Player Matchup

Hel
Hel
ANTHONYSEMPAI
Hel
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
689W - 371L
1,727 Elo+
Party 3
Awilix
Awilix
BakaOrFeed
Awilix
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 83L
1,673 Elo+
Party 3
Anhur
Anhur
DaGuyBesideYou
Anhur
Level 21
God Stats
65W - 23L
1,907 SR
Queue Stats
321W - 139L
1,680 Elo+
Party 3
Ne Zha
Ne Zha
Drtrey222
Ne Zha
Level 106
God Stats
6W - 5L
1,539 SR
Queue Stats
338W - 279L
1,628 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rekuri
Cu Chulainn
Level 160
God Stats
7W - 3L
1,631 SR
Queue Stats
574W - 262L
1,792 Elo+
Party 3
Team Averages
Level 97
1,615 SR
1,700 Elo+

VS

Team Averages
Level 97
1,498 SR
1,495 Elo+
Bakasura
Bakasura
High
Bakasura
Level 141
God Stats
10W - 10L
1,379 SR
Queue Stats
187W - 163L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
Kylio019
Amaterasu
Level 15
God Stats
3W - 3L
1,470 SR
Queue Stats
11W - 15L
1,384 Elo+
Party 1
Tiamat
Tiamat
LargeMeatball
Tiamat
Level 137
God Stats
31W - 22L
1,542 SR
Queue Stats
346W - 334L
1,559 Elo+
Party 2
Ymir
Ymir
Matshaa
Ymir
Level 32
God Stats
10W - 8L
1,599 SR
Queue Stats
102W - 71L
1,599 Elo+
Party 2
Chernobog
Chernobog
Meep
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,018
602
3,651
4,763
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
BakaOrFeed
Awilix
12
3 / 0 / 3
6,318
632
3,997
4,582
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
7 / 1 / 0
5,951
595
5,460
5,320
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Drtrey222
Ne Zha
10
1 / 1 / 5
5,700
570
3,381
5,725
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Rekuri
Cu Chulainn
12
7 / 0 / 1
7,083
708
7,673
7,226
3,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
High
Bakasura
7
0 / 3 / 0
4,413
441
1,149
6,893
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Kylio019
Amaterasu
7
0 / 6 / 0
4,253
425
2,274
8,475
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,726
573
4,618
5,335
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Matshaa
Ymir
6
0 / 3 / 0
4,268
427
180
6,202
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Meep
Chernobog
7
1 / 4 / 0
4,461
446
3,517
6,116
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
2
2
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Awilix
BakaOrFeed
Awilix
3
0
3
4.5
W
7
1
0
7
W
Ne Zha
Drtrey222
Ne Zha
1
1
5
3.5
L
Bakasura
High
Bakasura
0
3
0
0
L
Amaterasu
Kylio019
Amaterasu
0
6
0
0
L
1
3
0
0.33
L
Ymir
Matshaa
Ymir
0
3
0
0
L
Chernobog
Meep
Chernobog
1
4
0
0.25
W
Cu Chulainn
Rekuri
Cu Chulainn
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
11,738
27,616
Taken
33,021
11,184
Mitigated
13,449
12,060
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,651
407
1,550
2,769
4,763
1,607
25
2,548
2,045
37,583
0
W
Awilix
BakaOrFeed
Awilix
3,997
1,647
0
447
4,582
1,490
0
442
4,004
0
44,214
W
5,460
2,617
0
2,030
5,320
2,032
0
1,148
4,108
0
30,045
W
Ne Zha
Drtrey222
Ne Zha
3,381
1,214
0
1,823
5,725
2,456
18
368
5,345
0
19,272
L
Bakasura
High
Bakasura
1,149
1,025
0
2,551
6,893
2,139
0
477
6,396
0
9,855
L
Amaterasu
Kylio019
Amaterasu
2,274
1,160
0
1,792
8,475
4,590
0
228
8,247
0
9,893
L
4,618
655
0
1,388
5,335
3,376
182
2,295
2,856
30,534
0
L
Ymir
Matshaa
Ymir
180
0
0
842
6,202
2,480
0
489
5,683
11,868
0
L
Chernobog
Meep
Chernobog
3,517
2,277
0
1,757
6,116
864
0
261
5,844
0
18,758
W
Cu Chulainn
Rekuri
Cu Chulainn
7,673
2,136
0
3,441
7,226
3,599
0
0
6,967
3,238
41,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
23,121
369
Minions Killed
189
0
Camps Cleared
0
1,020,859
Distance Traveled
874,213
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,018
602
103
10
0
188,928
4
W
Awilix
6,318
632
87
9
0
233,140
3
W
Anhur
5,951
595
48
5
0
175,545
2
W
Ne Zha
5,700
570
36
4
0
213,988
4
L
Bakasura
4,413
441
48
5
0
198,964
0
L
Amaterasu
4,253
425
21
2
0
162,665
0
L
Tiamat
5,726
573
74
7
0
179,465
3
L
Ymir
4,268
427
25
3
0
162,484
1
L
Chernobog
4,461
446
21
2
0
170,635
3
W
Cu Chulainn
7,083
708
95
10
0
209,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role