Player Matchup

Cerberus
Cerberus
Dragnarohk
Cerberus
Level 119
God Stats
0W - 2L
1,758 SR
Queue Stats
36W - 34L
1,704 Elo+
Solo
Sun Wukong
Sun Wukong
Exardoss
Sun Wukong
Level 140
God Stats
1W - 1L
1,772 SR
Queue Stats
43W - 54L
1,593 Elo+
Solo
Hel
Hel
Shadexs
Hel
Level 101
God Stats
2W - 2L
1,550 SR
Queue Stats
23W - 33L
1,579 Elo+
Solo
Tiamat
Tiamat
Yandere1337
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
jblores
Hou Yi
Level 109
God Stats
3W - 5L
1,733 SR
Queue Stats
39W - 42L
1,789 Elo+
Solo
Team Averages
Level 126
1,662 SR
1,633 Elo+

VS

Team Averages
Level 119
1,514 SR
1,513 Elo+
Agni
Agni
Attifyon
Agni
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,615 Elo+
Party 1
Cerberus
Cerberus
ExiL-ShOwTiMe972
Cerberus
Level 126
God Stats
20W - 5L
1,500 SR
Queue Stats
81W - 95L
1,448 Elo+
Party 2
Artemis
Artemis
Nigthing
Artemis
Level 98
God Stats
12W - 6L
1,527 SR
Queue Stats
74W - 79L
1,478 Elo+
Party 2
Chaac
Chaac
kingdom20
Chaac
Level 114
God Stats
27W - 15L
1,542 SR
Queue Stats
59W - 72L
1,409 Elo+
Party 2
Nemesis
Nemesis
konohamember
Nemesis
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dragnarohk
Cerberus
13
0 / 5 / 3
7,347
668
5,967
16,642
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Exardoss
Sun Wukong
14
1 / 3 / 1
7,086
644
7,197
10,031
4,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
13
2 / 4 / 0
7,210
655
7,085
8,505
3,489
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
14
0 / 0 / 1
6,823
620
6,709
3,185
2,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
jblores
Hou Yi
13
1 / 3 / 2
6,964
633
4,574
9,805
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 1 / 10
8,751
796
10,420
7,439
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 0 / 10
9,196
836
7,414
7,671
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Nigthing
Artemis
16
3 / 1 / 8
9,218
838
9,406
7,235
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
kingdom20
Chaac
14
0 / 1 / 14
7,477
680
7,418
8,576
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
konohamember
Nemesis
15
5 / 1 / 9
8,698
791
6,507
9,650
4,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
15
15
Deaths
4
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Agni
3
1
10
8
L
Cerberus
Dragnarohk
Cerberus
0
5
3
0.3
L
Sun Wukong
Exardoss
Sun Wukong
1
3
1
0.5
W
4
0
10
9
W
Artemis
Nigthing
Artemis
3
1
8
7
L
Hel
2
4
0
0.5
L
Tiamat
0
0
1
0.5
L
Hou Yi
jblores
Hou Yi
1
3
2
0.67
W
Chaac
kingdom20
Chaac
0
1
14
7
W
Nemesis
konohamember
Nemesis
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
41,165
48,168
Taken
40,571
24,697
Mitigated
21,973
17,956
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,420
1,365
0
1,985
7,439
3,114
942
3,315
4,124
35,043
0
L
Cerberus
Dragnarohk
Cerberus
5,967
163
0
4,356
16,642
9,908
0
5,846
10,646
20,280
0
L
Sun Wukong
Exardoss
Sun Wukong
7,197
315
337
1,417
10,031
4,988
0
3,930
6,026
0
24,268
W
7,414
125
0
3,226
7,671
5,955
238
2,995
4,676
17,971
0
W
Artemis
Nigthing
Artemis
9,406
3,261
0
2,852
7,235
2,874
546
3,964
3,271
0
41,137
L
Hel
7,085
144
5,167
3,011
8,505
3,489
0
2,667
5,763
23,815
0
L
Tiamat
6,709
376
0
1,382
3,185
2,778
0
1,124
2,051
24,101
0
L
Hou Yi
jblores
Hou Yi
4,574
2,336
0
2,286
9,805
3,534
200
4,398
5,332
0
21,236
W
Chaac
kingdom20
Chaac
7,418
536
0
3,894
8,576
5,824
0
4,594
3,982
0
31,020
W
Nemesis
konohamember
Nemesis
6,507
3,263
0
2,154
9,650
4,206
0
5,091
4,559
0
12,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
43,340
234
Minions Killed
286
6
Camps Cleared
8
972,064
Distance Traveled
1,069,054
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,751
796
74
7
3
199,994
3
L
Cerberus
7,347
668
45
4
1
180,846
1
L
Sun Wukong
7,086
644
55
5
1
218,200
2
W
Cerberus
9,196
836
30
3
0
206,424
0
W
Artemis
9,218
838
108
10
3
198,331
3
L
Hel
7,210
655
38
3
2
183,613
1
L
Tiamat
6,823
620
47
4
1
201,165
2
L
Hou Yi
6,964
633
49
4
1
188,240
0
W
Chaac
7,477
680
60
5
1
236,816
0
W
Nemesis
8,698
791
14
1
1
227,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role