Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Kittiekatkairy
Ah Puch
Level 14
God Stats
3W - 3L
1,468 SR
Queue Stats
189W - 88L
1,692 Elo+
Party 1
Medusa
Medusa
Lil 600
Medusa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 111L
1,670 Elo+
Party 1
Team Averages
Level 87
1,489 SR
1,621 Elo+

VS

Team Averages
Level 79
1,614 SR
1,635 Elo+
He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
I Astrol l
Awilix
Level 27
God Stats
2W - 2L
1,841 SR
Queue Stats
44W - 9L
1,906 Elo+
Party 2
Ganesha
Ganesha
xArcenel
Ganesha
Level 111
God Stats
28W - 20L
1,500 SR
Queue Stats
47W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 5 / 5
8,819
735
4,264
13,767
6,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 5
8,943
745
6,744
5,827
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Lil 600
Medusa
12
5 / 3 / 4
9,249
771
12,618
9,472
3,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 3 / 5
9,405
784
7,249
10,134
4,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
I Astrol l
Awilix
12
5 / 6 / 4
8,982
749
7,534
12,932
6,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
xArcenel
Ganesha
8
1 / 1 / 3
7,538
628
1,761
4,936
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
11
11
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
5
5
0.9
L
He Bo
 
He Bo
5
3
5
2.5
L
Awilix
I Astrol l
Awilix
5
6
4
1.17
W
2
3
5
1.5
W
Medusa
Lil 600
Medusa
5
3
4
2.33
L
Ganesha
xArcenel
Ganesha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
16,544
29,066
Taken
28,002
11,779
Mitigated
14,009
6,159
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,264
1,146
560
3,239
13,767
6,535
291
3,863
9,904
0
18,030
L
He Bo
 
He Bo
7,249
148
0
3,442
10,134
4,361
0
2,335
7,507
39,070
0
L
Awilix
I Astrol l
Awilix
7,534
2,247
0
642
12,932
6,720
0
2,373
10,195
0
26,222
W
6,744
125
0
850
5,827
1,838
544
2,254
3,573
36,619
0
W
Medusa
Lil 600
Medusa
12,618
4,327
552
958
9,472
3,406
2,174
3,052
6,420
0
39,557
L
Ganesha
xArcenel
Ganesha
1,761
74
0
1,484
4,936
2,928
0
1,333
3,477
8,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
25,925
143
Minions Killed
126
0
Camps Cleared
0
643,542
Distance Traveled
543,294
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,819
735
23
2
0
210,668
1
L
He Bo
9,405
784
77
6
0
197,923
1
L
Awilix
8,982
749
47
4
0
237,367
2
W
Ah Puch
8,943
745
62
5
0
217,678
2
W
Medusa
9,249
771
58
5
0
215,196
1
L
Ganesha
7,538
628
2
0
0
108,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role