Player Matchup

Zhong Kui
Zhong Kui
OuranZukaIllIQ
Zhong Kui
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 141L
1,409 Elo+
Party 2
Bellona
Bellona
ThatShyguy131
Bellona
Level 26
God Stats
2W - 14L
1,018 SR
Queue Stats
28W - 59L
1,165 Elo+
Party 2
Medusa
Medusa
domp0127
Medusa
Level 26
God Stats
2W - 1L
1,811 SR
Queue Stats
7W - 11L
1,513 Elo+
Solo
Team Averages
Level 32
1,443 SR
1,362 Elo+

VS

Team Averages
Level 62
1,531 SR
1,447 Elo+
Cthulhu
Cthulhu
GuiGuitaar
Cthulhu
Level 105
God Stats
2W - 2L
1,781 SR
Queue Stats
26W - 41L
1,672 Elo+
Party 1
Scylla
Scylla
TMZ_SISTER_BENER
Scylla
Level 59
God Stats
6W - 7L
1,437 SR
Queue Stats
157W - 163L
1,429 Elo+
Solo
Fenrir
Fenrir
ddderek123335
Fenrir
Level 21
God Stats
7W - 10L
1,375 SR
Queue Stats
7W - 13L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OuranZukaIllIQ
Zhong Kui
20
5 / 7 / 9
18,693
623
29,502
30,002
31,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
18
2 / 10 / 7
16,573
552
11,039
32,211
27,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
domp0127
Medusa
20
10 / 14 / 3
20,190
673
39,306
35,646
13,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuiGuitaar
Cthulhu
20
7 / 3 / 23
19,624
654
32,003
44,585
42,033
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 5 / 13
20,441
681
32,383
22,706
8,879
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 9 / 8
18,163
605
11,541
27,999
21,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
17
Kills
31
31
Deaths
17
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GuiGuitaar
Cthulhu
7
3
23
6.17
L
Zhong Kui
OuranZukaIllIQ
Zhong Kui
5
7
9
1.36
W
13
5
13
3.9
L
Bellona
2
10
7
0.55
W
11
9
8
1.67
L
Medusa
domp0127
Medusa
10
14
3
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,847
Damage
75,927
97,859
Taken
95,290
72,566
Mitigated
72,214
22,927
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GuiGuitaar
Cthulhu
32,003
1,422
1,785
8,728
44,585
42,033
452
10,642
33,405
95,456
0
L
Zhong Kui
OuranZukaIllIQ
Zhong Kui
29,502
763
0
11,990
30,002
31,815
741
19,357
10,330
98,115
0
W
32,383
2,533
0
6,170
22,706
8,879
1,115
9,964
12,317
118,758
0
L
Bellona
11,039
2,190
0
315
32,211
27,059
461
19,847
11,806
0
56,835
W
11,541
1,227
0
1,774
27,999
21,302
1,274
7,795
20,004
0
40,924
L
Medusa
domp0127
Medusa
39,306
25,102
0
10,622
35,646
13,692
1,832
24,293
11,149
0
123,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
58,228
266
Minions Killed
247
0
Camps Cleared
0
1,373,388
Distance Traveled
1,460,019
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,624
654
86
3
0
511,393
2
L
Zhong Kui
18,693
623
89
3
0
452,430
0
W
Scylla
20,441
681
130
4
0
470,449
1
L
Bellona
16,573
552
57
2
0
540,442
1
W
Fenrir
18,163
605
31
1
0
478,177
0
L
Medusa
20,190
673
120
4
0
380,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role