampammer
Xbalanque
7,864
4,684
0
3,082
12,792
4,059
289
1,167
11,479
0
30,695
W
Apollo
Vinqxy
Apollo
15,737
10,471
0
2,986
9,468
3,589
2,216
4,038
5,430
0
72,606
L
Skadi
alka7
Skadi
1,449
534
0
863
6,779
1,565
703
2,198
4,581
0
15,777
L
13,261
982
0
5,476
12,591
5,834
0
2,504
10,062
70,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
45,172
290
Minions Killed
344
0
Camps Cleared
0
1,243,822
Distance Traveled
1,591,717
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,262
545
28
2
0
323,075
5
W
Nemesis
8,450
497
115
7
0
290,310
0
W
Thor
8,309
489
56
3
0
326,175
4
W
Amaterasu
8,081
475
27
2
0
324,509
1
L
Ymir
8,079
475
40
2
0
294,100
0
L
Hel
6,964
410
28
2
0
240,167
0
L
Xbalanque
7,492
441
46
3
0
268,521
0
W
Apollo
11,070
651
118
7
0
327,648
2
L
Skadi
5,844
344
36
2
0
154,768
1
L
Anubis
11,122
654
140
8
0
286,266
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role