Player Matchup

Mulan
Mulan
Dendrman
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kitraval
Kukulkan
Level 152
God Stats
34W - 19L
1,744 SR
Queue Stats
446W - 441L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
Safe1
Heimdallr
Level 120
God Stats
1W - 1L
1,404 SR
Queue Stats
51W - 24L
1,692 Elo+
Solo
Hera
Hera
VagueF
Hera
Level 97
God Stats
18W - 20L
1,624 SR
Queue Stats
66W - 97L
1,498 Elo+
Solo
Ymir
Ymir
goulda
Ymir
Level 129
God Stats
34W - 30L
1,681 SR
Queue Stats
463W - 486L
1,550 Elo+
Party 1
Team Averages
Level 125
1,591 SR
1,551 Elo+

VS

Team Averages
Level 94
1,679 SR
1,541 Elo+
Nu Wa
Nu Wa
Biberretta
Nu Wa
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,568 Elo+
Solo
Neith
Neith
LacePanties
Neith
Level 128
God Stats
5W - 4L
1,733 SR
Queue Stats
416W - 423L
1,497 Elo+
Solo
Terra
Terra
RaliMirey
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,484 Elo+
Solo
Mercury
Mercury
adranoo
Mercury
Level 133
God Stats
5W - 2L
1,958 SR
Queue Stats
144W - 126L
1,599 Elo+
Solo
Tiamat
Tiamat
hakuruyuu
Tiamat
Level 127
God Stats
1W - 3L
1,704 SR
Queue Stats
180W - 180L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dendrman
Mulan
16
7 / 3 / 11
10,525
1,053
13,527
13,621
11,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Kitraval
Kukulkan
16
1 / 1 / 15
9,372
937
11,547
5,650
2,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Safe1
Heimdallr
17
10 / 3 / 9
11,753
1,175
13,056
11,192
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
VagueF
Hera
17
4 / 3 / 15
10,196
1,020
13,984
7,876
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
goulda
Ymir
17
1 / 0 / 16
9,825
983
7,519
8,334
6,949
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

257

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 8 / 5
9,234
923
6,545
12,383
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 2 / 3
10,066
1,007
11,498
10,013
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
RaliMirey
Terra
16
2 / 6 / 6
10,144
1,014
3,748
18,798
17,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
adranoo
Mercury
16
5 / 2 / 3
10,362
1,036
10,423
11,065
4,485
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
hakuruyuu
Tiamat
15
0 / 5 / 5
9,056
906
8,832
11,936
9,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
23
Kills
10
10
Deaths
23
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
8
5
0.44
W
Mulan
Dendrman
Mulan
7
3
11
4.17
W
Kukulkan
Kitraval
Kukulkan
1
1
15
8.5
L
2
2
3
1.75
L
Terra
RaliMirey
Terra
2
6
6
0.83
W
Heimdallr
Safe1
Heimdallr
10
3
9
4.83
W
Hera
VagueF
Hera
4
3
15
3.83
L
Mercury
adranoo
Mercury
5
2
3
3.25
W
Ymir
goulda
Ymir
1
0
16
9
L
Tiamat
hakuruyuu
Tiamat
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,633
Damage
41,046
46,673
Taken
64,195
29,418
Mitigated
40,445
11,007
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,545
1,463
0
100
12,383
5,162
0
5,788
6,595
13,501
0
W
Mulan
Dendrman
Mulan
13,527
1,552
0
4,229
13,621
11,500
0
4,602
8,869
0
30,086
W
Kukulkan
Kitraval
Kukulkan
11,547
1,081
0
0
5,650
2,585
0
1,541
3,951
24,946
0
L
11,498
5,792
0
2,889
10,013
4,347
0
4,120
5,893
0
51,618
L
Terra
RaliMirey
Terra
3,748
774
2,359
4,116
18,798
17,309
0
10,025
8,773
13,328
0
W
Heimdallr
Safe1
Heimdallr
13,056
8,977
0
2,044
11,192
5,072
0
5,369
5,597
0
42,469
W
Hera
VagueF
Hera
13,984
3,422
597
354
7,876
3,312
0
2,003
5,759
30,603
0
L
Mercury
adranoo
Mercury
10,423
5,403
0
162
11,065
4,485
0
6,155
4,910
0
24,507
W
Ymir
goulda
Ymir
7,519
1,260
2,149
1,634
8,334
6,949
0
4,748
3,372
17,377
0
L
Tiamat
hakuruyuu
Tiamat
8,832
722
0
976
11,936
9,142
0
6,962
4,974
24,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
48,862
188
Minions Killed
186
7
Camps Cleared
9
943,535
Distance Traveled
1,008,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,234
923
12
1
3
137,210
0
W
Mulan
10,525
1,053
38
4
1
194,276
0
W
Kukulkan
9,372
937
30
3
2
190,706
0
L
Neith
10,066
1,007
80
8
4
192,716
1
L
Terra
10,144
1,014
18
2
0
224,213
0
W
Heimdallr
11,753
1,175
56
6
2
182,337
2
W
Hera
10,196
1,020
43
4
2
193,762
2
L
Mercury
10,362
1,036
31
3
1
221,119
0
W
Ymir
9,825
983
21
2
0
182,454
0
L
Tiamat
9,056
906
45
5
1
233,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role